Commit Graph
408 Commits
Author SHA1 Message Date
NovaRain 0ad8b5484e Updated version number and changelog
Edits to sfall opcode list.
2025-10-09 19:24:45 +08:00
NovaRain 2c0a1e1e99 Updated sslc readme
Recompiled gl_npcarmor due to sslc fixes.
2025-07-14 10:21:50 +08:00
NovaRain 730cdd8ae8 Minor edits to code and function notes 2025-03-11 09:00:28 +08:00
NovaRain 90872396ad Changed PipBoyAvailableAtGameStart and set_pipboy_available
* They no longer modify the vault suit movie state, which was an
undesired behavior.

Updated scripting documents.
2025-03-02 11:26:03 +08:00
NovaRain 0604112a2e Edits to function documents 2025-01-22 21:37:06 +08:00
defder-suandGitHub 238b7368a2 Fixed typo
https://sfall-team.github.io/sfall/hook-types/#withinperception
2025-01-09 19:10:22 +00:00
defder-suandGitHub 0f33bbf94a Fixed typo
https://sfall-team.github.io/sfall/hook-types/#combatturn
2025-01-07 21:00:51 +00:00
NovaRain 130eb7db77 Merge branch 'feature/restore-sneak-between-maps'
Minor edit to documents.
2024-07-31 08:21:41 +08:00
NovaRain 2c5e044296 Prevent RegisterHook() from registering placeholder hooks
Minor edits to code and documents.
2024-07-19 19:46:12 +08:00
VladandGitHub 9fdbacf4ca Added new HOOK_BUILDSFXWEAPON (#560)
* Hook for gsnd_build_weapon_sfx_name
* Fixed long name ACM crash in AutoSearchSFX
* Updated documents
2024-07-19 19:36:04 +08:00
phobos2077 87202bb124 Scripting headers: add material-related constants, minor lib extensions 2024-07-18 00:29:37 +02:00
NovaRain 2d20de66fc Corrected proto pid offset in define_extra.h 2024-06-17 15:21:36 +08:00
NovaRain eb8febf347 Further simplification of the previous commit
Updated sslc_readme.md.
2024-06-15 19:06:38 +08:00
NovaRain fd0bd975fd Fixed page build error 2024-06-07 08:23:45 +08:00
NovaRain faca95a77b Expanded show/hide_iface_tag functions to work with tag value 0 (sneak)
Updated documents.
2024-06-07 08:06:26 +08:00
NovaRain 18487103d4 Edits to documents
Minor code edits to PartyMemberNoEarlyLevelUp.
2024-06-02 08:39:05 +08:00
phobos2077 f7bf341d78 Add PAUSEWIN (Ctrl+P) to LoadGameHook game modes 2024-06-01 22:14:11 +02:00
phobos2077 ca5012b227 add gett_interface_id, fix crash in interface_draw, add doc for get_window_under_mouse 2024-06-01 22:05:07 +02:00
NovaRain a8ac1f8402 Updated documents for the encounter hook changes 2024-05-31 15:11:27 +08:00
phobos2077 f9faa73b9c Add args to ENCOUNTER hook to determine which encounter is being loaded, not just map ID 2024-05-31 00:53:17 +02:00
NovaRain 0ba74de616 Changed the world map healing rate patch to be enabled by default
* default 3 hrs according to Fallout v1.2 manual errata.

Changed AIDrugUsePerfFix to be enabled by default (UPU/RPU have it
enabled for years, and F2:CE also implemented a similar fix.)

Updated version number.
2024-05-28 21:29:11 +08:00
NovaRain 5803dc6606 Edited the documents for set_world_map_heal_time
Minor code edits to Worldmap.cpp.
2024-05-27 21:48:51 +08:00
VladandGitHub d21225bd92 WorldMapHealingRatePatch & set_world_map_heal_time metarule (#539)
Fixes bug: healing time on worldmap is tied to real time clock, instead of game time.
2024-05-27 21:35:25 +08:00
phobos2077 6b818e797e Header lib: refactor inven_as_array and add proper jsdoc defs to all comments
- inven_as_array was allocating blocks of 100 items which was unnecessary
2024-05-20 12:41:02 +02:00
phobos2077 037269c940 Add useful comments to most header lib procs and macros 2024-05-19 00:15:57 +02:00