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Added a new argument to HOOK_ADJUSTFID.
Fixed incorrect FRM being displayed for opened bag/backpack in the inventory when Hero Appearance Mod is enabled (#262) Fixed MainMenuFontColour not changing the font color for the copyright text on the main menu (#261) Code correction in main.cpp.
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@@ -503,7 +503,7 @@ RemoveCriticalTimelimits=0
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;Set to 1 to enable party members with level 6 protos to reach level 6
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NPCStage6Fix=0
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;Change the colour of the font used on the main menu for the Fallout/sfall version number
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;Change the colour of the font used on the main menu for the Fallout/sfall version number and copyright text
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;It's the last byte ('3c' by default) that picks the colour used. The first byte supplies additional flags
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;MainMenuFontColour=0x0600003c
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@@ -452,7 +452,8 @@ Also happens on other screens, like barter.
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NOTE: FID has following format: 0x0ABBCDDD, where A is object type, BB - animation code (always 0 in this case), C - weapon code, DDD - FRM index in LST file.
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int arg1 - the vanilla fid calculated by the engine according to critter base FID and armor/weapon being used
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int arg1 - the vanilla FID calculated by the engine according to critter base FID and armor/weapon being used
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int arg2 - the modified FID calculated by the internal sfall code (like Hero Appearance Mod)
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int ret1 - overrides the calculated FID with provided value
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