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Renamed WorldMapFont to WorldMapFontPatch and changed its description in ddraw.ini.
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+2
-2
@@ -554,8 +554,8 @@ InstantWeaponEquip=0
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;Set to 1 to display numbered dialogue options
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NumbersInDialogue=0
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;Set to 1 to use Fallout font on the world map instead of system font
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WorldMapFont=0
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;Set to 1 to use Fallout's normal text font instead of DOS-like font on the world map
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WorldMapFontPatch=0
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;Set to 1 to display sfall built-in credits at the bottom of credits.txt contents instead of at the top
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CreditsAtBottom=0
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@@ -430,7 +430,7 @@ void StartingStatePatches() {
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}
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void WorldMapFontPatch() {
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if (GetConfigInt("Misc", "WorldMapFont", 0)) {
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if (GetConfigInt("Misc", "WorldMapFontPatch", 0)) {
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dlog("Applying world map font patch.", DL_INIT);
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HookCall(0x4C2343, wmInterfaceInit_text_font_hook);
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dlogr(" Done", DL_INIT);
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