NovaRain
2d20de66fc
Corrected proto pid offset in define_extra.h
2024-06-17 15:21:36 +08:00
NovaRain
eb8febf347
Further simplification of the previous commit
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Updated sslc_readme.md.
2024-06-15 19:06:38 +08:00
NovaRain
fd0bd975fd
Fixed page build error
2024-06-07 08:23:45 +08:00
NovaRain
faca95a77b
Expanded show/hide_iface_tag functions to work with tag value 0 (sneak)
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Updated documents.
2024-06-07 08:06:26 +08:00
NovaRain
18487103d4
Edits to documents
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Minor code edits to PartyMemberNoEarlyLevelUp.
2024-06-02 08:39:05 +08:00
phobos2077
f7bf341d78
Add PAUSEWIN (Ctrl+P) to LoadGameHook game modes
2024-06-01 22:14:11 +02:00
phobos2077
ca5012b227
add gett_interface_id, fix crash in interface_draw, add doc for get_window_under_mouse
2024-06-01 22:05:07 +02:00
NovaRain
a8ac1f8402
Updated documents for the encounter hook changes
2024-05-31 15:11:27 +08:00
phobos2077
f9faa73b9c
Add args to ENCOUNTER hook to determine which encounter is being loaded, not just map ID
2024-05-31 00:53:17 +02:00
NovaRain
0ba74de616
Changed the world map healing rate patch to be enabled by default
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* default 3 hrs according to Fallout v1.2 manual errata.
Changed AIDrugUsePerfFix to be enabled by default (UPU/RPU have it
enabled for years, and F2:CE also implemented a similar fix.)
Updated version number.
2024-05-28 21:29:11 +08:00
NovaRain
5803dc6606
Edited the documents for set_world_map_heal_time
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Minor code edits to Worldmap.cpp.
2024-05-27 21:48:51 +08:00
Vlad and GitHub
d21225bd92
WorldMapHealingRatePatch & set_world_map_heal_time metarule ( #539 )
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Fixes bug: healing time on worldmap is tied to real time clock, instead of game time.
2024-05-27 21:35:25 +08:00
phobos2077
6b818e797e
Header lib: refactor inven_as_array and add proper jsdoc defs to all comments
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- inven_as_array was allocating blocks of 100 items which was unnecessary
2024-05-20 12:41:02 +02:00
phobos2077
037269c940
Add useful comments to most header lib procs and macros
2024-05-19 00:15:57 +02:00
NovaRain
e435e1d614
Updated docs for art_frame_data script function
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Minor code edits: type name, indentation/alignment, unified messages
2024-05-07 21:05:42 +08:00
phobos2077 and NovaRain
8f10169661
Add docs and macro for new opcode
2024-05-07 20:35:57 +08:00
NovaRain
c7dfa793ac
Fixed page build error
2024-04-24 15:16:16 +08:00
NovaRain
01ab4cfef7
Added signal_close_game script function
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Updated documents and version number.
2024-04-24 08:54:35 +08:00
NovaRain
1b98bedd6f
Edits to sslc documents
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* edited the description of command line options.
* removed old references of dos4gw.exe (only for pre-2.10) and FSE.
2024-03-11 10:08:31 +08:00
NovaRain
ea9a701f51
Fixed functions.yml
2023-12-27 13:25:19 +08:00
NovaRain
7e47607781
Added reg_anim_animate_and_move script function ( closes #497 )
2023-12-27 13:18:52 +08:00
NovaRain
143ec750cf
Updated documents (mainly array functions)
2023-10-16 11:32:52 +08:00
NovaRain
59f1ed0233
Removed AdditionalWeaponAnims from ddraw.ini (always enabled)
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Updated version number.
2023-10-05 09:10:44 +08:00
NovaRain
deee6fc521
Corrected the description of CALCAPCOST hook
2023-09-30 17:17:53 +08:00
NovaRain
1524c7daa0
Fixed functions.yml
2023-08-22 10:10:41 +08:00