NovaRain
7dc499eb24
Changed the world map healing rate patch to be enabled by default
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* default 3 hrs according to Fallout v1.2 manual errata.
Changed AIDrugUsePerfFix to be enabled by default (UPU/RPU have it
enabled for years, and F2:CE also implemented a similar fix.)
Updated version number.
2024-05-28 21:30:52 +08:00
NovaRain
944a1be064
Added 'DontMoveTop' flag to the interface bar
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* to prevent the interface bar from obscuring the barter/trade interface
when using the hi-res patch.
2024-05-27 22:26:22 +08:00
NovaRain
bc882680e4
Added patch for healing time on worldmap and set_world_map_heal_time
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* the time interval check is tied to real time clock, instead of game time.
2024-05-27 21:56:54 +08:00
NovaRain
cfcfa21afe
Reverted speed patch/keys behavior to pre-3.8.15
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* Enable in [Speed] is the master switch for all Speed* settings.
* SpeedMultiInitial requires Enable=1, not a standalone setting.
* SpeedModKey=0 allows players to use only numpad keys to change speed.
2024-05-24 21:39:42 +08:00
NovaRain
0095ec212b
Added healing skills example mod from 4.x
2024-05-24 08:55:01 +08:00
NovaRain
83d8104ed8
Added "item" type to the party member protos patch
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(for the car trunk)
2024-05-24 08:51:04 +08:00
NovaRain
c74ddc1cbc
Backported ItemCounterAutoCaps from 4.x
2024-05-23 20:17:49 +08:00
NovaRain
0746d6b483
Header lib: refactor inven_as_array and add proper jsdoc defs to all comments
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- inven_as_array was allocating blocks of 100 items which was unnecessary
2024-05-20 20:20:56 +08:00
NovaRain
3c8ec03e30
Add useful comments to most header lib procs and macros
2024-05-19 07:27:43 +08:00
NovaRain
0b67cb4125
Fixed the missing hotkeys for additional elevators derived from the original elevator types
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(ref. BGforgeNet/Fallout2_Restoration_Project#290 )
2024-05-18 15:17:22 +08:00
NovaRain
e84c5fdc1d
Added setting about Cautious Nature perk to perks.ini
2024-05-17 21:06:01 +08:00
NovaRain
a56162c949
Backported the options for internal debug window
2024-05-14 21:33:11 +08:00
NovaRain
272b082d72
Removed duplicate implementation in round() script function
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* there's a lroundf implementation already in Tiles.cpp.
2024-05-12 13:56:05 +08:00
NovaRain
4f43a47a09
Sync ExtraArt module with 4.x
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Removed duplicate FRMs from repo.
Rename all interface FRMs to lowercase.
Updated resource files.
2024-05-12 13:47:48 +08:00
NovaRain
9c97d0da44
Removed unnecessary error message when AutoSearchSFX is enabled
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Removed leftover from devlog_f() in release builds.
2024-05-11 00:23:11 +08:00
NovaRain
c1b279f2fa
Implemented ExtraArt module from 4.x
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Changed ASM code in BugFixes.cpp and Inventory.cpp to match 4.x
2024-05-11 00:19:17 +08:00
NovaRain
3ebc4326c5
New metarule to read art size + DrawImage refactoring
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- Fix inconsistent and duplicate FRM-related struct definitions
- Clean up code, especially around using PCX files
- When FID is used, read FRM directly from ArtCache instead of from disk
- When path is used, cache loaded FRM/PCX files
- Add art_frame_data to read FRM/PCX size by FID/filename
Updated docs and sfall.h for art_frame_data script function
2024-05-08 09:02:31 +08:00
NovaRain
257a1f7b33
Tweaked the check for stretch to fit of AVI movies
2024-05-06 23:38:23 +08:00
NovaRain
a66db5a386
Backported ExpandWorldMap from 4.x
2024-05-06 08:42:02 +08:00
NovaRain
db547212e8
Fixed PlayIdleAnimOnReload causing critters to lose highlights in combat
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* happens when the Target Highlight pref is set to "targeting only".
2024-05-02 09:45:38 +08:00
NovaRain
10ffa66256
Added a check for NPC being dead to NPCsTryToSpendExtraAP
2024-05-02 08:47:21 +08:00
NovaRain
9734d18d68
Added signal_close_game script function
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Updated documents and version number.
2024-04-24 08:57:23 +08:00
NovaRain
e706fba989
Updated changelog
v3.8.43.1
2024-04-19 08:42:19 +08:00
NovaRain
884c00ffeb
Reverted ScriptValue DataType from long to short (sync with 4.x)
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Updated version number.
2024-04-18 22:23:39 +08:00
NovaRain
78ef06c8e6
Text edits to INI files
2024-04-18 20:48:58 +08:00