NovaRain
98199b4e7e
Refactored code in Arrays.cpp and fixed save_array() script function.
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* related to "corrupted" savegames in #265 .
2019-09-24 12:30:02 +08:00
NovaRain
a17471b624
Some minor changes:
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* Improved the display of the car fuel gauge on the world map interface.
* Expanded set_critter_stat function to allow changing STAT_unused and
STAT_dmg_* stats for the player, and STAT_unused for other critters.
* Changed AllowUnsafeScripting to not require sfall debugging mode.
* Changed NPCStage6Fix to be enabled by default.
* Added a new value to AIBestWeaponFix to change the priority multiplier
for having weapon perk to 3x.
* Added RP's extra weapon anim codes to vanilla PMs in npcarmor.ini.
Updated version number.
2019-09-24 12:20:16 +08:00
NovaRain
91ac51d3ff
Changed CorpseLineOfFireFix to be enabled by default
2019-09-15 07:16:38 +08:00
NovaRain
ffe9d4c8cf
Removed duplicate code from intface_redraw_ engine function
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Minor edits to code/documents.
2019-09-14 08:50:54 +08:00
NovaRain
affb7c4020
Updated UI hotkeys example mod.
2019-09-12 22:59:51 +08:00
NovaRain
2bdd469919
Added "register_hook_proc_spec" script function
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Updated documents to address the new function.
2019-09-12 22:16:17 +08:00
NovaRain
e23c224535
Excluded timed_event_p_proc from HOOK_STDPROCEDURE
2019-09-12 19:38:30 +08:00
NovaRain
693b78f9db
Added a new hook: HOOK_STDPROCEDURE
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Optimized execution for global/hook scripts.
2019-09-11 12:40:18 +08:00
NovaRain
66d4db10ad
Fixed some non-critical memory address conflicts
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Renamed F1EngineBehavior option to Fallout1Behavior.
2019-09-10 06:57:21 +08:00
NovaRain
4afde14f04
Added F1EngineBehavior option to change some of F2 engine funcs to F1
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* disables playing the final movie/credits after the endgame slideshow.
* disables halving the weight for power armor items.
Moved FastShotFix and Ray's combat_p_proc fix from MiscPatches to other
modules.
2019-09-09 14:46:54 +08:00
NovaRain
7e317134dc
Removed the dependency of Body_Torso from Body_Uncalled hit modifier
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Re-added BodyHit_Torso to ddraw.ini.
Reverted set_bodypart_hit_modifier function to pre-3.7.4 behavior.
2019-09-07 20:03:29 +08:00
NovaRain
19252ba507
Added options for tweaking some engine perks to the perks ini file
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Added some engine function defines & util func for possible later use.
2019-09-06 13:11:27 +08:00
NovaRain
694b3995ef
Added a compute damage example script.
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Updated compiled scripts due to main.h changes.
2019-09-01 11:37:04 +08:00
NovaRain
5e693aa955
Fixed some args in HOOK_BARTERPRICE hook when trading with PM
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And added a new argument to indicate trading with a party member.
2019-08-27 22:24:30 +08:00
NovaRain
b2fa359e3c
Replaced 'Take All' hotkey mod with UI hotkeys mod
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Minor edits to documents.
2019-08-26 21:47:52 +08:00
NovaRain
7f59d7a7fd
Added MainMenuBigFontColour option to change button text color
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Changed the fix for player's direction after climbing ladder (9fea480 )
2019-08-23 10:32:07 +08:00
NovaRain
477ff9668c
Added a new argument to HOOK_ADJUSTFID.
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Fixed incorrect FRM being displayed for opened bag/backpack in the
inventory when Hero Appearance Mod is enabled (#262 )
Fixed MainMenuFontColour not changing the font color for the copyright
text on the main menu (#261 )
Code correction in main.cpp.
2019-08-22 13:12:32 +08:00
NovaRain
09e282cd65
Corrected/edited some code.
2019-08-20 14:53:33 +08:00
NovaRain
5c4eb31bc3
Added IniConfigFolder option to override the path of all scripted ini
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Fixed a crash bug in message_str_game function when passing a negative
fileId value.
2019-08-20 00:26:35 +08:00
NovaRain
9d0b061d1b
Added OverrideCriticalFile option for specifying alternative crit file
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Added code for preparing clearing map_update_event in queue.
2019-08-19 14:12:03 +08:00
NovaRain
2b93bf6045
Added new game mode COUNTERWIN.
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Improved add_extra_msg_file function to use "English" as the fallback
language for loading msg files (#256 )
2019-08-17 20:44:41 +08:00
NovaRain
2dfbe903e7
Added an additional 'Energy Weapon' flag to ext flags in weapon protos
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* it forces the weapon to use EW skill regardless of its damage type.
Placed an object with PID 0x5000004 (corpse blood) to the lower z-layer
of the tile.
2019-08-16 15:02:14 +08:00
NovaRain
8855326e41
Fixed the lost car bug with using the Town/World button
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(http://www.nma-fallout.com/threads/fallout-2-vehicle-bug.217993/ )
2019-08-13 13:53:41 +08:00
NovaRain
da864c9789
Rewrote the code of force_encounter functions
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Added a new flag to force_encounter_with_flags.
2019-08-12 12:06:45 +08:00
NovaRain
50f4885407
Fixed obj_art_fid for dude_obj when the hero appearance mod is enabled
2019-08-11 23:46:26 +08:00