phobos2077
94388d3470
LoadOrder update
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- Rename to "mods_order.txt"
- Create "mods" folder if it doesn't exist before creating an empty mods_order.txt
- Trim space and tab characters
- Allow comments after file names with ; or # (INI-style)
2023-06-12 11:59:10 +02:00
phobos2077
208cacc4dd
load_order.txt per #469
2023-06-12 11:59:10 +02:00
phobos2077
f222348b25
Update docs, remove deprecated macro
2023-06-12 11:55:06 +02:00
phobos2077
49cf0e6726
Allow passing string directly to set_sfall_return in HOOK_DESCRIPTIONOBJ
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- HookScripts: track return types in addition to values
- Set allowNonIntReturn in hook code to allow non-int return values to be accepted
- Moved get_sfall_arg and set_sfall_return opcodes to the new table
2023-06-12 11:52:12 +02:00
phobos2077
d107edbb23
invenWieldFunc fix for putting non-armor, non-weapon items into hand slot
2023-06-11 20:12:11 +02:00
phobos2077
e9f8984819
Script Headers: fix remove_items_pid function and fix naming
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- It didn't take different stacks of items into account as well as cases where one item is in the backback and other in the slot and you need to remove both
2023-06-11 14:07:44 +02:00
NovaRain
ab0c373a9b
Minor edits to code and documents
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Commented out unused combat related functions.
2023-06-09 11:20:47 +08:00
phobos2077
1c34f85789
Add get_combat_free_move for better mod compatibility
2023-06-08 21:36:09 +02:00
NovaRain
b317ed71ce
Added options to override the names of sound files for game modes
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Remove the worldmap/credits music override from Fallout1Behavior.
(was added in commit 00b85be )
Minor edits to ddraw.ini.
2023-06-05 11:37:58 +08:00
NovaRain
9197966993
Some grammar correction in function document
2023-06-05 10:54:36 +08:00
phobos2077
21fe99a297
Docs: Clarification about get_ini_* function return values
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- Also updated lib.strings.h
2023-06-04 20:32:43 +02:00
phobos2077
ac1abf71f8
Corrected hook documentation
2023-06-04 12:02:11 +02:00
phobos2077
bfc9fd4d88
Add set_combat_free_move metarule and 2 arguments to STDPROCEDURE to make it more useful
2023-06-04 11:59:13 +02:00
phobos2077
f755e0a1dc
Header update
2023-06-04 11:59:13 +02:00
NovaRain
3d88304777
Added a new example mod gl_rest_encounter
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Added a burst control example script.
2023-06-02 15:14:25 +08:00
NovaRain
4e37fb0228
Fixed crash when using NumbersInDialogue
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(revert commit a4d6687 )
Added more accurate description for div function in DamageMod.cpp.
2023-06-01 15:56:43 +08:00
NovaRain
0de7614c53
Minor edits to ddraw.ini and define_extra.h
2023-05-29 15:21:21 +08:00
phobos2077
d5268f3fbc
Small update to headers
2023-05-25 02:37:51 +02:00
NovaRain
19db722948
Decoupled hook type 2 of HOOK_AMMOCOST from CheckWeaponAmmoCost
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Edits to documents to reflect the hook change.
Changed CheckWeaponAmmoCost to be enabled by default.
Updated version number.
2023-05-20 10:56:39 +08:00
NovaRain
c2dde7485a
Added back postbuild.cmd for github action
2023-05-19 10:35:59 +08:00
NovaRain
c73f311b22
Randomized one extra bullet for side groups in burst attacks
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* idea from phobos2077.
Added minimum value check to multipliers.
2023-05-19 09:45:15 +08:00
NovaRain
000816acb5
Merge branch 'scriptable-burst' into develop
2023-05-19 08:27:46 +08:00
NovaRain
37e7af2a17
Added documentation for set_spray_settings
2023-05-18 22:52:00 +08:00
NovaRain
befea69909
Fixed "divided by zero" error when returning 0 in AMMOCOST hook
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* with CheckWeaponAmmoCost=1
Added a value check to the return value of AMMOCOST hook.
Updated hookscripts.md to reflect this change.
2023-05-18 10:01:49 +08:00
phobos2077
a3cfc481a5
Remove postbuild.cmd from git
2023-05-16 18:50:13 +02:00