Integrated a minor feature and code changes from Crafty's mod:

1. Added DisplayBonusDamage setting to display additional points of damage from Bonus HtH/Ranged Damage perks in the inventory.
2. Tweaked BonusHtHDamageFix to make it and DisplayBonusDamage interact with each other better.
3. Partially refactored code with proper engine function/variable names.
This commit is contained in:
NovaRain
2015-10-05 16:59:47 +08:00
parent 44eae76402
commit e907a8905b
3 changed files with 198 additions and 138 deletions
+4 -1
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@@ -1,5 +1,5 @@
;sfall configuration settings
;v3.6
;v3.7
[Main]
;Change to 1 if you want to use command line args to tell sfall to use another ini file.
@@ -414,6 +414,9 @@ SpeedInventoryPCRotation=166
;Set to 1 to fix the bug that caused bonus HtH damage to not be applied correctly.
BonusHtHDamageFix=1
;Set to 1 to display additional points of damage from Bonus HtH/Ranged Damage perks in the inventory
DisplayBonusDamage=0
;Modify the maximum number of animations allowed to run on a map. (Default is 32)
AnimationsAtOnceLimit=120
+191 -134
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+3 -3
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@@ -23,11 +23,11 @@
#define VERSION_MAJOR 3
#define VERSION_MINOR 6
#define VERSION_BUILD 999
#define VERSION_REV 7
#define VERSION_REV 8
#ifdef WIN2K
#define VERSION_STRING "3.7 alpha7 win2k"
#define VERSION_STRING "3.7 alpha8 win2k"
#else
#define VERSION_STRING "3.7 alpha7"
#define VERSION_STRING "3.7 alpha8"
#endif
#define CHECK_VAL (4)