Commit Graph
1722 Commits
Author SHA1 Message Date
phobos2077 94388d3470 LoadOrder update
- Rename to "mods_order.txt"
- Create "mods" folder if it doesn't exist before creating an empty mods_order.txt
- Trim space and tab characters
- Allow comments after file names with ; or # (INI-style)
2023-06-12 11:59:10 +02:00
phobos2077 208cacc4dd load_order.txt per #469 2023-06-12 11:59:10 +02:00
phobos2077 f222348b25 Update docs, remove deprecated macro 2023-06-12 11:55:06 +02:00
phobos2077 49cf0e6726 Allow passing string directly to set_sfall_return in HOOK_DESCRIPTIONOBJ
- HookScripts: track return types in addition to values
- Set allowNonIntReturn in hook code to allow non-int return values to be accepted
- Moved get_sfall_arg and set_sfall_return opcodes to the new table
2023-06-12 11:52:12 +02:00
phobos2077 d107edbb23 invenWieldFunc fix for putting non-armor, non-weapon items into hand slot 2023-06-11 20:12:11 +02:00
phobos2077 e9f8984819 Script Headers: fix remove_items_pid function and fix naming
- It didn't take different stacks of items into account as well as cases where one item is in the backback and other in the slot and you need to remove both
2023-06-11 14:07:44 +02:00
NovaRain ab0c373a9b Minor edits to code and documents
Commented out unused combat related functions.
2023-06-09 11:20:47 +08:00
phobos2077 1c34f85789 Add get_combat_free_move for better mod compatibility 2023-06-08 21:36:09 +02:00
NovaRain b317ed71ce Added options to override the names of sound files for game modes
Remove the worldmap/credits music override from Fallout1Behavior.
(was added in commit 00b85be)

Minor edits to ddraw.ini.
2023-06-05 11:37:58 +08:00
NovaRain 9197966993 Some grammar correction in function document 2023-06-05 10:54:36 +08:00
phobos2077 21fe99a297 Docs: Clarification about get_ini_* function return values
- Also updated lib.strings.h
2023-06-04 20:32:43 +02:00
phobos2077 ac1abf71f8 Corrected hook documentation 2023-06-04 12:02:11 +02:00
phobos2077 bfc9fd4d88 Add set_combat_free_move metarule and 2 arguments to STDPROCEDURE to make it more useful 2023-06-04 11:59:13 +02:00
phobos2077 f755e0a1dc Header update 2023-06-04 11:59:13 +02:00
NovaRain 3d88304777 Added a new example mod gl_rest_encounter
Added a burst control example script.
2023-06-02 15:14:25 +08:00
NovaRain 4e37fb0228 Fixed crash when using NumbersInDialogue
(revert commit a4d6687)

Added more accurate description for div function in DamageMod.cpp.
2023-06-01 15:56:43 +08:00
NovaRain 0de7614c53 Minor edits to ddraw.ini and define_extra.h 2023-05-29 15:21:21 +08:00
phobos2077 d5268f3fbc Small update to headers 2023-05-25 02:37:51 +02:00
NovaRain 19db722948 Decoupled hook type 2 of HOOK_AMMOCOST from CheckWeaponAmmoCost
Edits to documents to reflect the hook change.
Changed CheckWeaponAmmoCost to be enabled by default.
Updated version number.
2023-05-20 10:56:39 +08:00
NovaRain c2dde7485a Added back postbuild.cmd for github action 2023-05-19 10:35:59 +08:00
NovaRain c73f311b22 Randomized one extra bullet for side groups in burst attacks
* idea from phobos2077.

Added minimum value check to multipliers.
2023-05-19 09:45:15 +08:00
NovaRain 000816acb5 Merge branch 'scriptable-burst' into develop 2023-05-19 08:27:46 +08:00
NovaRain 37e7af2a17 Added documentation for set_spray_settings 2023-05-18 22:52:00 +08:00
NovaRain befea69909 Fixed "divided by zero" error when returning 0 in AMMOCOST hook
* with CheckWeaponAmmoCost=1

Added a value check to the return value of AMMOCOST hook.
Updated hookscripts.md to reflect this change.
2023-05-18 10:01:49 +08:00
phobos2077 a3cfc481a5 Remove postbuild.cmd from git 2023-05-16 18:50:13 +02:00