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Added an additional mode to the function 'metarule2_explosions', sets a constant radius of the explosion grenades and rockets. (#146)
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@@ -139,6 +139,7 @@
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#define set_attack_explosion_radius(x) metarule2_explosions(3, x, 0)
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#define set_attack_is_explosion(x) metarule2_explosions(4, x, 0)
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#define set_attack_is_explosion_fire set_attack_is_explosion(DMG_fire)
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#define set_explosion_radius(grenade, rocket) metarule2_explosions(5, grenade, rocket)
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#define GAME_MSG_COMBAT (0)
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