Renamed WorldMapFont to WorldMapFontPatch and changed its description in ddraw.ini.

This commit is contained in:
NovaRain
2018-05-30 09:27:58 +08:00
parent 120a8cd964
commit b24a860d40
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -554,8 +554,8 @@ InstantWeaponEquip=0
;Set to 1 to display numbered dialogue options
NumbersInDialogue=0
;Set to 1 to use Fallout font on the world map instead of system font
WorldMapFont=0
;Set to 1 to use Fallout's normal text font instead of DOS-like font on the world map
WorldMapFontPatch=0
;Set to 1 to display sfall built-in credits at the bottom of credits.txt contents instead of at the top
CreditsAtBottom=0
+1 -1
View File
@@ -430,7 +430,7 @@ void StartingStatePatches() {
}
void WorldMapFontPatch() {
if (GetConfigInt("Misc", "WorldMapFont", 0)) {
if (GetConfigInt("Misc", "WorldMapFontPatch", 0)) {
dlog("Applying world map font patch.", DL_INIT);
HookCall(0x4C2343, wmInterfaceInit_text_font_hook);
dlogr(" Done", DL_INIT);