NovaRain
a19baedb96
[HRP] Implementation: MAINMENU, STATIC_SCREENS
2021-10-18 21:24:41 +08:00
NovaRain
43a8e84dee
Updated define_extra.h
2021-10-16 07:24:58 +08:00
NovaRain
6c6f0be11b
Updated web document
2021-10-15 10:51:44 +08:00
NovaRain
f48fce3274
Fixed a rounding error in Glovz's damage formula
...
Minor edit to gl_partycontrol script.
Updated Russian and Germen translations.
2021-10-15 10:06:02 +08:00
NovaRain
b475bf91fb
Updated Polish translation
...
Added char* variant functions to Logging.cpp.
2021-10-14 09:25:15 +08:00
NovaRain
ecd574063a
Minor code edits, now sfall will always create sfall-log.txt
...
* still won't write any unless debug options are enabled in ddraw.ini.
2021-10-13 13:47:22 +08:00
NovaRain
101238e125
Improved the party control and fixed mod related bugs
...
Updated gl_partycontrol script.
2021-10-13 13:01:24 +08:00
NovaRain
2e97fe38ff
Fixed JetWithdrawal in Drugs.ini conflict with fix in commit dfd810c
...
Simplified the code in the previous commit.
2021-10-10 07:19:46 +08:00
NovaRain
583105a76a
Fixed the execution of use_p_proc handler for grave type containers
...
* "grave type" is a container with only two frames (open/closed)
* in vanilla code, using a grave type container in the open state does
not execute use_p_proc in its script like other containers do.
2021-10-08 10:46:57 +08:00
NovaRain
ac1bc19faa
Reverted the previous commit and added "obj_is_openable" function
...
* the previous commit conflicts with BIS document.
2021-10-08 09:16:05 +08:00
NovaRain
692e28262d
Fixed the return value of obj_is_open function
...
* for containers with only one frame (e.g. shelves)
2021-10-07 13:43:33 +08:00
NovaRain
e62803837b
Minor edit to sfall function notes
2021-10-06 21:15:45 +08:00
NovaRain
c19137bd1a
Fixed crash at the end of DS sound playback
...
* revert to the previous implementation.
Made sure sfall only loads a localized resource file with valid name.
Some code edits.
2021-10-05 13:36:58 +08:00
NovaRain
5df3d7230f
Improved set_scr_name function
...
Some code correction.
2021-10-04 12:04:46 +08:00
NovaRain
113324097c
Updated the site doc as well
2021-10-03 09:56:44 +08:00
NovaRain
e725445ce9
Added the description of set_scr_name function
2021-10-03 09:43:54 +08:00
NovaRain
9a5b38dfc3
Added "set_scr_name" script function
...
* not documented yet.
2021-10-02 22:44:15 +08:00
NovaRain
edbfc055d0
Improved the rendering performance of DX9 modes
...
Excluded the animated colors from TravelMarkerColor (same as in 3.8.x)
Code edits and preparation.
2021-10-01 12:25:18 +08:00
NovaRain
dbe24d3ebd
Updated translation ini files
2021-09-30 21:46:11 +08:00
NovaRain
debbda0b3b
Added the ability to set custom names for unarmed attacks
...
Updated Translations.ini template.
Commented out empty exit() in some modules.
2021-09-27 10:37:28 +08:00
NovaRain
2fe3ccd01d
Minor code edits to the previous commit
2021-09-26 07:28:19 +08:00
NovaRain
770fd7e63c
Correction to the previous commit
2021-09-25 20:13:54 +08:00
NovaRain
827b96a7e0
[WIP] Added the display of actual damage for unarmed attacks in inven
2021-09-25 08:46:15 +08:00
NovaRain
d661067f2c
Corrected stat requirements of Jab in Unarmed.cpp
...
Code edits to EngineUtils.
2021-09-23 10:36:17 +08:00
NovaRain
e5687247f8
Fixed setting basic punch and kick in Unarmed.ini
...
Minor edits to code and misc files.
2021-09-22 11:18:13 +08:00