Commit Graph
195 Commits
Author SHA1 Message Date
NovaRain a9ad1a62eb Tweaked the path to load global shaders in the previous commit
* although 3.8 doesn't have the path issue as 4.x due to the lack of
loading custom .dat, it's better to unify the path in this case.

Refactored the code for DataLoadOrderPatch in the same way as 4.x.
2019-12-15 10:31:50 +08:00
NovaRain 3b82232b46 Edited the description of the functions in the previous commit
Rewrote ASM code for tile_under_cursor script function.
2019-12-14 00:35:05 +08:00
NovaRain 5e704d206f Added "objects_in_radius" and "tile_by_position" script functions 2019-12-13 10:56:15 +08:00
NovaRain b4dac84ddd Rewrote some script functions in ObjectsOps in C++
* remove_script, set/get_script, set_critter_burst_disable.

Changed the return value of get_script to 0 for unscripted objects.
2019-12-09 11:07:40 +08:00
NovaRain 7016690f99 Added "string_format" script function
Rewrote ASM code of opcode handlers in MemoryOp.hpp.
2019-12-03 10:52:56 +08:00
NovaRain 66c237d297 Refactored the code for "substr" script function
* fixed the crashing bug and added a new behavior.

Changed the error message due to missing critter frame (again):
* replaced the interruption with printing the error message to in-game
message window.
2019-11-29 12:13:36 +08:00
NovaRain bbe9a2d26d Added "get_text_width" and "string_compare" script functions
Rewrote set_dm/df_model, set_movie_path functions with WRAP_OPCODE.
2019-11-23 20:32:57 +08:00
NovaRain 7bcb76e70c Restored and fixed RemoveWindowRounding option
Reorganized ddraw.ini a bit.
2019-11-21 00:58:41 +08:00
NovaRain 3348d8b716 Backported "draw_image" and "draw_image_scaled" functions from 4.1 2019-11-19 20:51:22 +08:00
NovaRain 04ebbaa182 Added three new script window functions:
"show_window", "hide_window", "set_window_flag"

Updated documents.
2019-11-17 08:40:18 +08:00
NovaRain 3c5dc6853a Added "get_sfall_arg_at" script function
Improved the functionality of "inventory_redraw" function.
2019-11-16 22:54:09 +08:00
NovaRain a70a776e46 Tweaked/fixed reg_anim_callback function 2019-11-15 10:01:39 +08:00
NovaRain 83c3d6b1a8 Added "reg_anim_callback" script function(opcode)
Updated documents.
2019-11-14 13:02:10 +08:00
NovaRain 6a566087ca Implemented executing timed_event_p_proc in sfall global scripts
Added "add_g_timer_event" and "remove_timer_event" script functions
for timed_event_p_proc in global scripts.

Fixed the check on the 'hidden' flag for previous commit.
2019-11-11 10:01:38 +08:00
NovaRain 29da6d7071 Minor edits to FalloutStructs.h
Removed unnecessary AfterAttackCleanup on reset in LoadGameHook.cpp.
Fixed Debug build configuration in project file.
2019-11-05 09:27:41 +08:00
NovaRain ec4a58e19e Updated define_extra.h
Added define of OBJ_DATA_SCRIPT_INDEX to define_extra.h.
Moved Stats related reset code from ScriptExtender.cpp to Stats.cpp.
2019-11-04 21:28:06 +08:00
NovaRain ee711d8f81 Added "get_inven_ap_cost" script function 2019-11-02 10:26:28 +08:00
NovaRain d26a06872a Backported the advanced BarBoxes features from 4.x:
* Added BoxBarCount option.
* Added "set_iface_tag_text" and "add_iface_tag" script functions.
* Now number of simultaneously displayed boxes depends on game res.
* Updated documents.
2019-11-01 21:14:03 +08:00
NovaRain 3ef6056a77 Added "add_trait" script function
Replaced some C-style casting with pre-defined ptr_* variables.
2019-10-20 19:31:08 +08:00
NovaRain c98af496b3 Added command_lite.h header file to modderspack 2019-10-11 00:53:22 +08:00
NovaRain 37acec7115 Added "unwield_slot" script function
Re-fixed obj_art_fid for player's FID (commit 36523d8)
2019-10-08 10:56:49 +08:00
NovaRain 5cfd5f99e3 Moved object unique id code from ScriptExtender to new Objects.cpp/h
Backported set_unjam_locks_time function from 4.0.
2019-10-07 09:36:46 +08:00
NovaRain 4cf0c6688f Improved the implementation of HOOK_INVENWIELD
* it now runs for the player and NPCs when removing equipped items.
* added an additional argument.

Fixed drop_obj script function not removing the equipped armor properly
for the player and party members.
2019-10-04 22:04:05 +08:00
NovaRain 552a2a185e Refactored code in Arrays.cpp and fixed save_array() script function. 2019-09-24 16:50:50 +08:00
NovaRain 52290b09d2 Removed duplicate code from intface_redraw_ engine function
Minor edits to code/documents.
2019-09-14 08:56:05 +08:00