Commit Graph
668 Commits
Author SHA1 Message Date
NovaRain aab04764ae Added a new value to AllowUnsafeScripting
* for disabling the memory address check in write_xxx unsafe functions.
2020-03-17 13:39:05 +08:00
NovaRain 0ba3b62eff Improved and fixed the playback of alternative sound files
Added a new mode to play_sfall_sound script function.
2020-03-17 13:08:47 +08:00
NovaRain 0c0d1dd73e Fixed the return value of play_sfall_sound function
* before it returned a raw pointer instead of the ID number of the
played sound.
2020-03-12 11:58:48 +08:00
NovaRain 0fd45aa37a Moved allowDShowSound code from Movies.cpp to Sound.cpp 2020-03-12 10:06:56 +08:00
NovaRain 00a6e4f0f9 Fixed set_palette function broken in the previous commit 2020-03-10 10:07:59 +08:00
NovaRain 36ef55ddd0 Refactored ASM code of script handlers in MiscOps.hpp
Minor code edits.
2020-03-07 16:02:23 +08:00
NovaRain db2435416d Minor code edits 2020-02-29 18:59:44 +08:00
NovaRain 0120e46782 Added a new value to the 'mark_state' arg of mark_area_known function
* 3 - uncovers locations without highlighting their sub-tiles.
(Fallout 1 behavior)
2020-02-29 08:40:45 +08:00
NovaRain eddefd6bd5 Fixed Fill_W not uncovering all tiles to the left (#287) 2020-02-28 07:43:14 +08:00
NovaRain f9cbab3d55 Fixed a crash or animation glitch of the critter in combat (beta fix)
* when an explosion from explosives and the AI attack animation are
performed simultaneously.
2020-02-25 11:38:43 +08:00
NovaRain e3168946ba Minor code fix for Graphics.cpp
Added notes/correction to hookscripts.txt.
2020-02-22 15:50:06 +08:00
NovaRain 8bb660ff11 Fixed the player's money not being displayed after barter (#286)
Restored TownMapHotkeysFix option.

Updated version number.
2020-02-22 15:37:36 +08:00
NovaRain 8a7d9cbd78 Re-ordered the code in ScriptExtender.cpp
* for removing some unnecessary static func declarations at the top.

Moved Set/GetAppearanceGlobals() to HeroAppearance.cpp like 4.x.
2020-02-10 22:22:02 +08:00
NovaRain 008fdb12b7 Minor code improvement in Graphics.cpp 2020-02-09 09:29:43 +08:00
NovaRain 3609f2e309 Renamed dinput.cpp/input.h to InputFuncs.cpp/h v3.8.23 2020-02-08 11:59:00 +08:00
NovaRain 517c2e6825 Updated stdafx.h and other code/doc files 2020-02-08 08:48:02 +08:00
NovaRain 4bc687922a Reverted part of changes in the previous commit 2020-02-07 19:17:24 +08:00
NovaRain 5230ca9cbf Edited some wording in ddraw.ini and Define.h 2020-02-07 10:05:59 +08:00
NovaRain 5a5c65291d Fixed trying to loot corpses with the "NoSteal" flag (#280) 2020-02-06 10:52:19 +08:00
NovaRain e153819bcd Added the description for 'div' operator to notes.txt 2020-02-05 23:21:15 +08:00
NovaRain 8ab5b9b7e7 Replaced all MAXINT with INT_MAX in QuestList.cpp (#279)
Added WINVER and _WIN32_WINNT defines to stdafx.h.
2020-02-05 16:18:51 +08:00
NovaRain abe3b01213 Fixed playing game movies with width less than 640px in DX9 mode
Fixed palette updating.
2020-02-05 09:47:25 +08:00
NovaRain 15019ffe81 Some code edits to ExtraSaveSlots.cpp 2020-02-04 16:28:21 +08:00
NovaRain eacd1e5682 Moved engine function defines from HeroAppearance to FalloutEngine 2020-02-04 10:55:09 +08:00
NovaRain 84204d97d8 Simplified the code in HeroAppearance.cpp 2020-02-03 11:23:20 +08:00