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https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Added a check for old (pre-3.0) versions of f2_res to prevent the game from crashing/hanging while trying to use drag&drop to reload weapons in the inventory list.
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+5
-4
@@ -433,7 +433,6 @@ static void __declspec(naked) inven_pickup_hack() {
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}
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static DWORD inven_pickup_loop=-1;
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static const DWORD inven_pickup_hack2_Loop = 0x471145;
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static void __declspec(naked) inven_pickup_hack2() {
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__asm {
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cmp inven_pickup_loop, -1
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@@ -446,12 +445,12 @@ startLoop:
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xor edx, edx
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mov inven_pickup_loop, edx
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nextLoop:
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mov eax, 124 // x_start
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mov ebx, 188 // x_end
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add edx, 35 // y_start
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mov ecx, edx
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add ecx, 48 // y_end
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jmp inven_pickup_hack2_Loop
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mov eax, 0x471140 // x_start address
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jmp eax
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inLoop:
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test eax, eax
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mov eax, inven_pickup_loop
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@@ -806,7 +805,9 @@ void BugsInit()
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MakeCall(0x470EC2, &inven_pickup_hack, true);
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// Fix for error in player's inventory, related to IFACE_BAR_MODE=1 in f2_res.ini, and
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// also for reverse order error
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MakeCall(0x47114A, &inven_pickup_hack2, true);
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if (*((DWORD*)0x471140) == 0x00007CB8) { // check for old (pre-3.0) versions of f2_res
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MakeCall(0x47114A, &inven_pickup_hack2, true);
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}
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// Fix for using only one box of ammo when a weapon is above the ammo in the inventory list
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HookCall(0x476598, &drop_ammo_into_weapon_hook);
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dlogr(" Done", DL_INIT);
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