Commit Graph
1499 Commits
Author SHA1 Message Date
NovaRain a19baedb96 [HRP] Implementation: MAINMENU, STATIC_SCREENS 2021-10-18 21:24:41 +08:00
NovaRain 43a8e84dee Updated define_extra.h 2021-10-16 07:24:58 +08:00
NovaRain 6c6f0be11b Updated web document 2021-10-15 10:51:44 +08:00
NovaRain f48fce3274 Fixed a rounding error in Glovz's damage formula
Minor edit to gl_partycontrol script.
Updated Russian and Germen translations.
2021-10-15 10:06:02 +08:00
NovaRain b475bf91fb Updated Polish translation
Added char* variant functions to Logging.cpp.
2021-10-14 09:25:15 +08:00
NovaRain ecd574063a Minor code edits, now sfall will always create sfall-log.txt
* still won't write any unless debug options are enabled in ddraw.ini.
2021-10-13 13:47:22 +08:00
NovaRain 101238e125 Improved the party control and fixed mod related bugs
Updated gl_partycontrol script.
2021-10-13 13:01:24 +08:00
NovaRain 2e97fe38ff Fixed JetWithdrawal in Drugs.ini conflict with fix in commit dfd810c
Simplified the code in the previous commit.
2021-10-10 07:19:46 +08:00
NovaRain 583105a76a Fixed the execution of use_p_proc handler for grave type containers
* "grave type" is a container with only two frames (open/closed)
* in vanilla code, using a grave type container in the open state does
not execute use_p_proc in its script like other containers do.
2021-10-08 10:46:57 +08:00
NovaRain ac1bc19faa Reverted the previous commit and added "obj_is_openable" function
* the previous commit conflicts with BIS document.
2021-10-08 09:16:05 +08:00
NovaRain 692e28262d Fixed the return value of obj_is_open function
* for containers with only one frame (e.g. shelves)
2021-10-07 13:43:33 +08:00
NovaRain e62803837b Minor edit to sfall function notes 2021-10-06 21:15:45 +08:00
NovaRain c19137bd1a Fixed crash at the end of DS sound playback
* revert to the previous implementation.

Made sure sfall only loads a localized resource file with valid name.
Some code edits.
2021-10-05 13:36:58 +08:00
NovaRain 5df3d7230f Improved set_scr_name function
Some code correction.
2021-10-04 12:04:46 +08:00
NovaRain 113324097c Updated the site doc as well 2021-10-03 09:56:44 +08:00
NovaRain e725445ce9 Added the description of set_scr_name function 2021-10-03 09:43:54 +08:00
NovaRain 9a5b38dfc3 Added "set_scr_name" script function
* not documented yet.
2021-10-02 22:44:15 +08:00
NovaRain edbfc055d0 Improved the rendering performance of DX9 modes
Excluded the animated colors from TravelMarkerColor (same as in 3.8.x)
Code edits and preparation.
2021-10-01 12:25:18 +08:00
NovaRain dbe24d3ebd Updated translation ini files 2021-09-30 21:46:11 +08:00
NovaRain debbda0b3b Added the ability to set custom names for unarmed attacks
Updated Translations.ini template.
Commented out empty exit() in some modules.
2021-09-27 10:37:28 +08:00
NovaRain 2fe3ccd01d Minor code edits to the previous commit 2021-09-26 07:28:19 +08:00
NovaRain 770fd7e63c Correction to the previous commit 2021-09-25 20:13:54 +08:00
NovaRain 827b96a7e0 [WIP] Added the display of actual damage for unarmed attacks in inven 2021-09-25 08:46:15 +08:00
NovaRain d661067f2c Corrected stat requirements of Jab in Unarmed.cpp
Code edits to EngineUtils.
2021-09-23 10:36:17 +08:00
NovaRain e5687247f8 Fixed setting basic punch and kick in Unarmed.ini
Minor edits to code and misc files.
2021-09-22 11:18:13 +08:00