Fixed the clickability issue of holodisk list in the pipboy.
Fixed the display issue in the pipboy when a quest list is too long with UseScrollingQuestsList diabled.
Added an option to display experience points with the bonus from Swift Learner perk when gained from non-scripted situations (from Crafty)
Added the second return value to HOOK_BARTERPRICE to modify the cost of the player's goods.
Fixed missing AC/DR mod stats when examining ammo in barter screen.
Added an option to display full item description for weapon/ammo in barter screen.
* Added BarBoxesCount option to set the number of additional notification boxes to the interface.
* Expanded is_iface_tag_active function to check tag value of 0/1/2 (sneak/poisoned/radiated)
* Fixed and improved the functionality of HOOK_AMMOCOST when CheckWeaponAmmoCost is enabled.
* Fixed the instant death critical fix not working if there's no script using HOOK_COMBATDAMAGE, due to the new hooks injection implementation.
When an armed explosive is dropped from the inventory, the dropped_explosive engine variable is set. If the drop is canceled by scripting, the variable will still be set to 1 without the fix.
* Before the code of hooks was always executed even if there's no corresponding hook script, just passing through and doing nothing. Now the code of a hook only gets injected into the game when the corresponding hook script exists.
* Added an option for quickly moving items (w/o dialog box) in inventory.
* An separate option is added to set the counter of maximum number of items when moving items.