Commit Graph
26 Commits
Author SHA1 Message Date
NovaRain 696be7fac5 Integrated the expanded SpeedInterfaceCounterAnims from Crafty's mod.
Added new engine-related defines and constants.
2016-02-15 13:13:31 +08:00
NovaRain 66dd966d8a Made a minor edit on ddraw.ini 2015-12-15 14:05:04 +08:00
NovaRain 8ce9ae89eb Removed TooManyItemsBugFix, InventoryDragIssuesFix, NPCDrugAddictionFix, ArmorCorruptsNPCStatsFix, NPCTurnsIntoContainerFix, CarChargingFix, NPCWeightFix from ddraw.ini
Updated version number.
2015-12-15 12:45:42 +08:00
NovaRain 473fbf81b4 Integrated ReloadReserve setting from Crafty's mod for skipping the 'Move Items' window when using drap and drop to reload weapons in the inventory.
Partially refactored HeroAppearance.cpp to use proper engine function/variable names and unified the indent style across the code.
2015-11-17 12:56:03 +08:00
NovaRain 225f36808d Added an optional bug fix for not counting in the weight of equipped items on NPC when stealing or bartering.
Added an additional fix to InventoryDragIssuesFix for only using one box of ammo when the weapon is before the ammo.
Partially refactored Credits.cpp and QuestList.cpp to use proper engine function/variable names.
2015-11-16 15:07:24 +08:00
NovaRain 971be61d95 Integrated two bug fixes and a minor feature based on Crafty's code:
1. Added CanSellUsedGeiger to fix the issue that unable to sell used geiger counters or stealth boys.
2. Added TownMapHotkeysFix to prevent players from using number keys to enter unknown areas on a town map. (original DisableHotkeysForUnknownAreasInCity is a bit too long IMO.)
3. Added EnableMusicInDialogue to leave the music playing in dialogue with talking heads.
Removed WieldObjCritterFix from ddraw.ini (was planning to do so in 3.7 but forgot)
Set DialogOptions9Lines enabled by default.
2015-11-03 16:14:27 +08:00
NovaRain 25e2939fd0 Removed obsolete Jim's damage formula. 2015-10-28 10:43:11 +08:00
NovaRain c34dc2700a Added an optional bug fix for the car charging issues, and made some changes in the wording.
Fixed the incorrect setting in CriticalOverrides.ini.
Updated version number for 3.7 release.
Unified tab/spaces usage, tweaked some typesettings, and trimmed trailing spaces in documents.
2015-10-27 12:26:01 +08:00
phobos2077 59e725793e #2: Merged sfall debugging features into "normal" builds, thus removing TRACE preprocessor variable and "Trace" build configurations. Added [Debugging].Enable flag to ddraw.ini instead.
Made all Debugging settings to be consistently loaded from main ddraw.ini only (as it says in comments in ddraw.ini), ignoring command line INI override for that section.
2015-10-11 16:42:21 +07:00
NovaRain 60ef5e91a1 minor changes for AmmoMod.cpp 2015-10-06 10:01:55 +08:00
NovaRain e907a8905b Integrated a minor feature and code changes from Crafty's mod:
1. Added DisplayBonusDamage setting to display additional points of damage from Bonus HtH/Ranged Damage perks in the inventory.
2. Tweaked BonusHtHDamageFix to make it and DisplayBonusDamage interact with each other better.
3. Partially refactored code with proper engine function/variable names.
2015-10-05 16:59:47 +08:00
NovaRain 5e42537c42 Changed the naming of a couple of 'hook' functions to reflect their nature better.
Rewrote descriptions of some newly added settings to make them constant with existing text.
2015-08-14 12:26:08 +08:00
NovaRain 582fa35483 Removed highlight color setting for containers.
Its functionality now merged with HighlightContainers. Can only be set to yellow and purple. (Maybe just set it to only one color after phobos2077 checks the outline color scheme in game engine.)
2015-08-04 10:42:25 +08:00
NovaRain dc67cb3b7f Removed highlight color customization settings for items.
Reverted highlight color for mouseovering items on the ground back to yellow as in vanilla (was changed to purple by Crafty)
Prepare to remove highlight color customization for containers as well. Reason: very limited color selection, no point in adding separated settings for it.
2015-08-03 11:58:53 +08:00
NovaRain 6e1235147b Added a quick-and-dirty way to customize highlight colors.
Currently experimental only, need some serious reworking.
2015-07-29 16:07:26 +08:00
phobos2077 0c08d872cf Added fix for NPC Turns into a container bug. 2015-07-20 01:14:23 +07:00
phobos2077 56aee27141 Added optional bug fixes: NPCDrugAddictionFix, ArmorCorruptsNPCStatsFix. (descriptions are in ddraw.ini)
Added minor fix for "Wt." text on party member barter screen.
2015-07-20 00:56:08 +07:00
phobos2077 c27a0b0b61 Added fixes for inventory drag&drop issues, related to reverse order of items in memory relative to visual order in which items appear on screen. Fixes enabled using [Misc].InventoryDragIssuesFix option. 2015-07-19 01:47:58 +07:00
phobos2077 f10e894201 - Enabled fix for minor exploit when you can gain stats from drugs more than two times using save/load.
- Added option [Misc].DialogOptions9Lines  that allows to use 9 lines of text correctly in dialog reply window.
2015-07-19 00:53:18 +07:00
phobos2077 ac5eebe0d0 added optional fix for "Too Many Items Bug" and renamed some hook functions 2015-07-18 19:38:56 +07:00
VladislavKolosovsky 40510597e4 #4:
- added HighlightContainers variable in Input section of ddraw.ini - if enabled, containers will be highlighted as well as items (in light gray color)
- partially refactor code to use proper engine function/variable names
2015-07-16 00:37:05 +07:00
VladislavKolosovsky 99f63985fc #1: added new engine-related defines and constants 2015-07-15 22:46:59 +07:00
VladislavKolosovsky 3caefe5fae #4: allow several values in ExtraCRC parameter (separated by space) 2015-07-15 21:40:03 +07:00
NovaRain f0ecb65962 Removed BlackSkilldexFix, JetAntidoteFix, SpecialUnarmedAttacksFix and DodgyDoorsFix from ddraw.ini 2015-07-13 10:25:06 +08:00
NovaRain 1b3017c470 Integrated fixes and minor features from Crafty's mod
1. bug fix for SpeedInterfaceCounterAnims
2. new Sharpshooter fix proposed by Slider2k
3. added StackEmptyWeapons
4. updated Credits
2015-07-13 10:22:48 +08:00