Commit Graph
100 Commits
Author SHA1 Message Date
NovaRain b9fade9732 Removed the version check of external HRP for ActionPointsBar
(tested on v4.1.7 and v3.0.6)
2024-05-12 11:22:22 +08:00
NovaRain cc2b79d107 Removed unnecessary error message when AutoSearchSFX is enabled
Removed leftover from devlog_f() in release builds.
2024-05-11 00:22:31 +08:00
NovaRain 0281797d26 Renamed the inventory/barter slot extension options
Edited their logging messages and description in ddraw.ini
Added Chinese FRMs
Corrected the size directives in ASM code in Inventory.cpp
2024-05-10 23:59:49 +08:00
NovaRain 73356d9dd5 Cosmetic edits: alignment and tab/space chars 2024-05-10 23:48:12 +08:00
NovaRain e435e1d614 Updated docs for art_frame_data script function
Minor code edits: type name, indentation/alignment, unified messages
2024-05-07 21:05:42 +08:00
NovaRain b2bac4ee2a Tweaked the check for stretch to fit of AVI movies 2024-05-06 23:37:45 +08:00
NovaRain 41394bfb9d Fix build workflow 2024-05-05 11:30:55 +08:00
NovaRain 44942e188f Changed ExpandWorldMap to be compatible with older HRP
(tested v4.1.7 and v3.0.6)

Minor code edits.
2024-05-05 11:02:10 +08:00
NovaRain f89684029c Added sfall.dat content (except global scripts) 2024-05-05 10:09:56 +08:00
NovaRain 6d276cceca Fixed PlayIdleAnimOnReload causing critters to lose highlights in combat
* happens when the Target Highlight pref is set to "targeting only".
(closes #528)
2024-05-02 09:38:32 +08:00
NovaRain d4ca2b9ff1 Added a check for NPC being dead to NPCsTryToSpendExtraAP (closes #524) 2024-05-02 08:46:30 +08:00
NovaRain c7dfa793ac Fixed page build error 2024-04-24 15:16:16 +08:00
NovaRain 01ab4cfef7 Added signal_close_game script function
Updated documents and version number.
2024-04-24 08:54:35 +08:00
NovaRain a5e7a77588 Updated changelog 2024-04-19 08:41:54 +08:00
NovaRain a19f9d0b83 Reverted ScriptValue DataType from long to short
* for reasons unknown, it was the cause of random hang/crash when
running certain script sequences. (closes #517)

Updated version number.
2024-04-18 22:21:41 +08:00
NovaRain 7dc0681b4c Text edits to INI files 2024-04-18 20:47:45 +08:00
NovaRain b066e9d533 Updated changelog 2024-04-04 22:50:46 +08:00
NovaRain 6e8f2c6c36 Removed SpeedInterfaceCounterAnims=3 (now default behavior) 2024-04-01 17:20:04 +08:00
NovaRain 0044af0362 Fixed xp exploit from canceling Here and Now perk
(when the player has Swift Learner perk)

Removed DisplaySwiftLearnerExp from ddraw.ini (always enabled)
2024-03-29 16:55:00 +08:00
NovaRain ce0e950884 Minor code edits 2024-03-28 08:34:21 +08:00
NovaRain a66ff8d252 Edits to gl_partycontrol and main.h
* it seems no need to "fix" Gecko Skinning perk anymore.
* use array to hold perk levels instead of calling has_trait twice.
2024-03-27 11:18:53 +08:00
NovaRain 9bd9837a7d Added a new example mod gl_molotov 2024-03-26 12:14:24 +08:00
NovaRain a89e672355 Fixed add_extra_msg_file loading the same msg file more than once (#467)
Minor code edits.
Updated version number.
2024-03-22 12:07:26 +08:00
NovaRain b32c358a77 Added a new example mod gl_static_books 2024-03-14 10:20:03 +08:00
NovaRain 1b98bedd6f Edits to sslc documents
* edited the description of command line options.
* removed old references of dos4gw.exe (only for pre-2.10) and FSE.
2024-03-11 10:08:31 +08:00
NovaRain 596b485d9c Fixed the clickability issue of the "Use Inventory Item On" action
* the game would execute the default action for the overlapped object
instead of the player using the item.

(ref. BGforgeNet/Fallout2_Restoration_Project#271)
2024-03-05 10:40:10 +08:00
NovaRain ae53c9586a Updated npcarmor.ini based on new NPC armor mod
(ref. BGforgeNet/Fallout2_NPC_Armor@ca93bb6)
2024-03-05 10:31:16 +08:00
NovaRain 7b53814c82 Updated npcarmor.ini based on newer RPU (v27+)
(ref. BGforgeNet/Fallout2_NPC_Armor#5)
2024-03-04 11:52:52 +08:00
NovaRain e9b40f5491 Tweaked the log for loading global scripts
* it should be after the game scripts check.
2024-03-03 00:01:07 +08:00
NovaRain 71a7545445 Added additional check to AI weapon switching fix 2024-02-29 13:19:30 +08:00
NovaRain 42ab38a333 Minor edits to ddraw.ini 2024-02-26 09:27:21 +08:00
NovaRain c540ce8e72 Fixed unnecessary path searching for loading external wrapper
(ref. https://github.com/sfall-team/sfall/issues/504#issuecomment-1962314458)
2024-02-24 20:47:31 +08:00
NovaRain 3db8ed3381 Cosmetic edits: unified indentation of switch-case 2024-02-22 08:39:25 +08:00
NovaRain de009eec4e Added support for an external DirectDraw wrapper
(#504)
2024-02-22 08:36:27 +08:00
NovaRain 9268776736 Added a note about external wrapper to ddraw.ini 2024-02-22 08:35:58 +08:00
NovaRain c09ed0565b Further attempt to keep DD7+no windowed for external wrapper 2024-02-20 10:40:27 +08:00
NovaRain e57f9b5503 Disallowed DX9 mode when using external wrapper 2024-02-19 22:07:44 +08:00
NovaRain 39ed1d313f Code correction to the previous commit 2024-02-18 01:04:51 +08:00
NovaRain 510bd6ddeb Added a basic loading process for external ddraw wrapper
Changed sfall to DD7 if bult-in HRP is enabled but f2_res.ini is
missing.
2024-02-17 19:00:56 +08:00
NovaRain c0f11b7a46 Fixed critical hit message for super mutants
* judging from combat.msg, the fix has been applied to a wrong
bodypart since 2.8b.
2024-02-17 07:52:03 +08:00
NovaRain 1cb1284787 Fixed the game disappearing from the taskbar after using Alt+Tab
Code change to the input patch.
Updated version number.
2024-02-16 09:26:01 +08:00
NovaRain af2fdb5153 Updated changelog 2024-02-12 20:45:09 +08:00
NovaRain 22fbac8b9f Added a fix to prevent integer overflow for inven item stacks
* This is more of a preventive fix because now it's easier to cause
integer overflow with add_mult_objs_to_inven. Also in case people
use save editor and set silly values to their items.
2024-02-12 09:51:05 +08:00
NovaRain b8fe8cb4e3 Fixed the modulo operator for negative integers
* this changes the behavior of vanilla modulo operator to use signed
integer division to match how the fixed division operator works.
2024-01-25 10:19:23 +08:00
NovaRain 4f786f3302 Changed the fix for add_mult_objs_to_inven
(to allow adding more than 99999 instances of an object in one go)
2024-01-24 09:40:59 +08:00
NovaRain ff650d8007 Added missing level cap to XPTable (fixed a hang) 2024-01-15 14:29:47 +08:00
NovaRain 9e4ac57775 Fixed log entry for PatchFileXX options
(also allow using ".\\", as it cannot escape the game folder.)
2024-01-11 21:38:58 +08:00
NovaRain bfbbc339d0 Updated version number and year 2024-01-02 10:28:17 +08:00
NovaRain ea9a701f51 Fixed functions.yml 2023-12-27 13:25:19 +08:00
NovaRain 7e47607781 Added reg_anim_animate_and_move script function (closes #497) 2023-12-27 13:18:52 +08:00
NovaRain cfcc66ad1a Fixed right arm critical hit messages for some critter types
(BGforgeNet/Fallout2_Restoration_Project#256)
2023-12-19 21:01:36 +08:00
NovaRain ff5c9c9cfc Tweaked the condition check for instadeath fix 2023-12-15 20:44:29 +08:00
NovaRain dcbe6c9c7e Fixed 0 dmg instadeath crits with HOOK_COMBATDAMAGE 2023-12-15 09:17:19 +08:00
NovaRain 96bfe13939 Fixed skipping to lv99 when leveling up from lv97
(mentioned in Per's guide)

Minor code edits.
2023-12-04 21:52:03 +08:00
NovaRain b5a9679c6c Use proper size directives in ASM code 2023-12-02 18:22:16 +08:00
NovaRain 71e43cb890 Engine now uses 'English' as the fallback language for the credits
Updated version number.
2023-11-30 22:42:22 +08:00
NovaRain 4bc981dbc1 Updated changelog for better clarity 2023-11-20 21:28:06 +08:00
NovaRain 34a81e4f54 Updated changelog 2023-11-20 10:19:04 +08:00
NovaRain 584e026624 Fixed create_object_sid when passing 0 as the script index number
* would result in a crash. Now it allows creating an object with no
script (different from -1, which just doesn't touch default script).
2023-11-14 21:48:36 +08:00
NovaRain 1cca798b80 Tweaked the position of the ammo bar
Tweaked the alternative ammo bar to exactly match Mash's.
2023-10-30 21:31:21 +08:00
NovaRain 47d9bb1627 [HRP] Fixed the clickability issue of the file list in the char screen 2023-10-28 23:43:58 +08:00
NovaRain 2b8b797920 Fixed incorrect data for saved arrays
Updated version number.
2023-10-27 22:41:58 +08:00
NovaRain b1ce08a78f Fixed crash when calling start_gdialog outside talk_p_proc
(the fix was embedded in StartGDialogFix, now it works regardless of
the option.)
2023-10-19 15:13:37 +08:00
NovaRain 143ec750cf Updated documents (mainly array functions) 2023-10-16 11:32:52 +08:00
NovaRain e2b5a0652d Enabled build workflow for master branch 2023-10-07 21:15:16 +08:00
NovaRain c6635f65e5 Changed the "best armor" score calc to exclude EMP
(gameplay mod friendly)
2023-10-07 19:34:11 +08:00
NovaRain daf9e57d36 Updated NPC combat control mod for player's Jinxed trait/perk
* controlled critters will now be "Jinxed" as well (closes #492)
2023-10-05 09:24:34 +08:00
NovaRain 59f1ed0233 Removed AdditionalWeaponAnims from ddraw.ini (always enabled)
Updated version number.
2023-10-05 09:10:44 +08:00
NovaRain 7c8d2d6269 Merge branch 'develop' 2023-10-05 09:03:35 +08:00
NovaRain 75019a5546 Bump actions/checkout from 3 to 4
Set dependabot for the main branch
2023-10-02 08:49:15 +08:00
NovaRain deee6fc521 Corrected the description of CALCAPCOST hook 2023-09-30 17:17:53 +08:00
NovaRain 5769843b89 Bump activesupport to 6.1.7.5 in /docs 2023-08-24 21:56:52 +08:00
NovaRain 7e2eaf0724 Fixed crash on startup on WinXP/2003
Moved the LoadLibrary call out of DllMain entry point.
Updated version number and changelog.
2023-08-24 21:27:54 +08:00
NovaRain b6a4c8d476 Tried fixing in-page subcategory links 2023-08-22 15:28:24 +08:00
NovaRain 1524c7daa0 Fixed functions.yml 2023-08-22 10:10:41 +08:00
NovaRain 228f8966f2 Release 4.4 2023-08-22 08:54:41 +08:00
NovaRain e923fa801b Updated changelog and other documents 2023-08-21 14:23:59 +08:00
NovaRain 16dacee0e0 Fixed UpdateHPStat() for not properly capping HP
* when a critter has modified base value of max HP in its proto.
2023-08-09 10:29:22 +08:00
NovaRain 61f3a2ac13 Fixed the backward compatibility of get_npc_level
(broken in commit 438bc6f)
2023-08-04 09:13:55 +08:00
NovaRain aca6c92d86 Reordered the engine perk entries in perks.ini
(sorted by their perk IDs)
2023-07-31 20:52:43 +08:00
NovaRain c95d872f77 Added build instructions to readme 2023-07-26 15:08:41 +08:00
NovaRain cb1a3dd764 Reverted the ASM change for StealCheckHook in commit 53c294c 2023-07-23 07:42:16 +08:00
NovaRain 53c294cf98 Edited ASM code and documents for HOOK_STEAL 2023-07-22 20:46:26 +08:00
NovaRain 0e8b6efe49 Re-added the check for valid objs to get/set_object_data
* disabled in combat for the combat data.
2023-07-19 20:56:12 +08:00
NovaRain 6d66bfffb0 Edited function and sslc docs 2023-07-17 20:53:50 +08:00
NovaRain 6eeb674641 Minor code edits to BugFixes.cpp
Minor edits to some comments.
2023-07-14 09:46:02 +08:00
NovaRain b94993d756 Minor edits to error msg for some script functions
Edits to function notes.
2023-07-11 11:19:29 +08:00
NovaRain ddb3cf9b6e Added upper/lower limits to the hit chance value
Edited hookscript docs.
2023-07-09 15:22:56 +08:00
NovaRain 321f8e1ab2 Changed string_pos to return -1 on arg error
Added a check to PartyControl::OrderAttackPatch().
Updated function documents.
2023-07-05 22:14:04 +08:00
NovaRain 9f6ca9d55d Updated some documents 2023-07-03 15:39:56 +08:00
NovaRain f42b232e19 Moved sfall-mod.ini into mods\ folder
Packed item highlighting and NPC combat control mods into sfall.dat.
2023-07-02 20:40:35 +08:00
NovaRain 0926ace899 Use explicit GetFileAttributesA function 2023-07-02 08:28:15 +08:00
NovaRain b2023b7e51 Removed capping of console window position and size
* for multi-monitor setup, leaving only minimum size of 640x480.
2023-06-29 21:32:32 +08:00
NovaRain 1f962458cd Added file check for books/drugs/enginetweaks ini files
Fixed possible array index out of bound error in BarBoxes.
Added trimming to custom unarmed attack names.
Edits to ddraw.ini and function docs.
2023-06-27 21:19:36 +08:00
NovaRain ece95a95e9 Updated docs for improved string_format
Edited error messages for a few functions.
ConsoleWindow: disallowed negative window position.
2023-06-25 16:16:23 +08:00
NovaRain d7a974c50b Fixed the display after switching back in NPC combat control mod
* player's active "sneak" notification box wasn't shown when switching
back after the combat.

Replaced numbers with defines in item highlighting mod.
2023-06-24 14:17:38 +08:00
NovaRain 3b29088818 Edited the log messages in LoadOrder.cpp
Cleaned up some module headers.

Updated version number in documents.

Updated changelog in sslc document, and removed the mention about
empty statements (it never worked).
2023-06-21 22:21:12 +08:00
NovaRain b619ea3fba Updated function docs for get_ini_config 2023-06-19 12:15:17 +08:00
NovaRain ae7921fe26 Some format/textual edits to code
* line indents.
* remove trailing spaces.
* use nullptr instead of NULL for pointers.

Edited the error messages of get_ini_config.
2023-06-19 12:14:31 +08:00
NovaRain 97c2b111ff Updated the description of ConsoleWindow
Simplified ASM code in Premade.cpp a bit.
2023-06-17 21:40:11 +08:00