NovaRain
18649329ec
Added SpecialDeathGVAR option to override the global variable number for special death.
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Minor fix for Stats.ini.
2019-03-17 10:35:12 +08:00
NovaRain
aa91e9fad4
Fixed range for object ID.
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Added checks for FID in NPC armor appearance mod.
Minor edits to documents.
2019-03-16 08:47:37 +08:00
NovaRain
1fd93ba13f
Added CorpseDeleteTime option (from Mr.Stalin)
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Fixed some code in Perks.cpp.
2019-03-15 19:17:37 +08:00
NovaRain
04eba05e53
Fixed the removal of party member's corpse (from Mr.Stalin)
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Now items in party member's inventory are not removed along with the corpse.
2019-03-14 13:42:48 +08:00
NovaRain
3cef4784d3
Fixed critters not being healed over time when entering the map if 'dead_bodies_age=No' is set in maps.txt.
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Added additional checks for the amounts to properly compare the effects of drugs.
2019-03-13 11:54:16 +08:00
NovaRain
656b4c5291
Tweaked the code of the fix in previous commit.
2019-03-13 00:08:10 +08:00
NovaRain
82a11d30b2
Fixed NPC stuck in a loop of reloading melee/unarmed weapons when out of ammo (from Mr.Stalin)
2019-03-12 11:45:18 +08:00
NovaRain
0f036b26ae
Added support for extra perks to has_fake_perk/get_perk_available script functions.
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Fixed broken get_perk_available script function.
Some code corrections for Perks.cpp.
2019-03-11 10:07:44 +08:00
NovaRain
967e642908
Added the ability to add extra non-scripted perks to the PerksFile (from Mr.Stalin)
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Fixed some functionality for fake perks.
2019-03-10 11:55:41 +08:00
NovaRain
9eefb6e042
Fixed some issues in the previous commit.
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* the game failed to start if there are more drug items than the specified "Count" number in Drugs.ini.
* setting vanilla drugs in Drugs.ini broke their NumEffects limit, even if it's not set (-1).
2019-03-09 07:45:56 +08:00
NovaRain
f289723431
Added "set_drugs_data" script function (from Mr.Stalin)
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Fixed vanilla drugs in Drugs.ini not getting loaded.
2019-03-08 21:37:36 +08:00
NovaRain
2d38b4bac1
Moved the list of active drug pids to sfallgv.sav.
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Fixed item_d_load_subfix in the previous commit.
2019-03-06 09:30:24 +08:00
NovaRain
3934a804f4
Added new Drugs module and DrugsFile option (from Mr.Stalin)
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Fixed a bug in the party control module with the 'addict' notification box not getting hidden after the addiction ends.
Removed DrugsSaveFix option, now the list of active drug pids will be saved to sfalldb.sav.
2019-03-05 12:36:38 +08:00
NovaRain
ab03186a1d
Fixed the screen not returning to the player when moving a controlled critter to another elevation of the map.
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Added DrugSaveFix option to fix saving the active effects of drugs.
Refactored some code in BugFixes.cpp.
2019-03-04 15:27:00 +08:00
NovaRain
15d762deb0
Fixed the lighting of controlled critters in NPC combat control mod.
2019-03-03 11:48:42 +08:00
NovaRain
d8bb5848f7
Fixed the return FID in NPC armor appearance mod.
2019-03-02 09:55:40 +08:00
NovaRain
f84578e84b
Added displaying the NPC's addictions in the character screen when controlled by the player (from Mr.Stalin)
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Added "npc_engine_level_up" script function.
Moved the code of set_map_time_multi to Worldmap handler, and NPCAutoLevel to PartyControl module.
Removed validate_test example function from release builds.
2019-02-27 12:06:06 +08:00
NovaRain
aa36d54b27
Fixed a crash bug when trying to use explosives if using a books ini file.
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Fixed some bugs in BugFixes.cpp.
2019-02-25 23:48:54 +08:00
NovaRain
627c0df484
Added a new argument to REMOVEINVENOBJ hook (from Mr.Stalin)
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Fixed inconsistent return value of get_npc_level.
2019-02-25 12:26:42 +08:00
NovaRain
ae3d4fcb69
Expanded get/inc_npc_level functions to accept party member PIDs (from Mr.Stalin)
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Some code correction in Skills.cpp.
2019-02-24 19:26:42 +08:00
NovaRain
fb31357e3d
Fixed incorrect skill point cost for negative skill levels when using a skills ini file (from Mr.Stalin)
2019-02-23 22:17:53 +08:00
NovaRain
1687e50729
Fixed the negative skill points of a skill not being taken into account when calculating the skill level (from Mr.Stalin, #202 )
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Fixed the return value of has_skill function for incorrect skill numbers.
2019-02-21 10:53:55 +08:00
NovaRain
36e3a2bd5f
Updated NPC combat control mod to be able to automatically set the number for the notification box.
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Updated item highlighting mod to also be disabled while in the barter screen.
2019-02-20 21:26:23 +08:00
NovaRain
99664dfa8a
Fixed the reserved item FRM being displayed in the top-left corner when in the loot/barter screens.
2019-02-20 10:02:54 +08:00
NovaRain
0980967cee
Changed the implementation of BarBoxes.cpp (from Mr.Stalin)
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Added "add_iface_tag" script function.
2019-02-19 21:33:42 +08:00