Commit Graph
536 Commits
Author SHA1 Message Date
NovaRain e813188e67 Fixed "Heave Ho!" perk increasing strength stat above 10 when determining the max range of thrown weapons.
Moved SpecialUnarmedAttacksFix to BugFixes.cpp and simplified the code.
Added comments to old ApplyHeaveHoFix in Perks.cpp.
2018-10-10 12:19:06 +08:00
NovaRain 64a59211ba Changed implementation of StartGDialogFix, additionally fixed the game crash if calling start_gdialog function outside of talk_p_proc procedure for talking heads. 2018-10-10 09:14:41 +08:00
NovaRain 88f3622a5d Added "dialog_obj" script function. 2018-10-08 09:42:38 +08:00
NovaRain e6d958a83b Rewrote get/set_proto_data functions in C++ and added an auto-extend mechanism for proto loading limit (from Mr.Stalin)
Replaced ProtoProcessingLimit with LoadProtoMaxLimit option.
Added more definitions to define_extra.h and reformatted sfall.h a bit.
2018-10-07 10:30:59 +08:00
NovaRain 6796dc1012 Added sound effect to ExtraSaveSlots page buttons (from Mr.Stalin) 2018-10-06 22:58:36 +08:00
NovaRain 90149b4fb6 Fixed crash bug in the previous commit. 2018-10-04 23:30:39 +08:00
NovaRain 41a398cbf2 Refactored ASM code in ScriptExtender.cpp (from Mr.Stalin)
Simplified the code of NegateFix.
2018-10-04 22:58:10 +08:00
NovaRain 88cd177ebb Re-organized ScriptExtender.cpp:
* Moved SetAutoUnjamLockTime function to new Objects.cpp module.
* Move restore stats/perks to their respective modules.
* Move NegateFix to BugFixes.cpp.
2018-10-04 16:50:30 +08:00
NovaRain 569721381c Added ProtoProcessingLimit option to address some glitches with scripts that will process a large number of protos (#198) 2018-10-04 09:44:48 +08:00
NovaRain 96cb6c51ea Updated version number. 2018-10-01 21:10:21 +08:00
NovaRain 5874450f60 AllowDShowSound improvements from Mr.Stalin:
* Added volume control support for alternative sound files.
* Added mode 2 to play alternative music files even if original acm files are not present in the music folder.
* Added AllowDShowMovies option to separate avi files playback from enabling DX9 mode.
* Fixed initialization bug when DX9 mode is disabled.
* Small refactoring on ASM code.

Added missing FadeMultiplier option to ddraw.ini.
2018-09-30 21:34:35 +08:00
NovaRain f088c9bb70 Fixed the mood argument of start_gdialog function being ignored for talking heads. (from Crafty)
Simplified the code of disabling losing unused perks.
2018-09-30 16:24:15 +08:00
NovaRain 7f8481d03a Added "get/set_rest_on_map" script functions (from Mr.Stalin) 2018-09-28 13:59:09 +08:00
NovaRain f162a5ab0c Moved item_count function fix from Inventory.cpp to BugFixes.cpp.
Minor edit to document.
2018-09-25 14:12:06 +08:00
NovaRain ce69e8123e Fixed the max text width of player name in inventory.
Added an 8 lines limit to the underline position fix.
Removed obsoleted WorldMapEncPatch* functions from Worldmap.cpp (forgot to remove during commit 0f1072c302)
Some minor ASM code edits.
2018-09-25 12:19:30 +08:00
NovaRain b5e85f2f89 Changed the implementation of fs_* opcodes from ASM blocks to handler functions. 2018-09-24 12:20:42 +08:00
NovaRain f7fe463f42 Added "create_win" script function and InterfaceDontMoveOnTop option (from Mr.Stalin) 2018-09-23 16:13:20 +08:00
NovaRain 27f2d57ebd Fixed ai_retrieve_object_ engine function not returning the requested object when there are different objects with the same ID (from Mr.Stalin)
Added info about map_*_p_proc procedures to the global script section in notes.txt (#197)
2018-09-23 08:13:35 +08:00
NovaRain bbe789d013 Added "get_current_inven_size" script function. 2018-09-21 19:23:35 +08:00
NovaRain 76ea3ed383 Added inventory size check to "Take All" button (from Mr.Stalin)
Added additional note to CritterInvSizeLimitMode in ddraw.ini, and changed CritterInvSizeLimit to its default value.
2018-09-20 09:41:49 +08:00
NovaRain c6f3dbfcf6 Changed item_total_weight/item_c_curr_size engine functions to return the weight and size of equipped(hidden) items on NPCs when exchanging/bartering items (from Mr.Stalin)
Fixed CritterInvSizeLimitMode not properly checking the weight of equipped items when mode is set to 4+.
2018-09-19 22:49:05 +08:00
NovaRain 49ce654d72 Excluded inventory size features for NPCs when CritterInvSizeLimitMode is set to PC only. 2018-09-16 10:24:49 +08:00
NovaRain b2a1160492 Removed UTF-8 BOM in Inventory.cpp. 2018-09-15 10:13:25 +08:00
NovaRain 5da2ec76de Refactored CritterInvSizeLimitMode option and fixed some bugs (from Mr.Stalin)
Added party member's current/max inventory size info to the combat control panel.
2018-09-15 09:49:07 +08:00
NovaRain 123f69268d Fixed the underline position in the inventory display window when the item name is longer than one line (from Mr.Stalin)
Simplified the code of SuperStimExploitFix and corrected the return value for the change.
2018-09-12 22:39:18 +08:00