NovaRain
dd7613c910
Added "tolower", "toupper" script functions
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Renamed TravelMarkerDots to TravelMarkerStyles.
2020-01-16 09:34:53 +08:00
NovaRain
14e2ee2064
Fixed crashes in previous commit
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* entering worldmap after teleport between maps.
* when clicking on worldmap when camera is away from player indicator.
2020-01-13 10:15:39 +08:00
NovaRain
39a89d50a1
Implemented TravelMarkerDots to replace TravelMarkerLength/Spaces
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(from Rotators repo)
2020-01-12 20:22:38 +08:00
NovaRain
9dea6911a6
Moved the Combat Block patch from AI.cpp to new CombatBlocked.cpp
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Added filter folders for the project files.
Updated credits.
Correction on ddraw.ini.
2020-01-10 10:42:06 +08:00
NovaRain
fece180f0b
Fixed duplicate critters being added to the target list for AI
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Edited hookscripts.txt to mention the fix.
Tweaked the default settings for world map travel markers.
Some code correction.
2020-01-09 11:38:44 +08:00
NovaRain
af049eaa38
Added WorldMapTerrainInfo option for toggling the display
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Minor code refactoring in MiscPatches/PlayerModel modules.
Updated compiler document.
2020-01-08 16:50:49 +08:00
NovaRain
e0305983de
Added sslc documents to repo
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Updated credits.
Minor edit to ddraw.ini.
2020-01-06 14:12:29 +08:00
NovaRain
323738f584
Rewrote DialogGenderWords option to allow more than one word ( #274 )
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Re-fixed setting DIALOG game mode flag.
2020-01-06 00:20:22 +08:00
NovaRain
310a0df8f6
Fixed the timing of setting DIALOG game mode flag
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(also fixed the issue of DialogGenderWords mentioned in previous commit)
Fixed AI disposition values in define_extra.h.
Minor code edits to world map travel markers.
2020-01-05 09:55:28 +08:00
NovaRain
db4652c105
Added DialogGenderWords option to specify gender words for dialog msg
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* they will be displayed depending on the player's gender.
* currently does not work for messages constructed with message_str.
2020-01-04 22:59:11 +08:00
NovaRain
5d9d11b4f5
Changed terrain type to not be displayed when in a location circle
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Minor code correction.
2020-01-04 10:23:38 +08:00
NovaRain
756356dbf2
Added displaying terrain types on the world map
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(from Rotators repo)
2020-01-03 10:12:03 +08:00
NovaRain
fad2928fbf
Added customization options to WorldTravelMarkers
2020-01-02 11:09:47 +08:00
NovaRain
85e70fe056
Implemented drawing red dots while traveling on the world map
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(from rotators/Fo1in2#3 by ghost22238)
2020-01-02 00:38:01 +08:00
NovaRain
1af1eb2c70
Reverted the change on x offset in previous commit
2019-12-29 08:41:02 +08:00
NovaRain
3a4a9d7240
Increased the width of the total weight display in the inventory
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(moved from the CritterInvSizeLimitMode option)
Updated version number and year.
Minor format edits to some code and README.md.
2019-12-29 01:55:59 +08:00
NovaRain
b984568b32
Added StrNormalizePath() to Utils.cpp.
2019-12-25 09:15:35 +08:00
NovaRain
71803ff06c
Added a comment to Handlers\Utils.cpp
2019-12-24 20:50:52 +08:00
NovaRain
7cef7e8e54
Some edits to hookscripts.txt & function notes.txt
2019-12-24 00:55:31 +08:00
NovaRain
7990d230f2
Fixed the return value/object for HOOK_TARGETOBJECT
2019-12-23 23:41:11 +08:00
NovaRain
cb9f759d71
Replaced _stricmp in previous commit with strcmp.
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Minor edits to some code.
2019-12-16 15:31:50 +08:00
NovaRain
7ed8dd286c
Fixed the path to load global shaders in the previous commit
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* when DataLoadOrderPatch is disabled, the path was set to
"sfall.dat\shaders\".
2019-12-15 09:56:47 +08:00
NovaRain
9f3299b47a
Restored loading global shaders at game start from pre-3.0
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Added GlobalShaderFile option to ddraw.ini.
Added an example global shader file to modderspack.
2019-12-14 10:49:08 +08:00
NovaRain
a68498453c
Edited the description of hook/functions in the previous commit
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Rewrote ASM code for tile_under_cursor script function.
2019-12-14 00:43:09 +08:00
NovaRain
0bf9a322c1
Corrected code and renamed hook/functions from the previous commit
2019-12-13 10:49:24 +08:00