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Fixed functions.yml
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@@ -1603,9 +1603,9 @@
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- `centerMult/targetMult`: multiplier values are capped at divisor values
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- __NOTE:__ refer to the description of **ComputeSpray_\*** settings in ddraw.ini for details of the bullet distribution of burst attacks
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macro: sfall.h
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- name:
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detail: int get_combat_free_move
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- name: get_combat_free_move
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detail: int get_combat_free_move()
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doc: Returns available "bonus move" points of the current critter's turn. For NPCs, this is always 0 unless changed by `set_combat_free_move`
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macro: sfall.h
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