NovaRain
78ef06c8e6
Text edits to INI files
2024-04-18 20:48:58 +08:00
NovaRain
818c2eb6b2
Edits to gl_partycontrol and main.h
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* it seems no need to "fix" Gecko Skinning perk anymore.
* use array to hold perk levels instead of calling has_trait twice.
2024-03-27 11:20:36 +08:00
NovaRain
ad2b9ab0fb
Added a new example mod gl_molotov
2024-03-26 12:15:15 +08:00
NovaRain
8a8455efea
Added a new example mod gl_static_books
2024-03-14 10:20:42 +08:00
NovaRain
82cf074845
Updated npcarmor.ini based on new NPC armor mod
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(ref. BGforgeNet/Fallout2_NPC_Armor@ca93bb6 )
2024-03-05 10:32:01 +08:00
NovaRain
8e95b2d8f6
Updated npcarmor.ini based on newer RPU (v27+)
2024-03-04 11:53:46 +08:00
NovaRain
8c277730bf
Updated NPC combat control mod for player's Jinxed trait/perk
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* controlled critters will now be "Jinxed" as well
2023-10-05 09:26:35 +08:00
NovaRain
2941157174
Added NPC combat control mod to example mods
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Updated item highlighting mod and NPC armor mod.
2023-07-03 15:35:03 +08:00
NovaRain
e92c994744
Added a new example mod gl_rest_encounter
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Added a burst control example script.
2023-06-02 15:15:01 +08:00
NovaRain
ff1c87f0c5
Updated gl_compute_damage example script from 4.x
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* with script-based YAAM implementation.
Sync header changes with develop branch.
Changed AttackSubType enum "GUNS" to "RANGED".
(to be in line with define_extra.h, the naming is from RE/CE.)
2023-05-15 12:16:23 +08:00
NovaRain
f4fe4211e1
Fixed assorted typos in documents
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Added an example ini to Ammo INI Loader mod.
Updated the changelog.
2023-03-27 20:35:24 +08:00
NovaRain
bb13e3f219
Backported 5 game hooks from 4.1/4.2:
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* SNEAK, STDPROCEDURE, STDPROCEDURE_END, TARGETOBJECT, ENCOUNTER.
Updated documents and example mods.
2022-11-29 14:27:10 +08:00
NovaRain
7ecdfe362f
Backported three game hooks from 4.1:
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* USEANIMOBJ, EXPLOSIVETIMER, DESCRIPTIONOBJ
Updated documents and example mods
2022-11-27 09:27:46 +08:00
NovaRain
89eff96b69
Switch default Cat Jules appearance to leather jacket
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* The original default/naked appearance (`nmprmb`) in RP only has very limited weapon anims.
2022-07-18 16:21:03 +08:00
NovaRain
e7e6175084
Fixed item planting for non-biped critters with the "barter" flag set
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(BGforgeNet/Fallout2_Unofficial_Patch#95 )
Updated version number.
2022-04-04 21:34:01 +08:00
NovaRain
e566db91bb
Updated Ammo INI Loader example script mod
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Updated version number.
2022-03-15 13:02:33 +08:00
NovaRain
806cc765bb
Added an additional '"Can't Use" flag to misc flags in item objects
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* it makes the weapon object unusable in combat.
Updated gl_npcarmor script.
Edits to header files and hookscripts.md.
2021-09-03 21:30:12 +08:00
NovaRain
989feb1c65
Added "proto_exists" script function
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Updated gl_auto_closebox example script.
2021-05-25 12:58:03 +08:00
NovaRain
3a45d016af
Rewrote the code in Animations.cpp
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Fixed gl_auto_closebox not closing containers in some cases.
2021-05-11 10:43:21 +08:00
NovaRain
2cb2ebc9c9
Renamed gl_npcarmor script to gl_npcarmor_lite
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Improved the version check in gl_highlighting_lite and gl_npcarmor_lite.
2021-05-09 19:59:49 +08:00
NovaRain
14e8dba41c
Fixed gl_auto_closebox for gravesites
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Edits to hookscripts.txt, added weapon argument to HOOK_CALCAPCOST.
2021-02-24 15:35:22 +08:00
NovaRain
52ce39c264
Added NPC armor mod to the example mods
2021-02-02 20:34:12 +08:00
NovaRain
8e66b82f76
Added a new example mod gl_auto_closebox
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Updated gl_highlighting_lite example mod.
Updated engine structs.
2021-01-20 10:21:48 +08:00
NovaRain
e0d5f6a568
Removed unnecessary code in Graphics.cpp
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Replaced the D3DFMT_A8 texture format with D3DFMT_L8.
Minor edits to documents.
2020-12-09 10:49:02 +08:00
NovaRain
b1f847afbc
Code edits to Graphics.cpp according to 4.x changes
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Minor edits to MetaruleExtender.cpp and notes.txt.
2020-10-11 01:09:31 +08:00