Fixed the return FID in NPC armor appearance mod.

This commit is contained in:
NovaRain
2019-03-02 09:55:40 +08:00
parent f84578e84b
commit d8bb5848f7
3 changed files with 3 additions and 1 deletions
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+2 -1
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@@ -118,7 +118,8 @@ procedure adjustfid_handler begin
armor := critter_inven_obj(dude_obj, INVEN_TYPE_WORN);
fid := check_armor_change(dude_obj, armor, armor != 0);
if (fid != -1) then begin
set_sfall_return(fid);
variable weapAnim := get_sfall_arg bwand 0xF000;
set_sfall_return(fid bwand 0xFFFF0FFF bwor weapAnim);
end
end
end
+1
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@@ -6,5 +6,6 @@
#include <memory>
#include <vector>
#include <unordered_map>
#include <map>
#include <string>
#include <Windows.h>