NovaRain
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fb8ca5317f
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Added SCALE_2X option, and minor fixes
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2021-12-12 09:26:23 +08:00 |
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NovaRain
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bc8665b131
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Added a limit on path nodes for NPCs to NumPathNodes option
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2021-12-11 10:36:26 +08:00 |
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NovaRain
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fee4720ef5
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Added ALTERNATE_AMMO_METRE and NumPathNodes options
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2021-12-11 09:19:00 +08:00 |
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NovaRain
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7553b7bfc0
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Fixed a crash bug in FadeBackgroundMusic
(when trying to mute the master audio volume in the preferences screen)
Minor code edits.
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2021-12-10 09:58:22 +08:00 |
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NovaRain
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26b3fac1e0
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Code fixes/edits to the previous commit
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2021-12-10 09:12:44 +08:00 |
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NovaRain
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0ba69166b9
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Added FADE_TIME_RECALCULATE_ON_FADE and EXTRA_WIN_MSG_CHECKS options
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2021-12-09 09:47:59 +08:00 |
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NovaRain
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d94e68ba73
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Finished the code for DirectDraw graphics mode
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2021-12-08 12:59:02 +08:00 |
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NovaRain
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69cd1461f1
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Updated the code for DirectDraw graphics mode
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2021-12-07 08:43:02 +08:00 |
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NovaRain
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6ca5644e99
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(WIP) Added DirectDraw graphics mode for built-in HRP
Moved some code from Graphics.cpp to WinProc.cpp
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2021-12-05 09:29:48 +08:00 |
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NovaRain
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70da19e49b
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Added code for game movies and edited other code
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2021-12-02 12:26:23 +08:00 |
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NovaRain
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aa6f1cabec
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Edit to the previous commit
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2021-11-28 19:02:24 +08:00 |
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NovaRain
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0a42db619d
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Added a tweak to allow printing new floating messages when their limit is exceeded (#388)
Fixed incorrect value of the limit number of floating messages.
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2021-11-28 12:35:14 +08:00 |
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NovaRain
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ccaacd72e4
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Updated code for deactivating the external HRP
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2021-11-28 09:31:13 +08:00 |
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NovaRain
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6f08a50f9a
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Removed UseCommandLine from ddraw.ini (always enabled)
Updated version number.
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2021-11-27 06:42:19 +08:00 |
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NovaRain
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98cc168288
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Added CreditsScreen.cpp/h
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2021-11-26 09:32:55 +08:00 |
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NovaRain
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81912b47ed
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Added optimization for the save/load game screens
Edited the description of args for HOOK_TOHIT.
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2021-11-23 20:43:19 +08:00 |
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NovaRain
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5acdf37c80
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Added DeathScreen.cpp/h and SlidesScreen.cpp/h
Added optimization for the save/load game screens.
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2021-11-23 10:04:05 +08:00 |
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NovaRain
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f76c0dfe91
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Added HelpScreen.cpp/h and Worldmap.cpp/h
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2021-11-20 08:45:09 +08:00 |
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NovaRain
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ba7773223a
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Added Character, LoadSave, and MiscInterface files
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2021-11-19 08:54:42 +08:00 |
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NovaRain
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809cba44e8
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Minor code edits to Graphics.cpp from HRP branch
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2021-11-17 10:05:33 +08:00 |
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NovaRain
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1c3f3dbbd5
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Changed the namespace for HRP modules
Moved some functions to the HRP namespace.
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2021-11-17 10:03:45 +08:00 |
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NovaRain
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5265dd8ded
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Updated code
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2021-11-17 06:42:12 +08:00 |
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NovaRain
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7e65aa2c64
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Fixed the redrawing of windows with "DontMoveTop" flag
* if one is not topmost, it's not redrawn after calling show function.
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2021-11-16 15:03:41 +08:00 |
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NovaRain
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be4978324c
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Fixed minor bugs in HeroAppearance & CritterStats
Fixed incorrect display of name and damage values for unarmed attacks
in some cases.
Minor code edits.
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2021-11-15 10:55:52 +08:00 |
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NovaRain
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1834fa3d18
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Updated code for the interface bar
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2021-11-15 09:02:23 +08:00 |
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