NovaRain
108719ac83
Added rounding calculation to ComputeSprayMod to give roundsCenter & roundsMainTarget some advantages.
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Added CarryWeightLimit option for changing the carry weight limit. (max value: 2^31 − 1, probably an overkill.)
2016-03-07 11:29:26 +08:00
NovaRain
6feda61424
Added a check for old (pre-3.0) versions of f2_res to prevent the game from crashing/hanging while trying to use drag&drop to reload weapons in the inventory list.
2016-02-26 11:13:58 +08:00
NovaRain
19c94b8513
Simplified the code of Haenlomal's MultiHexFix a bit.
2016-02-24 09:47:26 +08:00
NovaRain
af7b5cbb6b
Condensed a few block of code in main.cpp with constant arrays, also made the DLL a bit smaller in size.
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Added new engine-related defines and constants.
2016-02-19 11:08:00 +08:00
NovaRain
56009e1634
Moved the code of MultiHexFix to Bugs.cpp, and removed it from ddraw.ini.
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Optimized AnimationsAtOnceLimit.cpp using Crafty's method, which made the DLL about 10KB less in size.
2016-02-18 15:25:56 +08:00
NovaRain
7bd3bd4128
Integrated InstantWeaponEquip option from Crafty's mod.
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Added PipboyTimeAnimDelay option to allow player to control the speed of pipboy alarm clock animations in certain degree.
2016-02-16 16:44:24 +08:00
NovaRain
696be7fac5
Integrated the expanded SpeedInterfaceCounterAnims from Crafty's mod.
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Added new engine-related defines and constants.
2016-02-15 13:13:31 +08:00
NovaRain
66dd966d8a
Made a minor edit on ddraw.ini
v3.7a
2015-12-15 14:05:04 +08:00
NovaRain
8ce9ae89eb
Removed TooManyItemsBugFix, InventoryDragIssuesFix, NPCDrugAddictionFix, ArmorCorruptsNPCStatsFix, NPCTurnsIntoContainerFix, CarChargingFix, NPCWeightFix from ddraw.ini
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Updated version number.
2015-12-15 12:45:42 +08:00
NovaRain
361e961b38
Merge remote-tracking branch 'origin/master' into develop
2015-12-14 12:33:41 +08:00
Vlad
f8c1bf1ebb
Merge pull request #32 from burner1024/master
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fix usage notes for set_critter_burst_disable
2015-12-14 10:47:01 +07:00
Ilya Ivanov
748cbb030a
fix usage notes for set_critter_burst_disable
2015-12-14 10:21:46 +07:00
NovaRain
473fbf81b4
Integrated ReloadReserve setting from Crafty's mod for skipping the 'Move Items' window when using drap and drop to reload weapons in the inventory.
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Partially refactored HeroAppearance.cpp to use proper engine function/variable names and unified the indent style across the code.
2015-11-17 12:56:03 +08:00
NovaRain
225f36808d
Added an optional bug fix for not counting in the weight of equipped items on NPC when stealing or bartering.
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Added an additional fix to InventoryDragIssuesFix for only using one box of ammo when the weapon is before the ammo.
Partially refactored Credits.cpp and QuestList.cpp to use proper engine function/variable names.
2015-11-16 15:07:24 +08:00
NovaRain
879315b4d0
Partially refactored most of the source code to use proper engine function/variable names.
2015-11-16 10:40:26 +08:00
NovaRain
971be61d95
Integrated two bug fixes and a minor feature based on Crafty's code:
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1. Added CanSellUsedGeiger to fix the issue that unable to sell used geiger counters or stealth boys.
2. Added TownMapHotkeysFix to prevent players from using number keys to enter unknown areas on a town map. (original DisableHotkeysForUnknownAreasInCity is a bit too long IMO.)
3. Added EnableMusicInDialogue to leave the music playing in dialogue with talking heads.
Removed WieldObjCritterFix from ddraw.ini (was planning to do so in 3.7 but forgot)
Set DialogOptions9Lines enabled by default.
2015-11-03 16:14:27 +08:00
NovaRain
25e2939fd0
Removed obsolete Jim's damage formula.
v3.7
2015-10-28 10:43:11 +08:00
NovaRain
019d2d7095
Set InventoryDragIssuesFix enabled by default.
2015-10-27 15:21:26 +08:00
NovaRain
c34dc2700a
Added an optional bug fix for the car charging issues, and made some changes in the wording.
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Fixed the incorrect setting in CriticalOverrides.ini.
Updated version number for 3.7 release.
Unified tab/spaces usage, tweaked some typesettings, and trimmed trailing spaces in documents.
2015-10-27 12:26:01 +08:00
phobos2077
017b958b69
Updated hook script docs.
2015-10-25 21:43:13 +07:00
phobos2077
0e0ca799f1
Added HOOK_INVENWIELD hook, called when NPC's wielding or unwielding weapons or armor.
2015-10-25 21:40:03 +07:00
phobos2077
5158e5734a
Used constants in hook init section.
2015-10-25 20:26:24 +07:00
phobos2077
e7f5b73e4c
Used HOOK_* constants for hook script IDs.
2015-10-25 20:12:41 +07:00
phobos2077
c6a4150037
fix code style in Logging.cpp
2015-10-11 18:29:09 +07:00
phobos2077
59e725793e
#2 : Merged sfall debugging features into "normal" builds, thus removing TRACE preprocessor variable and "Trace" build configurations. Added [Debugging].Enable flag to ddraw.ini instead.
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Made all Debugging settings to be consistently loaded from main ddraw.ini only (as it says in comments in ddraw.ini), ignoring command line INI override for that section.
2015-10-11 16:42:21 +07:00