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Refactored CritterInvSizeLimitMode option and fixed some bugs (from Mr.Stalin)
Added party member's current/max inventory size info to the combat control panel.
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@@ -47,7 +47,9 @@ WRAP_WATCOM_FUNC0(long, intface_is_item_right_hand)
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WRAP_WATCOM_FUNC0(void, intface_toggle_item_state)
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WRAP_WATCOM_FUNC0(void, intface_use_item)
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WRAP_WATCOM_FUNC0(long, is_pc_sneak_working)
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WRAP_WATCOM_FUNC1(long, item_c_curr_size, GameObject*, critter)
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WRAP_WATCOM_FUNC1(long, item_caps_total, GameObject*, object)
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WRAP_WATCOM_FUNC1(long, item_size, GameObject*, item)
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WRAP_WATCOM_FUNC1(long, item_total_cost, GameObject*, object)
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WRAP_WATCOM_FUNC1(long, item_w_anim_code, GameObject*, item)
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WRAP_WATCOM_FUNC2(long, item_w_anim_weap, GameObject*, item, DWORD, hitMode)
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+226
-281
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