NovaRain
57225bbd38
Fixed max tile number for set_map_enter_position and compilation error in Worldmap.cpp.
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Added the description of get/set_map_enter_position to function notes.
2018-04-27 19:40:23 +08:00
mr.Stalin and NovaRain
310d029801
New *_map_enter_position functions. ( #141 )
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Added "get/set_map_enter_position" script functions (#101 )
2018-04-27 19:35:29 +08:00
NovaRain
b52f4544c0
Fixed the last additional notification boxes to the interface being missing ( #140 )
2018-04-26 10:01:15 +08:00
NovaRain
0950efec8c
Changed the upper limit of set_unjam_locks_time to 127.
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Added set_unjam_locks_time to documents.
2018-04-25 20:00:49 +08:00
NovaRain
d86794be3a
Added "set_unjam_locks_time" script function (from Mr.Stalin)
2018-04-24 09:20:16 +08:00
NovaRain
d6aff61607
Added "lock_is_jammed" and "unjam_lock" script functions.
2018-04-24 08:13:26 +08:00
NovaRain
0eeab768bd
Fixed a bug in item highlighting that caused items to be kept highlighted when entering combat while holding the highlight key.
2018-04-22 11:06:36 +08:00
NovaRain
e474ba1660
Updated README.txt for info about additional headers/libraries.
2018-04-21 09:18:51 +08:00
NovaRain
3abebb8486
Added a new script function: set_ini_setting (from Mr.Stalin) ( #85 )
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Added set_ini_setting to documents, and updated info for get_ini_setting.
Updated credits.
Replacing a couple of strcpy usages with strcpy_s.
2018-04-21 09:01:27 +08:00
NovaRain
29910e98bf
Revert "Fixed a bug when using HOOK_ITEMDAMAGE and calling item_w_damage_ engine function at the same time. It would result in player self-damaging when attacking targets."
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This reverts commit 4194feafdf .
2018-04-13 20:42:09 +08:00
NovaRain
4194feafdf
Fixed a bug when using HOOK_ITEMDAMAGE and calling item_w_damage_ engine function at the same time. It would result in player self-damaging when attacking targets.
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Set DataLoadOrderPatch to be enabled by default, for preventing partial of a game crash issue due to unusual game folder setup. #136
2018-04-13 11:06:21 +08:00
NovaRain
1c6729a25f
Added a fix for being at incorrect hex after map change when the exit hex in source map is at the same position as some exit hex in destination map (from Crafty) #134
2018-04-02 23:19:07 +08:00
NovaRain
39388fd927
Rewrote the fix for player's base EMP DR as an engine-level fix (from Crafty)
2018-04-01 12:45:30 +08:00
NovaRain
72093079c5
Fixed a bug in NPC combat control that caused Gecko Skinning to appear in the perk selection window.
2018-03-28 21:29:22 +08:00
NovaRain
5141ca4ebb
Fixed typos in hookscripts.txt.
2018-03-23 23:08:42 +08:00
NovaRain
78e9f08682
Fixed typos in sfall function notes.txt.
2018-03-23 22:01:22 +08:00
NovaRain
ce779b4764
Fixed the long existing slotdat.ini function in ExtraSaveSlots.
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Reduced duplication in ExtraSaveSlots code using MakeCalls.
Unified the indent style in ExtraSaveSlots.cpp.
2018-03-16 12:25:12 +08:00
NovaRain
1a108cade5
Implemented MakeCalls function to reduce code duplication.
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Updated version number.
2018-03-16 11:32:23 +08:00
NovaRain
9e28f8bdfd
Lined up some code in MiscPatches.cpp.
2018-02-12 21:07:02 +08:00
NovaRain
b2894268f6
Reverted item highlighting mod to the previous status (commit 90485a205a). #132
2018-01-28 18:15:35 +08:00
NovaRain
b3e2b8b5b8
Rearranged and simplified gl_highlighting.ssl from the previous commit a bit.
2018-01-17 21:22:37 +08:00
burner1024 and NovaRain
3227966767
More highlighting ( #130 )
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* allow to highlight alive critters
* allow to ignore NO_HIGHLIGHT flag
* don't highlight while in loot screen, so that it's not constantly toggled by shift-A ("Take All" hotkey)
2018-01-17 13:55:22 +08:00
NovaRain
9475b8c482
Fixed add_mult_objs_to_inven only adding 500 of an object when the value of "count" argument is over 99999. #129
2018-01-17 07:36:05 +08:00
NovaRain
8b356b1213
Fixed broken ExtraGameMsgFileList option. #127
2018-01-11 07:42:50 +08:00
NovaRain
90485a205a
Changed item highlighting mod to only highlight lootable corpses. #126
2018-01-07 21:37:26 +08:00