NovaRain
b59930d831
Added missing click sound to the buttons in the combat control panel
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Updated version number.
2025-04-29 11:01:26 +08:00
NovaRain
d996e1f739
Correction to the previous commit
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* shouldn't modify the string in-place.
v3.8.46.1
2025-04-13 16:40:08 +08:00
NovaRain
86506b5ec7
Removed visible newline chars when examining items in the barter screen
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(ref. #401 , #591 )
Minor code edits to BugFixes.cpp.
Updated changelog.
2025-04-13 01:10:58 +08:00
NovaRain
8f1813cd0b
Moved render.cpp/h files to GUI folder/namespace
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Moved newline support hacks from MiscPatches to Text.cpp/h as 4.x.
2025-04-13 00:13:37 +08:00
NovaRain
4e0e98dda9
Updated changelog
2025-04-09 09:23:55 +08:00
NovaRain
8ff09aa10e
Minor code edits to Movies.cpp
2025-04-06 12:34:15 +08:00
NovaRain
caa64822dd
Code edit to the previous commit
2025-04-05 22:16:58 +08:00
NovaRain
bad50cd335
Changed the implementation of ProcessorIdle
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* now the same as CPU_USAGE_FIX in Mash's HRP, with a simpler toggle
setting.
* also avoids slowdowns if the player happens to enable both of them.
2025-04-05 17:42:17 +08:00
NovaRain
71c8b851e6
Tightened the compatibility mode check (again)
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(OS check is now limited to unsupported Windows versions.)
2025-04-04 15:23:06 +08:00
NovaRain
16b2681c79
Reverted commit ef78c35
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(found another way to fix freezing issues in Win11 24H2.)
2025-04-03 01:22:14 +08:00
NovaRain
764ab01d9d
Fixed out-of-bounds selection in the file list when loading a GCD file
2025-04-02 14:21:56 +08:00
NovaRain
ef78c35a30
Reverted part of the optimization for the save/load game screens
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(commit a35a4e03 , as it could cause the cursor to become unresponsive.)
Updated version number.
2025-03-31 21:55:59 +08:00
NovaRain
2e4998168c
Updated version number and changelog
v3.8.46
2025-03-20 22:31:04 +08:00
NovaRain
eef4571cfe
Correction to the previous commit
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* should have checked for anim code directly instead of critter flag.
2025-03-18 11:03:24 +08:00
NovaRain
2e8c742fdb
Minor edits to code and function notes
2025-03-11 09:01:30 +08:00
NovaRain
8782428615
Added a tweak to replace death anims on critters with "_sf" variants on map load
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(also fix critters stuck in the middle of death anims after returning
to the map, #584 )
2025-03-10 10:02:37 +08:00
NovaRain
d62ec1b939
Fixed broken critter art debug message
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(caused by commit e3b524dd )
2025-03-08 20:38:17 +08:00
NovaRain
5fb69175e5
Allow death animations to finish when entering combat
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(to prevent animation glitch, #584 )
2025-03-05 10:28:57 +08:00
NovaRain
157f4434d5
Changed PipBoyAvailableAtGameStart and set_pipboy_available
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* They no longer modify the vault suit movie state, which was an
undesired behavior.
Updated scripting documents.
2025-03-02 11:29:20 +08:00
NovaRain
43fb1ec5f2
Improved the fix for "out of bounds" bug when printing the automap list
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* prevent the overflow of _sortlist (holds 24 elements at max).
* NOTE: the fix just cuts off location/elevation lists, and should be
removed once a proper pagination in pipboy is implemented.
2025-03-01 23:28:49 +08:00
NovaRain
80679572c3
Improved the fix for extra hidden buttons in the previous commit
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(ref. alexbatalov/fallout2-ce#465 , alexbatalov/fallout2-ce#466 )
2025-02-25 11:23:41 +08:00
NovaRain
7f0017a858
Fixed extra hidden buttons appearing below the location list
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* in the Status section in the pipboy (a partial fix).
(ref. alexbatalov/fallout2-ce#465 )
2025-02-24 23:52:32 +08:00
NovaRain
7e95e1b405
Fixed double click sound when selecting a location in pipboy status
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(ref. alexbatalov/fallout2-ce#462 )
2025-02-21 11:15:03 +08:00
NovaRain
03cc1f8ae4
Fixed the incorrect message when attempting to repair dead robots
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(ref. alexbatalov/fallout2-ce#459 )
2025-02-19 12:16:24 +08:00
NovaRain
c4f6f9c9c7
Synced FunctionOffsets_def.h with 4.x
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Removed VariableOffsets_HRP.h (was severely underused within 3.8 scope).
2025-02-12 22:30:36 +08:00