NovaRain
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4e200bc513
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Minor edits to code and document
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2021-01-31 10:26:57 +08:00 |
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NovaRain
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609c4af6b1
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Updated FalloutStructs.h and some other files
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2021-01-30 09:28:32 +08:00 |
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NovaRain
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21b88c3cf0
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Backported HOOK_ADJUSTFID from 4.2
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2021-01-29 23:03:26 +08:00 |
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NovaRain
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2d7ff1e558
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Changed "obj_under_cursor" for the movement cursor
* the function is not designed for use with it.
Code correction in Stats.cpp.
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2021-01-25 11:34:41 +08:00 |
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NovaRain
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3b965fc76c
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Fixed a crash bug in ScriptExtender.cpp from commit e075c05
Minor code/document edits.
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2021-01-13 11:19:25 +08:00 |
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NovaRain
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cf90437b71
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Backported HOOK_GAMEMODECHANGE from 4.2
Backported SPECIAL game mode flag from 4.2
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2021-01-10 21:45:50 +08:00 |
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NovaRain
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cdc06b4e6a
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Added a fix to the poison handling in the engine when an NPC is under
the player's control.
Minor code edits.
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2020-12-30 22:34:32 +08:00 |
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NovaRain
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43a2fc93cc
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Modified some of the mechanics of "interface_overlay" function
Changed "intface_redraw" with one argument to redraw the specified
interface window.
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2020-12-25 14:51:31 +08:00 |
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NovaRain
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26a2338038
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Added "interface_overlay" script function
* for creating an additional overlay on the top of the interface window.
(document WIP)
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2020-12-23 11:58:29 +08:00 |
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NovaRain
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e0e300a91e
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Added sfall_func7 and sfall_func8 new opcodes
Added 3 new attrType values to "get_window_attribute" function.
Minor code edits.
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2020-12-22 17:03:01 +08:00 |
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NovaRain
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e0d5f6a568
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Removed unnecessary code in Graphics.cpp
Replaced the D3DFMT_A8 texture format with D3DFMT_L8.
Minor edits to documents.
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2020-12-09 10:49:02 +08:00 |
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NovaRain
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4f7937314f
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Changed the numbering of args in hookscripts.txt (#345)
* because arg numbers are 0-indexed for related functions.
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2020-11-16 09:17:19 +08:00 |
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NovaRain
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1508d88a5e
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Backported "get_ini_sections/section" functions from 4.0
Minor code edits.
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2020-11-06 10:48:35 +08:00 |
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NovaRain
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cdeb970d4f
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Backported metarule2_explosions modes from 4.1
Updated version number.
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2020-11-05 12:13:25 +08:00 |
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NovaRain
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38a0ddb1eb
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Backported "add_extra_msg_file" function from 4.1
Re-ordered critical table fixes in Criticals.cpp.
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2020-11-03 15:10:33 +08:00 |
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NovaRain
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c6fa6bac30
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Cleaned up define_lite.h and command_lite.h
Improved/corrected the fix for function args in commit e59af7e8.
Minor code edits.
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2020-10-26 11:25:31 +08:00 |
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NovaRain
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7cf1b60b38
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Backported the extended functionality of ExtraGameMsgFileList from 4.x
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2020-10-24 21:23:04 +08:00 |
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NovaRain
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a8919367ea
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Added "win_fill_color" script function
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2020-10-24 13:54:43 +08:00 |
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NovaRain
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cda56aca7d
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Fixed the macro guard in command_lite.h and added two macros
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2020-10-21 22:36:59 +08:00 |
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NovaRain
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b1f847afbc
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Code edits to Graphics.cpp according to 4.x changes
Minor edits to MetaruleExtender.cpp and notes.txt.
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2020-10-11 01:09:31 +08:00 |
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NovaRain
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0c547da134
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Backported "car_gas_amount" and "set_car_intface_art" functions from 4.0
Added prefixes to some functions (fake classes)
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2020-10-08 22:14:32 +08:00 |
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NovaRain
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66ff811bcd
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Added "combat_data" script function
Added a new argument to HOOK_COMBATDAMAGE.
Removed the check for valid objects from get/set_object_data functions.
Some code fixes/edits.
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2020-10-08 13:50:37 +08:00 |
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NovaRain
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27963fd064
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Fixed broken Print() script function
Fixed the background image of the character portrait on inv/char screens.
Renamed "print_text" to "interface_print".
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2020-10-06 11:48:31 +08:00 |
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NovaRain
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dc88193ff6
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Added "print_text" script function
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2020-10-05 21:05:06 +08:00 |
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NovaRain
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9d34a4c70a
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Added support for transparent interface windows (#25)
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2020-10-03 21:01:54 +08:00 |
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