Commit Graph
736 Commits
Author SHA1 Message Date
NovaRain e0f0ee0f7d Fixed the default values for the MovieXX options
Added some comments to elevators.ini & other codes.
Rearranged the functions in NewGame2().
Updated FalloutEngine.h for previous commit.
Updated version number.
2020-07-18 22:28:22 +08:00
NovaRain 107335749f Implemented union in TGameObj struct (from 4.x)
Moved some code from HeroAppearance to other parts.
Some code edits.
2020-07-18 10:50:49 +08:00
NovaRain c66add00e7 Added more 4.x constants to Define.h
Renamed some members in structs according to 4.x namings.
2020-07-16 11:10:48 +08:00
NovaRain d4d8b3a06c Uploaded language translation files to repo
Updated German (#326) and Russian translations.
2020-07-08 09:54:08 +08:00
NovaRain fcd3bd05f0 Fixed NPC stuck in an animation loop in combat (#321)
* this happens when trying to move close to a multihex critter.
v3.8.26
2020-07-01 09:49:37 +08:00
NovaRain ae6a6e80d3 Fixed ASM error in the previous commit 2020-06-30 15:49:53 +08:00
NovaRain c0557ddbc1 Fixed broken PlayIdleAnimOnReload option (#320)
(in commit aafc030)

Improved the fix for incorrect positioning after exiting small/medium
locations.
2020-06-30 12:31:49 +08:00
NovaRain 46dd02b566 Fixed the code for "display_stats" script function
Minor edit to Perks.cpp.
2020-06-29 23:03:41 +08:00
NovaRain 4c3f255915 Added a fix to prevent showing an empty perk selection window 2020-06-29 12:56:27 +08:00
NovaRain de01fdf065 Added "get_stat_max/min" script functions (#307)
Added updating player's stats on the char screen to "display_stats"
script function (#314)
2020-06-29 11:57:36 +08:00
NovaRain 1e6d2229dd Corrected the code for multihex retargeting tile
Small optimization to sfall function code.
2020-06-28 23:13:05 +08:00
NovaRain 317c4d4c05 Re-fix for the previous commit 2020-06-28 09:53:33 +08:00
NovaRain 31b244e5f3 Corrected the fix from the previous commit 2020-06-27 10:16:14 +08:00
NovaRain 066280a7ca Fixed the hang/freeze in combat (from commit b345140)
Added a fix for retargeting tile for multihex critters.
2020-06-27 09:48:20 +08:00
NovaRain 535595a997 Refactored some code in HeroAppearance.cpp 2020-06-14 10:41:57 +08:00
NovaRain 41b15b8838 Fixed bugs in the hero appearance mod:
* gender was not reset properly when creating a new character (#309)
* the player was missing some fire/electrical death animations (#310)
2020-06-14 09:29:53 +08:00
NovaRain 2cd79c1033 Moved static addresses into respective funcs in Stats.cpp 2020-06-13 00:26:31 +08:00
NovaRain cc9807344a Fixed Auto Doors example script mod
Cosmetic changes to the text descriptions in Perks.ini.
2020-06-13 00:20:48 +08:00
NovaRain 6c31cc43a0 Increased the max width of the player name on the char screen (#305)
Updated version number.
2020-06-04 06:40:57 +08:00
NovaRain b345140fba Some bug fixes regarding multihex critters in shoot blocking 2020-05-24 11:33:06 +08:00
NovaRain 3acf051b49 Renamed all metarule functions with mf_ prefix v3.8.25.1 2020-05-21 09:42:02 +08:00
NovaRain 0137504f3f Renamed all script opcode handlers with op_ prefix 2020-05-19 10:05:27 +08:00
NovaRain ebcd505561 Minor code fixes in AI.cpp:
* Fixed NPCs being unable to select a burst attack mode if the line of
fire was blocked.

* Changed the return point of combat_ai_hook_FleeFix to run
ai_check_drugs_ first.

Changed the debug message about missing art file for critters to be
displayed in game only when in sfall debugging mode.
2020-05-19 09:50:23 +08:00
NovaRain 24cb02b7d8 Fixed ai_move_away_ engine function
Some minor fixes.
v3.8.25
2020-05-10 10:03:04 +08:00
NovaRain 48ce358451 Backported SkipLoadingGameSettings option from 4.x 2020-05-08 10:38:32 +08:00