NovaRain
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02e48dde63
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Rewrote ASM code of WorldMapFPSPatch in C++
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2021-02-07 21:27:36 +08:00 |
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NovaRain
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52ce39c264
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Added NPC armor mod to the example mods
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2021-02-02 20:34:12 +08:00 |
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NovaRain
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4813b5656f
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Code edits to ScriptExtender.cpp
Updated FalloutStructs.h and ddraw.ini.
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2021-02-02 11:39:33 +08:00 |
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NovaRain
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4e200bc513
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Minor edits to code and document
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2021-01-31 10:26:57 +08:00 |
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NovaRain
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609c4af6b1
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Updated FalloutStructs.h and some other files
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2021-01-30 09:28:32 +08:00 |
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NovaRain
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21b88c3cf0
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Backported HOOK_ADJUSTFID from 4.2
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2021-01-29 23:03:26 +08:00 |
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NovaRain
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7eab9ff3ce
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Added SmallFrameFix option
Code style edit: use !boolean instead of (boolean == false) for some
checks.
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2021-01-29 12:05:19 +08:00 |
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NovaRain
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2d7ff1e558
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Changed "obj_under_cursor" for the movement cursor
* the function is not designed for use with it.
Code correction in Stats.cpp.
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2021-01-25 11:34:41 +08:00 |
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NovaRain
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2aa77552f5
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Added an option about max HP calculation to the stats ini file
Added an update to the HP stats when the map is loaded first time.
Code edits to Animations.cpp.
Minor code edits.
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2021-01-24 22:54:20 +08:00 |
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NovaRain
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8e66b82f76
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Added a new example mod gl_auto_closebox
Updated gl_highlighting_lite example mod.
Updated engine structs.
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2021-01-20 10:21:48 +08:00 |
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NovaRain
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3b965fc76c
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Fixed a crash bug in ScriptExtender.cpp from commit e075c05
Minor code/document edits.
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2021-01-13 11:19:25 +08:00 |
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NovaRain
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31af299b4a
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Added TagSkillMode option to the skills ini file
Added a fix to the radiation handling in the engine when an NPC is under
the player's control.
Code correction in Graphics.cpp.
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2021-01-12 12:02:17 +08:00 |
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NovaRain
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cf90437b71
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Backported HOOK_GAMEMODECHANGE from 4.2
Backported SPECIAL game mode flag from 4.2
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2021-01-10 21:45:50 +08:00 |
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NovaRain
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9116596bf1
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Added TagSkillBonus option to the skills ini file
Fixed a crash in the previous commit.
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2021-01-06 11:31:07 +08:00 |
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NovaRain
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087b259b04
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Added more options for tweaking some engine perks to the perks ini file
Added tweaks to include the perk level in the calculation of the bonus
value for "Salesman" and "Demolition Expert" perks.
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2021-01-05 14:15:33 +08:00 |
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NovaRain
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cdc06b4e6a
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Added a fix to the poison handling in the engine when an NPC is under
the player's control.
Minor code edits.
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2020-12-30 22:34:32 +08:00 |
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NovaRain
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43a2fc93cc
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Modified some of the mechanics of "interface_overlay" function
Changed "intface_redraw" with one argument to redraw the specified
interface window.
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2020-12-25 14:51:31 +08:00 |
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NovaRain
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26a2338038
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Added "interface_overlay" script function
* for creating an additional overlay on the top of the interface window.
(document WIP)
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2020-12-23 11:58:29 +08:00 |
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NovaRain
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e0e300a91e
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Added sfall_func7 and sfall_func8 new opcodes
Added 3 new attrType values to "get_window_attribute" function.
Minor code edits.
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2020-12-22 17:03:01 +08:00 |
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NovaRain
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4271241628
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Renamed MPClient folder to DebugEditor
Renamed FalloutClient.exe to FalloutDebug.exe
Fixed a crash bug in commit 82db339 when using the debug editor.
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2020-12-14 15:42:45 +08:00 |
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NovaRain
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e0d5f6a568
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Removed unnecessary code in Graphics.cpp
Replaced the D3DFMT_A8 texture format with D3DFMT_L8.
Minor edits to documents.
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2020-12-09 10:49:02 +08:00 |
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NovaRain
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4f7937314f
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Changed the numbering of args in hookscripts.txt (#345)
* because arg numbers are 0-indexed for related functions.
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2020-11-16 09:17:19 +08:00 |
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NovaRain
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1508d88a5e
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Backported "get_ini_sections/section" functions from 4.0
Minor code edits.
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2020-11-06 10:48:35 +08:00 |
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NovaRain
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cdeb970d4f
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Backported metarule2_explosions modes from 4.1
Updated version number.
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2020-11-05 12:13:25 +08:00 |
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NovaRain
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38a0ddb1eb
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Backported "add_extra_msg_file" function from 4.1
Re-ordered critical table fixes in Criticals.cpp.
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2020-11-03 15:10:33 +08:00 |
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