NovaRain
cfcfa21afe
Reverted speed patch/keys behavior to pre-3.8.15
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* Enable in [Speed] is the master switch for all Speed* settings.
* SpeedMultiInitial requires Enable=1, not a standalone setting.
* SpeedModKey=0 allows players to use only numpad keys to change speed.
2024-05-24 21:39:42 +08:00
NovaRain
0095ec212b
Added healing skills example mod from 4.x
2024-05-24 08:55:01 +08:00
NovaRain
c74ddc1cbc
Backported ItemCounterAutoCaps from 4.x
2024-05-23 20:17:49 +08:00
NovaRain
0746d6b483
Header lib: refactor inven_as_array and add proper jsdoc defs to all comments
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- inven_as_array was allocating blocks of 100 items which was unnecessary
2024-05-20 20:20:56 +08:00
NovaRain
3c8ec03e30
Add useful comments to most header lib procs and macros
2024-05-19 07:27:43 +08:00
NovaRain
e84c5fdc1d
Added setting about Cautious Nature perk to perks.ini
2024-05-17 21:06:01 +08:00
NovaRain
a56162c949
Backported the options for internal debug window
2024-05-14 21:33:11 +08:00
NovaRain
4f43a47a09
Sync ExtraArt module with 4.x
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Removed duplicate FRMs from repo.
Rename all interface FRMs to lowercase.
Updated resource files.
2024-05-12 13:47:48 +08:00
NovaRain
3ebc4326c5
New metarule to read art size + DrawImage refactoring
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- Fix inconsistent and duplicate FRM-related struct definitions
- Clean up code, especially around using PCX files
- When FID is used, read FRM directly from ArtCache instead of from disk
- When path is used, cache loaded FRM/PCX files
- Add art_frame_data to read FRM/PCX size by FID/filename
Updated docs and sfall.h for art_frame_data script function
2024-05-08 09:02:31 +08:00
NovaRain
a66db5a386
Backported ExpandWorldMap from 4.x
2024-05-06 08:42:02 +08:00
NovaRain
9734d18d68
Added signal_close_game script function
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Updated documents and version number.
2024-04-24 08:57:23 +08:00
NovaRain
884c00ffeb
Reverted ScriptValue DataType from long to short (sync with 4.x)
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Updated version number.
2024-04-18 22:23:39 +08:00
NovaRain
78ef06c8e6
Text edits to INI files
2024-04-18 20:48:58 +08:00
NovaRain
fc1d9dbfc2
Removed SpeedInterfaceCounterAnims=3 (now default behavior)
2024-04-01 17:21:34 +08:00
NovaRain
b50dcaa151
Fixed xp exploit from canceling Here and Now perk
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(when the player has Swift Learner perk)
Removed DisplaySwiftLearnerExp from ddraw.ini (always enabled)
2024-03-29 16:57:10 +08:00
NovaRain
818c2eb6b2
Edits to gl_partycontrol and main.h
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* it seems no need to "fix" Gecko Skinning perk anymore.
* use array to hold perk levels instead of calling has_trait twice.
2024-03-27 11:20:36 +08:00
NovaRain
ad2b9ab0fb
Added a new example mod gl_molotov
2024-03-26 12:15:15 +08:00
NovaRain
46349c5d69
Fixed add_extra_msg_file loading the same msg file more than once ( #467 )
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Minor code edits.
Updated version number.
2024-03-22 12:09:14 +08:00
NovaRain
8a8455efea
Added a new example mod gl_static_books
2024-03-14 10:20:42 +08:00
NovaRain
da08bdbf83
Edits to sslc documents
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* edited the description of command line options.
* removed old references of dos4gw.exe (only for pre-2.10) and FSE.
2024-03-11 10:10:03 +08:00
NovaRain
82cf074845
Updated npcarmor.ini based on new NPC armor mod
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(ref. BGforgeNet/Fallout2_NPC_Armor@ca93bb6 )
2024-03-05 10:32:01 +08:00
NovaRain
8e95b2d8f6
Updated npcarmor.ini based on newer RPU (v27+)
2024-03-04 11:53:46 +08:00
NovaRain
35276dfe59
Added support for an external DirectDraw wrapper
2024-02-26 09:28:03 +08:00
NovaRain
31a5dbc61c
Updated version number and year
2024-01-02 10:31:08 +08:00
NovaRain
c476e54db0
Added reg_anim_animate_and_move script function
2023-12-27 13:21:40 +08:00