NovaRain
e813188e67
Fixed "Heave Ho!" perk increasing strength stat above 10 when determining the max range of thrown weapons.
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Moved SpecialUnarmedAttacksFix to BugFixes.cpp and simplified the code.
Added comments to old ApplyHeaveHoFix in Perks.cpp.
2018-10-10 12:19:06 +08:00
NovaRain
64a59211ba
Changed implementation of StartGDialogFix, additionally fixed the game crash if calling start_gdialog function outside of talk_p_proc procedure for talking heads.
2018-10-10 09:14:41 +08:00
NovaRain
88f3622a5d
Added "dialog_obj" script function.
2018-10-08 09:42:38 +08:00
NovaRain
e6d958a83b
Rewrote get/set_proto_data functions in C++ and added an auto-extend mechanism for proto loading limit (from Mr.Stalin)
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Replaced ProtoProcessingLimit with LoadProtoMaxLimit option.
Added more definitions to define_extra.h and reformatted sfall.h a bit.
2018-10-07 10:30:59 +08:00
NovaRain
6796dc1012
Added sound effect to ExtraSaveSlots page buttons (from Mr.Stalin)
2018-10-06 22:58:36 +08:00
NovaRain
90149b4fb6
Fixed crash bug in the previous commit.
2018-10-04 23:30:39 +08:00
NovaRain
41a398cbf2
Refactored ASM code in ScriptExtender.cpp (from Mr.Stalin)
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Simplified the code of NegateFix.
2018-10-04 22:58:10 +08:00
NovaRain
88cd177ebb
Re-organized ScriptExtender.cpp:
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* Moved SetAutoUnjamLockTime function to new Objects.cpp module.
* Move restore stats/perks to their respective modules.
* Move NegateFix to BugFixes.cpp.
2018-10-04 16:50:30 +08:00
NovaRain
569721381c
Added ProtoProcessingLimit option to address some glitches with scripts that will process a large number of protos ( #198 )
2018-10-04 09:44:48 +08:00
NovaRain
96cb6c51ea
Updated version number.
2018-10-01 21:10:21 +08:00
NovaRain
5874450f60
AllowDShowSound improvements from Mr.Stalin:
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* Added volume control support for alternative sound files.
* Added mode 2 to play alternative music files even if original acm files are not present in the music folder.
* Added AllowDShowMovies option to separate avi files playback from enabling DX9 mode.
* Fixed initialization bug when DX9 mode is disabled.
* Small refactoring on ASM code.
Added missing FadeMultiplier option to ddraw.ini.
2018-09-30 21:34:35 +08:00
NovaRain
f088c9bb70
Fixed the mood argument of start_gdialog function being ignored for talking heads. (from Crafty)
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Simplified the code of disabling losing unused perks.
2018-09-30 16:24:15 +08:00
NovaRain
7f8481d03a
Added "get/set_rest_on_map" script functions (from Mr.Stalin)
2018-09-28 13:59:09 +08:00
NovaRain
f162a5ab0c
Moved item_count function fix from Inventory.cpp to BugFixes.cpp.
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Minor edit to document.
2018-09-25 14:12:06 +08:00
NovaRain
ce69e8123e
Fixed the max text width of player name in inventory.
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Added an 8 lines limit to the underline position fix.
Removed obsoleted WorldMapEncPatch* functions from Worldmap.cpp (forgot to remove during commit 0f1072c302 )
Some minor ASM code edits.
2018-09-25 12:19:30 +08:00
NovaRain
b5e85f2f89
Changed the implementation of fs_* opcodes from ASM blocks to handler functions.
2018-09-24 12:20:42 +08:00
NovaRain
f7fe463f42
Added "create_win" script function and InterfaceDontMoveOnTop option (from Mr.Stalin)
2018-09-23 16:13:20 +08:00
NovaRain
27f2d57ebd
Fixed ai_retrieve_object_ engine function not returning the requested object when there are different objects with the same ID (from Mr.Stalin)
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Added info about map_*_p_proc procedures to the global script section in notes.txt (#197 )
2018-09-23 08:13:35 +08:00
NovaRain
bbe789d013
Added "get_current_inven_size" script function.
2018-09-21 19:23:35 +08:00
NovaRain
76ea3ed383
Added inventory size check to "Take All" button (from Mr.Stalin)
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Added additional note to CritterInvSizeLimitMode in ddraw.ini, and changed CritterInvSizeLimit to its default value.
2018-09-20 09:41:49 +08:00
NovaRain
c6f3dbfcf6
Changed item_total_weight/item_c_curr_size engine functions to return the weight and size of equipped(hidden) items on NPCs when exchanging/bartering items (from Mr.Stalin)
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Fixed CritterInvSizeLimitMode not properly checking the weight of equipped items when mode is set to 4+.
2018-09-19 22:49:05 +08:00
NovaRain
49ce654d72
Excluded inventory size features for NPCs when CritterInvSizeLimitMode is set to PC only.
2018-09-16 10:24:49 +08:00
NovaRain
b2a1160492
Removed UTF-8 BOM in Inventory.cpp.
2018-09-15 10:13:25 +08:00
NovaRain
5da2ec76de
Refactored CritterInvSizeLimitMode option and fixed some bugs (from Mr.Stalin)
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Added party member's current/max inventory size info to the combat control panel.
2018-09-15 09:49:07 +08:00
NovaRain
123f69268d
Fixed the underline position in the inventory display window when the item name is longer than one line (from Mr.Stalin)
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Simplified the code of SuperStimExploitFix and corrected the return value for the change.
2018-09-12 22:39:18 +08:00