mirror of
https://github.com/fallout2-ce/fallout2-ce.git
synced 2026-07-27 16:47:11 -07:00
Compare commits
24
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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8a4469cc57 | ||
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dfea73105c | ||
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ae6c7aba6e | ||
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e5387bef63 | ||
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76080a4878 | ||
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12314cd5d7 | ||
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a0e1b73116 | ||
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23c38f60f1 | ||
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0c1ecfc3ac | ||
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45676bcc05 | ||
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46152f7e86 | ||
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b6d1a29411 | ||
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6bbd1a48cc | ||
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3b7e1d8916 | ||
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1f05d0b690 | ||
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444565e8a1 |
@@ -142,7 +142,7 @@ jobs:
|
||||
ios:
|
||||
name: iOS
|
||||
|
||||
runs-on: macos-14
|
||||
runs-on: macos-15
|
||||
needs: [ce-dat]
|
||||
|
||||
steps:
|
||||
@@ -255,23 +255,38 @@ jobs:
|
||||
path: out/dist/fallout2-ce-linux-${{ matrix.arch }}.tar.gz
|
||||
retention-days: 7
|
||||
|
||||
linux-armhf:
|
||||
name: Linux (armhf)
|
||||
linux-arm:
|
||||
name: Linux (${{ matrix.arch }})
|
||||
|
||||
runs-on: ubuntu-22.04-arm
|
||||
needs: [ce-dat]
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
arch:
|
||||
- armhf
|
||||
- arm64
|
||||
|
||||
steps:
|
||||
- name: Clone
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Dependencies
|
||||
- name: Dependencies (armhf)
|
||||
if: matrix.arch == 'armhf'
|
||||
run: |
|
||||
sudo dpkg --add-architecture armhf
|
||||
sudo apt update
|
||||
sudo apt install gcc-arm-linux-gnueabihf g++-arm-linux-gnueabihf libsdl2-dev:armhf zlib1g-dev:armhf
|
||||
|
||||
- name: Configure
|
||||
- name: Dependencies (arm64)
|
||||
if: matrix.arch == 'arm64'
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libsdl2-dev zlib1g-dev
|
||||
|
||||
- name: Configure (armhf)
|
||||
if: matrix.arch == 'armhf'
|
||||
run: |
|
||||
cmake \
|
||||
-B build \
|
||||
@@ -282,46 +297,8 @@ jobs:
|
||||
-D CMAKE_CXX_COMPILER=arm-linux-gnueabihf-g++ \
|
||||
# EOL
|
||||
|
||||
- name: Build
|
||||
run: cmake --build build
|
||||
|
||||
- name: Download ce.dat
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: ce-dat
|
||||
path: out/dist
|
||||
|
||||
- name: Package
|
||||
run: |
|
||||
mkdir -p out/dist/fallout2-ce-linux-armhf
|
||||
cp build/fallout2-ce out/dist/fallout2-ce-linux-armhf/fallout2-ce
|
||||
cp out/dist/ce.dat out/dist/fallout2-ce-linux-armhf/ce.dat
|
||||
cp files/fallout2.cfg out/dist/fallout2-ce-linux-armhf/EXAMPLE_fallout2.cfg
|
||||
tar -czvf out/dist/fallout2-ce-linux-armhf.tar.gz -C out/dist fallout2-ce-linux-armhf
|
||||
|
||||
- name: Upload
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: fallout2-ce-linux-armhf
|
||||
path: out/dist/fallout2-ce-linux-armhf.tar.gz
|
||||
retention-days: 7
|
||||
|
||||
linux-arm64:
|
||||
name: Linux (arm64)
|
||||
|
||||
runs-on: ubuntu-22.04-arm
|
||||
needs: [ce-dat]
|
||||
|
||||
steps:
|
||||
- name: Clone
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libsdl2-dev zlib1g-dev
|
||||
|
||||
- name: Configure
|
||||
- name: Configure (arm64)
|
||||
if: matrix.arch == 'arm64'
|
||||
run: cmake -B build -D CMAKE_BUILD_TYPE=Debug -D FALLOUT_VENDORED=OFF
|
||||
|
||||
- name: Build
|
||||
@@ -335,23 +312,23 @@ jobs:
|
||||
|
||||
- name: Package
|
||||
run: |
|
||||
mkdir -p out/dist/fallout2-ce-linux-arm64
|
||||
cp build/fallout2-ce out/dist/fallout2-ce-linux-arm64/fallout2-ce
|
||||
cp out/dist/ce.dat out/dist/fallout2-ce-linux-arm64/ce.dat
|
||||
cp files/fallout2.cfg out/dist/fallout2-ce-linux-arm64/EXAMPLE_fallout2.cfg
|
||||
tar -czvf out/dist/fallout2-ce-linux-arm64.tar.gz -C out/dist fallout2-ce-linux-arm64
|
||||
mkdir -p out/dist/fallout2-ce-linux-${{ matrix.arch }}
|
||||
cp build/fallout2-ce out/dist/fallout2-ce-linux-${{ matrix.arch }}/fallout2-ce
|
||||
cp out/dist/ce.dat out/dist/fallout2-ce-linux-${{ matrix.arch }}/ce.dat
|
||||
cp files/fallout2.cfg out/dist/fallout2-ce-linux-${{ matrix.arch }}/EXAMPLE_fallout2.cfg
|
||||
tar -czvf out/dist/fallout2-ce-linux-${{ matrix.arch }}.tar.gz -C out/dist fallout2-ce-linux-${{ matrix.arch }}
|
||||
|
||||
- name: Upload
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: fallout2-ce-linux-arm64
|
||||
path: out/dist/fallout2-ce-linux-arm64.tar.gz
|
||||
name: fallout2-ce-linux-${{ matrix.arch }}
|
||||
path: out/dist/fallout2-ce-linux-${{ matrix.arch }}.tar.gz
|
||||
retention-days: 7
|
||||
|
||||
macos:
|
||||
name: macOS
|
||||
|
||||
runs-on: macos-14
|
||||
runs-on: macos-15
|
||||
|
||||
steps:
|
||||
- name: Clone
|
||||
@@ -451,7 +428,7 @@ jobs:
|
||||
release:
|
||||
name: Release Continuous build
|
||||
runs-on: ubuntu-latest
|
||||
needs: [android, ios, linux, linux-armhf, linux-arm64, macos, windows]
|
||||
needs: [android, ios, linux, linux-arm, macos, windows]
|
||||
permissions:
|
||||
contents: write
|
||||
steps:
|
||||
|
||||
+2
-2
@@ -6,10 +6,10 @@ set(EXECUTABLE_NAME fallout2-ce)
|
||||
|
||||
if(APPLE)
|
||||
if(IOS)
|
||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "12" CACHE STRING "")
|
||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "13" CACHE STRING "")
|
||||
set(CMAKE_OSX_ARCHITECTURES "arm64" CACHE STRING "")
|
||||
else()
|
||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13" CACHE STRING "")
|
||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "")
|
||||
set(CMAKE_OSX_ARCHITECTURES "x86_64;arm64" CACHE STRING "")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -161,9 +161,6 @@ inventory_columns=2
|
||||
; Set to 1 to scale only the main menu background image to fit the screen while maintaining aspect ratio.
|
||||
; Set to 2 to also scale the main menu button panel, red buttons, and button labels with the menu art.
|
||||
main_menu_scale_mode=1
|
||||
;Set to 1 to keep the main menu visible behind the 640x480 New Game, Load Game, and Options screens,
|
||||
;but only when the effective main menu background is larger than 640x480.
|
||||
main_menu_overlay_subscreens=1
|
||||
|
||||
; Set to 1 to show a Help option in the in-game options menu which opens the F1 help screen.
|
||||
in_game_menu_help=1
|
||||
|
||||
@@ -89,6 +89,7 @@ def assertSdlJavaBindingsMatch = { String variantName ->
|
||||
|
||||
android {
|
||||
compileSdk 32
|
||||
ndkVersion "27.3.13750724"
|
||||
|
||||
defaultConfig {
|
||||
applicationId 'com.alexbatalov.fallout2ce'
|
||||
|
||||
@@ -21,10 +21,11 @@ procedure start begin
|
||||
call assertEquals("opcode_exists OP_NOOP", opcode_exists(OP_NOOP), 1);
|
||||
// Probably will never be implemented on fallout2-ce
|
||||
call assertEquals("opcode_exists OP_WRITE_INT", opcode_exists(OP_WRITE_INT), 0);
|
||||
call assertEquals("opcode_exists bare index", opcode_exists(0x1B3), 0);
|
||||
call assertEquals("opcode_exists 0xFFFF", opcode_exists(0xFFFF), 0);
|
||||
end else begin
|
||||
display_msg("Opcode exists metarule is not available, skipping tests.");
|
||||
end
|
||||
|
||||
call report_test_results("metarule_exist");
|
||||
end
|
||||
end
|
||||
|
||||
+6
-13
@@ -28,7 +28,6 @@
|
||||
#include "interface.h"
|
||||
#include "item.h"
|
||||
#include "kb.h"
|
||||
#include "mainmenu.h"
|
||||
#include "map.h"
|
||||
#include "memory.h"
|
||||
#include "message.h"
|
||||
@@ -233,7 +232,6 @@ typedef struct KillInfo {
|
||||
|
||||
static int characterEditorWindowInit();
|
||||
static void characterEditorWindowFree();
|
||||
static int characterEditorGetModalWindowFlags();
|
||||
static int _get_input_str(int win, int cancelKeyCode, char* text, int maxLength, int x, int y, int textColor, int backgroundColor, int flags);
|
||||
static void characterEditorDrawFolders();
|
||||
static void characterEditorDrawPerksFolder();
|
||||
@@ -1206,11 +1204,6 @@ int characterEditorShow(bool isCreationMode)
|
||||
return rc;
|
||||
}
|
||||
|
||||
static int characterEditorGetModalWindowFlags()
|
||||
{
|
||||
return mainMenuSubscreenWindowFlags(WINDOW_MODAL | WINDOW_DONT_MOVE_TOP, WINDOW_MODAL | WINDOW_MOVE_ON_TOP);
|
||||
}
|
||||
|
||||
// 0x4329EC CharEditStart
|
||||
static int characterEditorWindowInit()
|
||||
{
|
||||
@@ -1385,7 +1378,7 @@ static int characterEditorWindowInit()
|
||||
EDITOR_WINDOW_WIDTH,
|
||||
EDITOR_WINDOW_HEIGHT,
|
||||
256,
|
||||
characterEditorGetModalWindowFlags());
|
||||
WINDOW_MODAL | WINDOW_DONT_MOVE_TOP);
|
||||
if (gCharacterEditorWindow == -1) {
|
||||
for (i = 0; i < EDITOR_GRAPHIC_COUNT; i++) {
|
||||
if (gCharacterEditorFrmShouldCopy[i]) {
|
||||
@@ -3218,7 +3211,7 @@ static int characterEditorEditName()
|
||||
|
||||
int nameWindowX = (screenGetWidth() - EDITOR_WINDOW_WIDTH) / 2 + 17;
|
||||
int nameWindowY = (screenGetHeight() - EDITOR_WINDOW_HEIGHT) / 2;
|
||||
int win = windowCreate(nameWindowX, nameWindowY, windowWidth, windowHeight, 256, characterEditorGetModalWindowFlags());
|
||||
int win = windowCreate(nameWindowX, nameWindowY, windowWidth, windowHeight, 256, WINDOW_MODAL | WINDOW_DONT_MOVE_TOP);
|
||||
if (win == -1) {
|
||||
return -1;
|
||||
}
|
||||
@@ -3350,7 +3343,7 @@ static int characterEditorEditAge()
|
||||
|
||||
int ageWindowX = (screenGetWidth() - EDITOR_WINDOW_WIDTH) / 2 + _editorFrmImages[EDITOR_GRAPHIC_NAME_ON].getWidth() + 9;
|
||||
int ageWindowY = (screenGetHeight() - EDITOR_WINDOW_HEIGHT) / 2;
|
||||
win = windowCreate(ageWindowX, ageWindowY, windowWidth, windowHeight, 256, characterEditorGetModalWindowFlags());
|
||||
win = windowCreate(ageWindowX, ageWindowY, windowWidth, windowHeight, 256, WINDOW_MODAL | WINDOW_DONT_MOVE_TOP);
|
||||
if (win == -1) {
|
||||
return -1;
|
||||
}
|
||||
@@ -3589,7 +3582,7 @@ static void characterEditorEditGender()
|
||||
+ _editorFrmImages[EDITOR_GRAPHIC_NAME_ON].getWidth()
|
||||
+ _editorFrmImages[EDITOR_GRAPHIC_AGE_ON].getWidth();
|
||||
int genderWindowY = (screenGetHeight() - EDITOR_WINDOW_HEIGHT) / 2;
|
||||
int win = windowCreate(genderWindowX, genderWindowY, windowWidth, windowHeight, 256, characterEditorGetModalWindowFlags());
|
||||
int win = windowCreate(genderWindowX, genderWindowY, windowWidth, windowHeight, 256, WINDOW_MODAL | WINDOW_DONT_MOVE_TOP);
|
||||
|
||||
if (win == -1) {
|
||||
return;
|
||||
@@ -3832,7 +3825,7 @@ static int characterEditorShowOptions()
|
||||
int optionsWindowY = (screenGetHeight() != 480)
|
||||
? (screenGetHeight() - _editorFrmImages[41].getHeight()) / 2
|
||||
: 90;
|
||||
int win = windowCreate(optionsWindowX, optionsWindowY, _editorFrmImages[41].getWidth(), _editorFrmImages[41].getHeight(), 256, characterEditorGetModalWindowFlags());
|
||||
int win = windowCreate(optionsWindowX, optionsWindowY, _editorFrmImages[41].getWidth(), _editorFrmImages[41].getHeight(), 256, WINDOW_MODAL | WINDOW_DONT_MOVE_TOP);
|
||||
if (win == -1) {
|
||||
return -1;
|
||||
}
|
||||
@@ -5837,7 +5830,7 @@ static int perkDialogShow()
|
||||
int perkWindowY = screenGetHeight() != 480
|
||||
? (screenGetHeight() - PERK_WINDOW_HEIGHT) / 2
|
||||
: PERK_WINDOW_Y;
|
||||
gPerkDialogWindow = windowCreate(perkWindowX, perkWindowY, PERK_WINDOW_WIDTH, PERK_WINDOW_HEIGHT, 256, characterEditorGetModalWindowFlags());
|
||||
gPerkDialogWindow = windowCreate(perkWindowX, perkWindowY, PERK_WINDOW_WIDTH, PERK_WINDOW_HEIGHT, 256, WINDOW_MODAL | WINDOW_DONT_MOVE_TOP);
|
||||
if (gPerkDialogWindow == -1) {
|
||||
_perkDialogBackgroundFrmImage.unlock();
|
||||
debugPrint("\n *** Error running perks dialog window ***\n");
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
#include "game_sound.h"
|
||||
#include "input.h"
|
||||
#include "kb.h"
|
||||
#include "mainmenu.h"
|
||||
#include "memory.h"
|
||||
#include "message.h"
|
||||
#include "mouse.h"
|
||||
@@ -161,7 +160,8 @@ int characterSelectorOpen()
|
||||
mouseShowCursor();
|
||||
}
|
||||
|
||||
mainMenuShowSubscreen(true);
|
||||
colorPaletteLoad("color.pal");
|
||||
paletteFadeTo(_cmap);
|
||||
|
||||
int rc = 0;
|
||||
bool done = false;
|
||||
@@ -247,11 +247,7 @@ int characterSelectorOpen()
|
||||
sharedFpsLimiter.throttle();
|
||||
}
|
||||
|
||||
if (rc == 2) {
|
||||
mainMenuFadeOutAfterSubscreen(true);
|
||||
} else {
|
||||
mainMenuRestoreAfterSubscreen(true);
|
||||
}
|
||||
paletteFadeTo(gPaletteBlack);
|
||||
characterSelectorWindowFree();
|
||||
|
||||
if (cursorWasHidden) {
|
||||
@@ -273,8 +269,7 @@ static bool characterSelectorWindowInit()
|
||||
|
||||
int characterSelectorWindowX = (screenGetWidth() - CS_WINDOW_WIDTH) / 2;
|
||||
int characterSelectorWindowY = (screenGetHeight() - CS_WINDOW_HEIGHT) / 2;
|
||||
int characterSelectorWindowFlags = mainMenuSubscreenWindowFlags(0, WINDOW_MODAL | WINDOW_MOVE_ON_TOP);
|
||||
gCharacterSelectorWindow = windowCreate(characterSelectorWindowX, characterSelectorWindowY, CS_WINDOW_WIDTH, CS_WINDOW_HEIGHT, _colorTable[0], characterSelectorWindowFlags);
|
||||
gCharacterSelectorWindow = windowCreate(characterSelectorWindowX, characterSelectorWindowY, CS_WINDOW_WIDTH, CS_WINDOW_HEIGHT, COLOR_BLACK, 0);
|
||||
if (gCharacterSelectorWindow == -1) {
|
||||
return characterSelectorWindowFatalError(false);
|
||||
}
|
||||
|
||||
+53
-13
@@ -2221,36 +2221,76 @@ int combatLoad(File* stream)
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool _combatShouldSaveObject(Object* obj)
|
||||
{
|
||||
if (obj == nullptr) return false;
|
||||
if (obj == gDude) return true;
|
||||
if (objectIsPartyMember(obj)) return true;
|
||||
return (obj->flags & OBJECT_NO_SAVE) == 0;
|
||||
}
|
||||
|
||||
// 0x421244
|
||||
int combatSave(File* stream)
|
||||
{
|
||||
if (fileWriteInt32(stream, gCombatState) == -1) return -1;
|
||||
|
||||
if (!isInCombat()) return 0;
|
||||
|
||||
if (fileWriteInt32(stream, _combat_turn_running) == -1) return -1;
|
||||
if (fileWriteInt32(stream, _combat_free_move) == -1) return -1;
|
||||
if (fileWriteInt32(stream, _combat_exps) == -1) return -1;
|
||||
if (fileWriteInt32(stream, _list_com) == -1) return -1;
|
||||
if (fileWriteInt32(stream, _list_noncom) == -1) return -1;
|
||||
if (fileWriteInt32(stream, _list_total) == -1) return -1;
|
||||
|
||||
int valid_total = 0;
|
||||
int valid_noncom = 0;
|
||||
int valid_com = 0;
|
||||
|
||||
for (int index = 0; index < _list_com; index++) {
|
||||
if (_combatShouldSaveObject(_combat_list[index])) {
|
||||
valid_com++;
|
||||
valid_total++;
|
||||
}
|
||||
}
|
||||
for (int index = _list_com; index < _list_total; index++) {
|
||||
if (_combatShouldSaveObject(_combat_list[index])) {
|
||||
valid_noncom++;
|
||||
valid_total++;
|
||||
}
|
||||
}
|
||||
|
||||
if (fileWriteInt32(stream, valid_com) == -1) return -1;
|
||||
if (fileWriteInt32(stream, valid_noncom) == -1) return -1;
|
||||
if (fileWriteInt32(stream, valid_total) == -1) return -1;
|
||||
if (fileWriteInt32(stream, gDude->cid) == -1) return -1;
|
||||
|
||||
for (int index = 0; index < _list_total; index++) {
|
||||
if (fileWriteInt32(stream, _combat_list[index]->cid) == -1) return -1;
|
||||
}
|
||||
if (_aiInfoList == nullptr) return -1;
|
||||
|
||||
if (_aiInfoList == nullptr) {
|
||||
return -1;
|
||||
for (int index = 0; index < _list_total; index++) {
|
||||
Object* obj = _combat_list[index];
|
||||
if (_combatShouldSaveObject(obj)) {
|
||||
if (fileWriteInt32(stream, obj->cid) == -1) return -1;
|
||||
}
|
||||
}
|
||||
|
||||
for (int index = 0; index < _list_total; index++) {
|
||||
Object* obj = _combat_list[index];
|
||||
if (!_combatShouldSaveObject(obj)) continue;
|
||||
|
||||
int friendlyId = -1;
|
||||
int targetId = -1;
|
||||
int itemId = -1;
|
||||
int lastMove = 0;
|
||||
|
||||
CombatAiInfo* aiInfo = &(_aiInfoList[index]);
|
||||
|
||||
if (fileWriteInt32(stream, aiInfo->friendlyDead != nullptr ? aiInfo->friendlyDead->id : -1) == -1) return -1;
|
||||
if (fileWriteInt32(stream, aiInfo->lastTarget != nullptr ? aiInfo->lastTarget->id : -1) == -1) return -1;
|
||||
if (fileWriteInt32(stream, aiInfo->lastItem != nullptr ? aiInfo->lastItem->id : -1) == -1) return -1;
|
||||
if (fileWriteInt32(stream, aiInfo->lastMove) == -1) return -1;
|
||||
friendlyId = _combatShouldSaveObject(aiInfo->friendlyDead) ? aiInfo->friendlyDead->id : -1;
|
||||
targetId = _combatShouldSaveObject(aiInfo->lastTarget) ? aiInfo->lastTarget->id : -1;
|
||||
|
||||
itemId = aiInfo->lastItem != nullptr ? aiInfo->lastItem->id : -1;
|
||||
lastMove = aiInfo->lastMove;
|
||||
|
||||
if (fileWriteInt32(stream, friendlyId) == -1) return -1;
|
||||
if (fileWriteInt32(stream, targetId) == -1) return -1;
|
||||
if (fileWriteInt32(stream, itemId) == -1) return -1;
|
||||
if (fileWriteInt32(stream, lastMove) == -1) return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
@@ -3593,6 +3593,15 @@ bool isWithinPerception(Object* watcher, Object* target)
|
||||
// 0x42BB34
|
||||
static int aiMessageListInit()
|
||||
{
|
||||
// Prevent chronic memory leak on preference/language filter reloads.
|
||||
// If gCombatAiMessageList was already populated from a previous init cascade,
|
||||
// we must deeply free its entries before re-initializing the layout,
|
||||
// otherwise the subsequent load will overwrite active pointers and isolate strings in the heap.
|
||||
if (gCombatAiMessageList.entries != nullptr && gCombatAiMessageList.entries_num > 0) {
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_COMBAT_AI, nullptr);
|
||||
messageListFree(&gCombatAiMessageList);
|
||||
}
|
||||
|
||||
if (!messageListInit(&gCombatAiMessageList)) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -24,7 +24,6 @@ namespace fallout {
|
||||
#define GAME_CONFIG_WINDOWED_KEY "windowed"
|
||||
#define GAME_CONFIG_SCALE_KEY "scale"
|
||||
#define GAME_CONFIG_MAIN_MENU_SCALE_MODE_KEY "main_menu_scale_mode"
|
||||
#define GAME_CONFIG_MAIN_MENU_OVERLAY_SUBSCREENS_KEY "main_menu_overlay_subscreens"
|
||||
#define GAME_CONFIG_IFACE_BAR_MODE_KEY "iface_bar_mode"
|
||||
#define GAME_CONFIG_IFACE_BAR_WIDTH_KEY "iface_bar_width"
|
||||
#define GAME_CONFIG_IFACE_BAR_SIDE_ART_KEY "iface_bar_side_art"
|
||||
|
||||
+3
-3
@@ -32,7 +32,6 @@
|
||||
#include "interface.h"
|
||||
#include "item.h"
|
||||
#include "kb.h"
|
||||
#include "mainmenu.h"
|
||||
#include "map.h"
|
||||
#include "memory.h"
|
||||
#include "message.h"
|
||||
@@ -1203,7 +1202,8 @@ int lsgLoadGame(int mode)
|
||||
windowRefresh(gLoadSaveWindow);
|
||||
renderPresent();
|
||||
if (mode == LOAD_SAVE_MODE_FROM_MAIN_MENU) {
|
||||
mainMenuShowSubscreen(true);
|
||||
colorPaletteLoad("color.pal");
|
||||
paletteFadeTo(_cmap);
|
||||
}
|
||||
_dbleclkcntr = 24;
|
||||
|
||||
@@ -1554,7 +1554,7 @@ int lsgLoadGame(int mode)
|
||||
}
|
||||
|
||||
if (mode == LOAD_SAVE_MODE_FROM_MAIN_MENU && rc == 0) {
|
||||
mainMenuRestoreAfterSubscreen(true);
|
||||
paletteFadeTo(gPaletteBlack);
|
||||
}
|
||||
|
||||
lsgWindowFree(mode == LOAD_SAVE_MODE_FROM_MAIN_MENU
|
||||
|
||||
+56
-53
@@ -57,7 +57,6 @@ static void main_unload_new();
|
||||
static void mainParseCommandLineArguments(int argc, char** argv);
|
||||
static bool mainTryParseDevLoadGameSlot(const char* value, int* slotPtr);
|
||||
static void mainLoop();
|
||||
static void mainRunGameLoopAndCleanup();
|
||||
static void showDeath();
|
||||
static void _main_death_voiceover_callback();
|
||||
static int _mainDeathGrabTextFile(const char* fileName, char* dest);
|
||||
@@ -126,11 +125,10 @@ int falloutMain(int argc, char** argv)
|
||||
gameMoviePlay(MOVIE_INTRO, GAME_MOVIE_STOP_MUSIC);
|
||||
gameMoviePlay(MOVIE_CREDITS, 0);
|
||||
break;
|
||||
case MAIN_MENU_NEW_GAME: {
|
||||
mainMenuBeginSubscreen();
|
||||
case MAIN_MENU_NEW_GAME:
|
||||
mainMenuWindowHide(true);
|
||||
mainMenuWindowFree();
|
||||
if (characterSelectorOpen() == 2) {
|
||||
mainMenuFinishSubscreen();
|
||||
|
||||
gameMoviePlay(MOVIE_ELDER, GAME_MOVIE_STOP_MUSIC);
|
||||
randomSeedPrerandom(-1);
|
||||
|
||||
@@ -152,38 +150,62 @@ int falloutMain(int argc, char** argv)
|
||||
sfallOnAfterGameStarted();
|
||||
gGameLoaded = true;
|
||||
|
||||
mainRunGameLoopAndCleanup();
|
||||
mainMenuWindowInit();
|
||||
} else {
|
||||
mainMenuCancelSubscreen();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case MAIN_MENU_LOAD_GAME: {
|
||||
mainMenuBeginSubscreen();
|
||||
mainLoop();
|
||||
paletteFadeTo(gPaletteWhite);
|
||||
|
||||
// NOTE: Uninline.
|
||||
main_loadgame_new();
|
||||
|
||||
if (devLoadGameSlot != -1) {
|
||||
lsgDevSetLoadGameSlot(devLoadGameSlot);
|
||||
}
|
||||
int loadGameRc = lsgLoadGame(LOAD_SAVE_MODE_FROM_MAIN_MENU);
|
||||
if (loadGameRc == -1) {
|
||||
debugPrint("\n ** Error running LoadGame()! **\n");
|
||||
}
|
||||
|
||||
if (loadGameRc > 0) {
|
||||
mainMenuFinishSubscreen();
|
||||
mainRunGameLoopAndCleanup();
|
||||
mainMenuWindowInit();
|
||||
} else {
|
||||
// NOTE: Uninline.
|
||||
main_unload_new();
|
||||
|
||||
// NOTE: Uninline.
|
||||
main_reset_system();
|
||||
mainMenuCancelSubscreen();
|
||||
|
||||
if (_main_show_death_scene != 0) {
|
||||
showDeath();
|
||||
_main_show_death_scene = 0;
|
||||
}
|
||||
}
|
||||
|
||||
mainMenuWindowInit();
|
||||
|
||||
break;
|
||||
case MAIN_MENU_LOAD_GAME:
|
||||
if (1) {
|
||||
int win = windowCreate(0, 0, screenGetWidth(), screenGetHeight(), COLOR_BLACK, WINDOW_MODAL | WINDOW_MOVE_ON_TOP);
|
||||
mainMenuWindowHide(true);
|
||||
mainMenuWindowFree();
|
||||
|
||||
// NOTE: Uninline.
|
||||
main_loadgame_new();
|
||||
|
||||
if (devLoadGameSlot != -1) {
|
||||
lsgDevSetLoadGameSlot(devLoadGameSlot);
|
||||
}
|
||||
int loadGameRc = lsgLoadGame(LOAD_SAVE_MODE_FROM_MAIN_MENU);
|
||||
if (loadGameRc == -1) {
|
||||
debugPrint("\n ** Error running LoadGame()! **\n");
|
||||
} else if (loadGameRc != 0) {
|
||||
windowDestroy(win);
|
||||
win = -1;
|
||||
mainLoop();
|
||||
paletteFadeTo(gPaletteWhite);
|
||||
}
|
||||
if (win != -1) {
|
||||
windowDestroy(win);
|
||||
}
|
||||
|
||||
// NOTE: Uninline.
|
||||
main_unload_new();
|
||||
|
||||
// NOTE: Uninline.
|
||||
main_reset_system();
|
||||
|
||||
if (_main_show_death_scene != 0) {
|
||||
showDeath();
|
||||
_main_show_death_scene = 0;
|
||||
}
|
||||
mainMenuWindowInit();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case MAIN_MENU_TIMEOUT:
|
||||
debugPrint("Main menu timed-out\n");
|
||||
// FALLTHROUGH
|
||||
@@ -191,12 +213,10 @@ int falloutMain(int argc, char** argv)
|
||||
mainMenuWindowHide(true);
|
||||
gameMoviePlay(MOVIE_INTRO, GAME_MOVIE_PAUSE_MUSIC);
|
||||
break;
|
||||
case MAIN_MENU_OPTIONS: {
|
||||
mainMenuBeginSubscreen();
|
||||
case MAIN_MENU_OPTIONS:
|
||||
mainMenuWindowHide(true);
|
||||
doPreferences(true);
|
||||
mainMenuCancelSubscreen();
|
||||
break;
|
||||
}
|
||||
case MAIN_MENU_CREDITS:
|
||||
mainMenuWindowHide(true);
|
||||
creditsOpen("credits.txt", -1, false);
|
||||
@@ -394,23 +414,6 @@ static void mainLoop()
|
||||
}
|
||||
}
|
||||
|
||||
static void mainRunGameLoopAndCleanup()
|
||||
{
|
||||
mainLoop();
|
||||
paletteFadeTo(gPaletteWhite);
|
||||
|
||||
// NOTE: Uninline.
|
||||
main_unload_new();
|
||||
|
||||
// NOTE: Uninline.
|
||||
main_reset_system();
|
||||
|
||||
if (_main_show_death_scene != 0) {
|
||||
showDeath();
|
||||
_main_show_death_scene = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// 0x48118C
|
||||
static void showDeath()
|
||||
{
|
||||
|
||||
-221
@@ -1,14 +1,11 @@
|
||||
#include "mainmenu.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "art.h"
|
||||
#include "color.h"
|
||||
#include "content_config.h"
|
||||
#include "debug.h"
|
||||
#include "delay.h"
|
||||
#include "draw.h"
|
||||
#include "font_manager.h"
|
||||
#include "game.h"
|
||||
@@ -51,12 +48,6 @@ namespace fallout {
|
||||
#define MAIN_MENU_VERSION_Y 440
|
||||
#define MAIN_MENU_BUILD_HASH_Y 450
|
||||
#define MAIN_MENU_BUILD_DATE_Y 460
|
||||
#define MAIN_MENU_OVERLAY_WINDOW_WIDTH 640
|
||||
#define MAIN_MENU_OVERLAY_WINDOW_HEIGHT 480
|
||||
#define MAIN_MENU_OVERLAY_DIM_TARGET_INTENSITY 0x8000
|
||||
#define MAIN_MENU_OVERLAY_DIM_CLEAR_INTENSITY 0x10000
|
||||
#define MAIN_MENU_OVERLAY_DIM_ANIMATION_STEPS 8
|
||||
#define MAIN_MENU_OVERLAY_DIM_FRAME_DELAY 20
|
||||
|
||||
typedef enum MainMenuButton {
|
||||
MAIN_MENU_BUTTON_INTRO,
|
||||
@@ -114,20 +105,12 @@ static int gMainMenuButtons[MAIN_MENU_BUTTON_COUNT];
|
||||
|
||||
// 0x614858 main_menu_is_hidden
|
||||
static bool gMainMenuWindowHidden;
|
||||
static int gMainMenuOverlayCount = 0;
|
||||
static bool gMainMenuOverlayBackgroundEnabled = false;
|
||||
|
||||
static FrmImage mainMenuBackgroundFrmImage;
|
||||
static FrmImage mainMenuButtonPanelFrmImage;
|
||||
static FrmImage mainMenuButtonNormalFrmImage;
|
||||
static FrmImage mainMenuButtonPressedFrmImage;
|
||||
static std::vector<unsigned char> mainMenuScaledButtonData;
|
||||
static std::vector<unsigned char> mainMenuOverlayDimmedBackup;
|
||||
static void mainMenuSetButtonsEnabled(bool enabled);
|
||||
static void mainMenuApplyOverlayDim();
|
||||
static void mainMenuRemoveOverlayDim();
|
||||
static void mainMenuSetOverlayDimIntensity(int intensity);
|
||||
static void mainMenuAnimateOverlayDim(int startIntensity, int endIntensity);
|
||||
|
||||
struct MainMenuLayout {
|
||||
int screenWidth;
|
||||
@@ -164,14 +147,9 @@ static int mainMenuScaleX(const MainMenuLayout& layout, int value);
|
||||
static int mainMenuScaleY(const MainMenuLayout& layout, int value);
|
||||
static int mainMenuGetAnchoredY(const MainMenuLayout& layout, int value);
|
||||
static int mainMenuGetAnchoredRightX(const MainMenuLayout& layout, int rightMargin, int width);
|
||||
static bool mainMenuShouldEnableOverlayBackground(const MainMenuLayout& layout);
|
||||
static void mainMenuDrawBuildInfo(const MainMenuLayout& layout, const MainMenuOffsets& offsets);
|
||||
static bool mainMenuCreateButtons(const MainMenuLayout& layout, const MainMenuOffsets& offsets);
|
||||
static void mainMenuDrawButtonLabels(const MainMenuLayout& layout, const MainMenuOffsets& offsets);
|
||||
static bool mainMenuWindowIsOverlayActive();
|
||||
static void mainMenuWindowEnterOverlay();
|
||||
static void mainMenuWindowLeaveOverlay();
|
||||
static void mainMenuWindowShowOverlayDim();
|
||||
|
||||
static void mainMenuComputeAspectFit(int srcWidth, int srcHeight, int& outX, int& outY, int& outWidth, int& outHeight)
|
||||
{
|
||||
@@ -374,13 +352,6 @@ static int mainMenuGetAnchoredRightX(const MainMenuLayout& layout, int rightMarg
|
||||
return layout.backgroundX + layout.backgroundWidth - rightMargin - width;
|
||||
}
|
||||
|
||||
static bool mainMenuShouldEnableOverlayBackground(const MainMenuLayout& layout)
|
||||
{
|
||||
return settings.ui.main_menu_overlay_subscreens
|
||||
&& (layout.backgroundWidth > MAIN_MENU_OVERLAY_WINDOW_WIDTH
|
||||
|| layout.backgroundHeight > MAIN_MENU_OVERLAY_WINDOW_HEIGHT);
|
||||
}
|
||||
|
||||
static void mainMenuDrawBuildInfo(const MainMenuLayout& layout, const MainMenuOffsets& offsets)
|
||||
{
|
||||
MessageListItem msg;
|
||||
@@ -538,7 +509,6 @@ int mainMenuWindowInit()
|
||||
}
|
||||
|
||||
MainMenuLayout layout = mainMenuBuildLayout();
|
||||
gMainMenuOverlayBackgroundEnabled = mainMenuShouldEnableOverlayBackground(layout);
|
||||
MainMenuOffsets offsets = mainMenuReadOffsets(layout);
|
||||
|
||||
mainMenuDrawBackground(layout);
|
||||
@@ -561,8 +531,6 @@ int mainMenuWindowInit()
|
||||
|
||||
gMainMenuWindowInitialized = true;
|
||||
gMainMenuWindowHidden = true;
|
||||
gMainMenuOverlayCount = 0;
|
||||
mainMenuOverlayDimmedBackup.clear();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -578,7 +546,6 @@ void mainMenuWindowFree()
|
||||
}
|
||||
|
||||
mainMenuScaledButtonData.clear();
|
||||
mainMenuOverlayDimmedBackup.clear();
|
||||
mainMenuButtonPanelFrmImage.unlock();
|
||||
mainMenuButtonPressedFrmImage.unlock();
|
||||
mainMenuButtonNormalFrmImage.unlock();
|
||||
@@ -592,8 +559,6 @@ void mainMenuWindowFree()
|
||||
gMainMenuWindow = -1;
|
||||
gMainMenuWindowBuffer = nullptr;
|
||||
gMainMenuWindowHidden = true;
|
||||
gMainMenuOverlayCount = 0;
|
||||
gMainMenuOverlayBackgroundEnabled = false;
|
||||
}
|
||||
|
||||
// 0x481A00 main_menu_hide
|
||||
@@ -616,8 +581,6 @@ void mainMenuWindowHide(bool animate)
|
||||
|
||||
windowHide(gMainMenuWindow);
|
||||
touch_set_touchscreen_mode(false);
|
||||
mainMenuOverlayDimmedBackup.clear();
|
||||
gMainMenuOverlayCount = 0;
|
||||
|
||||
gMainMenuWindowHidden = true;
|
||||
}
|
||||
@@ -644,119 +607,6 @@ void mainMenuWindowUnhide(bool animate)
|
||||
gMainMenuWindowHidden = false;
|
||||
}
|
||||
|
||||
static void mainMenuWindowEnterOverlay()
|
||||
{
|
||||
if (!gMainMenuWindowInitialized || gMainMenuWindowHidden) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (gMainMenuOverlayCount == 0) {
|
||||
mainMenuSetButtonsEnabled(false);
|
||||
}
|
||||
|
||||
gMainMenuOverlayCount += 1;
|
||||
}
|
||||
|
||||
static void mainMenuWindowLeaveOverlay()
|
||||
{
|
||||
if (!gMainMenuWindowInitialized || gMainMenuWindowHidden) {
|
||||
gMainMenuOverlayCount = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
assert(gMainMenuOverlayCount > 0);
|
||||
if (gMainMenuOverlayCount <= 0) {
|
||||
gMainMenuOverlayCount = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
gMainMenuOverlayCount -= 1;
|
||||
if (gMainMenuOverlayCount == 0) {
|
||||
mainMenuRemoveOverlayDim();
|
||||
mainMenuSetButtonsEnabled(true);
|
||||
touch_set_touchscreen_mode(true);
|
||||
}
|
||||
}
|
||||
|
||||
static bool mainMenuWindowIsOverlayActive()
|
||||
{
|
||||
return gMainMenuWindowInitialized && !gMainMenuWindowHidden && gMainMenuOverlayCount > 0;
|
||||
}
|
||||
|
||||
static bool mainMenuWindowShouldUseOverlayBackground()
|
||||
{
|
||||
return gMainMenuOverlayBackgroundEnabled;
|
||||
}
|
||||
|
||||
static void mainMenuWindowShowOverlayDim()
|
||||
{
|
||||
if (!mainMenuWindowIsOverlayActive() || !mainMenuOverlayDimmedBackup.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mainMenuApplyOverlayDim();
|
||||
}
|
||||
|
||||
void mainMenuBeginSubscreen()
|
||||
{
|
||||
if (mainMenuWindowShouldUseOverlayBackground()) {
|
||||
mainMenuWindowEnterOverlay();
|
||||
return;
|
||||
}
|
||||
|
||||
mainMenuWindowHide(true);
|
||||
}
|
||||
|
||||
void mainMenuCancelSubscreen()
|
||||
{
|
||||
if (mainMenuWindowIsOverlayActive()) {
|
||||
mainMenuWindowLeaveOverlay();
|
||||
}
|
||||
}
|
||||
|
||||
void mainMenuFinishSubscreen()
|
||||
{
|
||||
if (mainMenuWindowIsOverlayActive()) {
|
||||
mainMenuWindowHide(false);
|
||||
}
|
||||
|
||||
mainMenuWindowFree();
|
||||
}
|
||||
|
||||
int mainMenuSubscreenWindowFlags(int defaultFlags, int overlayFlags)
|
||||
{
|
||||
return mainMenuWindowIsOverlayActive() ? overlayFlags : defaultFlags;
|
||||
}
|
||||
|
||||
void mainMenuShowSubscreen(bool animate)
|
||||
{
|
||||
if (mainMenuWindowIsOverlayActive()) {
|
||||
renderPresent();
|
||||
mainMenuWindowShowOverlayDim();
|
||||
} else if (animate) {
|
||||
colorPaletteLoad("color.pal");
|
||||
paletteFadeTo(_cmap);
|
||||
}
|
||||
}
|
||||
|
||||
void mainMenuRestoreAfterSubscreen(bool animate)
|
||||
{
|
||||
if (!animate || mainMenuWindowIsOverlayActive()) {
|
||||
return;
|
||||
}
|
||||
|
||||
paletteFadeTo(gPaletteBlack);
|
||||
}
|
||||
|
||||
void mainMenuFadeOutAfterSubscreen(bool animate)
|
||||
{
|
||||
if (!animate) {
|
||||
return;
|
||||
}
|
||||
|
||||
paletteFadeTo(gPaletteBlack);
|
||||
}
|
||||
|
||||
// 0x481AA8 main_menu_is_enabled
|
||||
int _main_menu_is_enabled()
|
||||
{
|
||||
@@ -872,75 +722,4 @@ static void main_menu_play_sound(const char* fileName)
|
||||
soundPlayFile(fileName);
|
||||
}
|
||||
|
||||
static void mainMenuSetButtonsEnabled(bool enabled)
|
||||
{
|
||||
for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
|
||||
if (gMainMenuButtons[index] == -1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (enabled) {
|
||||
buttonEnable(gMainMenuButtons[index]);
|
||||
} else {
|
||||
buttonDisable(gMainMenuButtons[index]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void mainMenuApplyOverlayDim()
|
||||
{
|
||||
if (gMainMenuWindow == -1 || gMainMenuWindowBuffer == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
int width = windowGetWidth(gMainMenuWindow);
|
||||
int height = windowGetHeight(gMainMenuWindow);
|
||||
int size = width * height;
|
||||
|
||||
mainMenuOverlayDimmedBackup.assign(gMainMenuWindowBuffer, gMainMenuWindowBuffer + size);
|
||||
mainMenuAnimateOverlayDim(MAIN_MENU_OVERLAY_DIM_CLEAR_INTENSITY, MAIN_MENU_OVERLAY_DIM_TARGET_INTENSITY);
|
||||
}
|
||||
|
||||
static void mainMenuRemoveOverlayDim()
|
||||
{
|
||||
if (gMainMenuWindow == -1 || gMainMenuWindowBuffer == nullptr || mainMenuOverlayDimmedBackup.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
int width = windowGetWidth(gMainMenuWindow);
|
||||
int height = windowGetHeight(gMainMenuWindow);
|
||||
int size = width * height;
|
||||
if (static_cast<int>(mainMenuOverlayDimmedBackup.size()) != size) {
|
||||
mainMenuOverlayDimmedBackup.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
mainMenuAnimateOverlayDim(MAIN_MENU_OVERLAY_DIM_TARGET_INTENSITY, MAIN_MENU_OVERLAY_DIM_CLEAR_INTENSITY);
|
||||
memcpy(gMainMenuWindowBuffer, mainMenuOverlayDimmedBackup.data(), size);
|
||||
mainMenuOverlayDimmedBackup.clear();
|
||||
windowRefresh(gMainMenuWindow);
|
||||
}
|
||||
|
||||
static void mainMenuSetOverlayDimIntensity(int intensity)
|
||||
{
|
||||
if (gMainMenuWindow == -1 || gMainMenuWindowBuffer == nullptr || mainMenuOverlayDimmedBackup.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
int width = windowGetWidth(gMainMenuWindow);
|
||||
int height = windowGetHeight(gMainMenuWindow);
|
||||
_dark_trans_buf_to_buf(mainMenuOverlayDimmedBackup.data(), width, height, width, gMainMenuWindowBuffer, 0, 0, width, intensity);
|
||||
windowRefresh(gMainMenuWindow);
|
||||
renderPresent();
|
||||
}
|
||||
|
||||
static void mainMenuAnimateOverlayDim(int startIntensity, int endIntensity)
|
||||
{
|
||||
for (int step = 0; step < MAIN_MENU_OVERLAY_DIM_ANIMATION_STEPS; step++) {
|
||||
int intensity = startIntensity + (endIntensity - startIntensity) * (step + 1) / MAIN_MENU_OVERLAY_DIM_ANIMATION_STEPS;
|
||||
mainMenuSetOverlayDimIntensity(intensity);
|
||||
delay_ms(MAIN_MENU_OVERLAY_DIM_FRAME_DELAY);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace fallout
|
||||
|
||||
@@ -20,13 +20,6 @@ int mainMenuWindowInit();
|
||||
void mainMenuWindowFree();
|
||||
void mainMenuWindowHide(bool animate);
|
||||
void mainMenuWindowUnhide(bool animate);
|
||||
void mainMenuBeginSubscreen();
|
||||
void mainMenuCancelSubscreen();
|
||||
void mainMenuFinishSubscreen();
|
||||
int mainMenuSubscreenWindowFlags(int defaultFlags, int overlayFlags);
|
||||
void mainMenuShowSubscreen(bool animate);
|
||||
void mainMenuRestoreAfterSubscreen(bool animate);
|
||||
void mainMenuFadeOutAfterSubscreen(bool animate);
|
||||
int _main_menu_is_enabled();
|
||||
int mainMenuWindowHandleEvents();
|
||||
void mainMenuRequestExit();
|
||||
|
||||
+49
-189
@@ -1,6 +1,5 @@
|
||||
#include "platform_compat.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <filesystem>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
@@ -14,17 +13,6 @@
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#ifdef _WIN64
|
||||
#include <timeapi.h>
|
||||
#else
|
||||
#include <mmsystem.h>
|
||||
#endif
|
||||
#else
|
||||
#include <chrono>
|
||||
#endif
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
namespace fallout {
|
||||
@@ -69,138 +57,46 @@ char* compat_itoa(int value, char* buffer, int radix)
|
||||
|
||||
void compat_splitpath(const char* path, char* drive, char* dir, char* fname, char* ext)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
_splitpath(path, drive, dir, fname, ext);
|
||||
#else
|
||||
const char* driveStart = path;
|
||||
const char* pathAfterDrive = path;
|
||||
if (pathAfterDrive[0] != '\0'
|
||||
&& pathAfterDrive[1] != '\0'
|
||||
&& compatIsPathSeparator(pathAfterDrive[0])
|
||||
&& compatIsPathSeparator(pathAfterDrive[1])) {
|
||||
pathAfterDrive += 2;
|
||||
while (*pathAfterDrive != '\0' && !compatIsPathSeparator(*pathAfterDrive) && *pathAfterDrive != '.') {
|
||||
pathAfterDrive++;
|
||||
}
|
||||
}
|
||||
std::filesystem::path fsPath(path);
|
||||
|
||||
if (drive != nullptr) {
|
||||
size_t driveSize = pathAfterDrive - driveStart;
|
||||
if (driveSize > COMPAT_MAX_DRIVE - 1) {
|
||||
driveSize = COMPAT_MAX_DRIVE - 1;
|
||||
}
|
||||
strncpy(drive, driveStart, driveSize);
|
||||
drive[driveSize] = '\0';
|
||||
}
|
||||
|
||||
const char* fnameStart = pathAfterDrive;
|
||||
for (const char* pch = pathAfterDrive; *pch != '\0'; pch++) {
|
||||
if (compatIsPathSeparator(*pch)) {
|
||||
fnameStart = pch + 1;
|
||||
}
|
||||
}
|
||||
|
||||
const char* end = pathAfterDrive + strlen(pathAfterDrive);
|
||||
const char* extStart = end;
|
||||
for (const char* pch = end; pch != fnameStart; pch--) {
|
||||
if (pch[-1] == '.') {
|
||||
extStart = pch - 1;
|
||||
break;
|
||||
}
|
||||
strncpy(drive, fsPath.root_name().string().c_str(), COMPAT_MAX_DRIVE - 1);
|
||||
}
|
||||
|
||||
if (dir != nullptr) {
|
||||
size_t dirSize = fnameStart - pathAfterDrive;
|
||||
if (dirSize > COMPAT_MAX_DIR - 1) {
|
||||
dirSize = COMPAT_MAX_DIR - 1;
|
||||
}
|
||||
strncpy(dir, pathAfterDrive, dirSize);
|
||||
dir[dirSize] = '\0';
|
||||
strncpy(dir, fsPath.parent_path().string().c_str(), COMPAT_MAX_DIR - 1);
|
||||
}
|
||||
|
||||
if (fname != nullptr) {
|
||||
size_t fileNameSize = extStart - fnameStart;
|
||||
if (fileNameSize > COMPAT_MAX_FNAME - 1) {
|
||||
fileNameSize = COMPAT_MAX_FNAME - 1;
|
||||
}
|
||||
strncpy(fname, fnameStart, fileNameSize);
|
||||
fname[fileNameSize] = '\0';
|
||||
strncpy(fname, fsPath.stem().string().c_str(), COMPAT_MAX_FNAME - 1);
|
||||
}
|
||||
|
||||
if (ext != nullptr) {
|
||||
size_t extSize = end - extStart;
|
||||
if (extSize > COMPAT_MAX_EXT - 1) {
|
||||
extSize = COMPAT_MAX_EXT - 1;
|
||||
}
|
||||
strncpy(ext, extStart, extSize);
|
||||
ext[extSize] = '\0';
|
||||
strncpy(ext, fsPath.extension().string().c_str(), COMPAT_MAX_EXT - 1);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void compat_makepath(char* path, const char* drive, const char* dir, const char* fname, const char* ext)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
_makepath(path, drive, dir, fname, ext);
|
||||
#else
|
||||
path[0] = '\0';
|
||||
std::filesystem::path fsPath;
|
||||
|
||||
if (drive != nullptr) {
|
||||
if (*drive != '\0') {
|
||||
strcpy(path, drive);
|
||||
path = strchr(path, '\0');
|
||||
|
||||
if (compatIsPathSeparator(path[-1])) {
|
||||
path--;
|
||||
} else {
|
||||
*path = '/';
|
||||
}
|
||||
}
|
||||
if (drive != nullptr && *drive != '\0') {
|
||||
fsPath /= drive;
|
||||
}
|
||||
|
||||
if (dir != nullptr) {
|
||||
if (*dir != '\0') {
|
||||
if (!compatIsPathSeparator(*dir) && compatIsPathSeparator(*path)) {
|
||||
path++;
|
||||
}
|
||||
|
||||
strcpy(path, dir);
|
||||
path = strchr(path, '\0');
|
||||
|
||||
if (compatIsPathSeparator(path[-1])) {
|
||||
path--;
|
||||
} else {
|
||||
*path = '/';
|
||||
}
|
||||
}
|
||||
if (dir != nullptr && *dir != '\0') {
|
||||
fsPath /= dir;
|
||||
}
|
||||
|
||||
if (fname != nullptr && *fname != '\0') {
|
||||
if (!compatIsPathSeparator(*fname) && compatIsPathSeparator(*path)) {
|
||||
path++;
|
||||
}
|
||||
|
||||
strcpy(path, fname);
|
||||
path = strchr(path, '\0');
|
||||
} else {
|
||||
if (compatIsPathSeparator(*path)) {
|
||||
path++;
|
||||
}
|
||||
fsPath /= fname;
|
||||
}
|
||||
|
||||
if (ext != nullptr) {
|
||||
if (*ext != '\0') {
|
||||
if (*ext != '.') {
|
||||
*path++ = '.';
|
||||
}
|
||||
|
||||
strcpy(path, ext);
|
||||
path = strchr(path, '\0');
|
||||
}
|
||||
if (ext != nullptr && *ext != '\0') {
|
||||
fsPath += ext;
|
||||
}
|
||||
|
||||
*path = '\0';
|
||||
#endif
|
||||
strncpy(path, fsPath.string().c_str(), COMPAT_MAX_PATH - 1);
|
||||
}
|
||||
|
||||
long compat_tell(int fd)
|
||||
@@ -208,100 +104,48 @@ long compat_tell(int fd)
|
||||
return lseek(fd, 0, SEEK_CUR);
|
||||
}
|
||||
|
||||
long compat_filelength(int fd)
|
||||
long compat_filelength(const char* path)
|
||||
{
|
||||
long originalOffset = lseek(fd, 0, SEEK_CUR);
|
||||
lseek(fd, 0, SEEK_SET);
|
||||
long filesize = lseek(fd, 0, SEEK_END);
|
||||
lseek(fd, originalOffset, SEEK_SET);
|
||||
return filesize;
|
||||
char nativePath[COMPAT_MAX_PATH];
|
||||
compat_prepare_native_path(nativePath, path);
|
||||
return std::filesystem::file_size(nativePath);
|
||||
}
|
||||
|
||||
int compat_mkdir(const char* path)
|
||||
{
|
||||
std::error_code ec;
|
||||
char nativePath[COMPAT_MAX_PATH];
|
||||
compat_prepare_native_path(nativePath, path);
|
||||
|
||||
#ifdef _WIN32
|
||||
return mkdir(nativePath);
|
||||
#else
|
||||
return mkdir(nativePath, 0755);
|
||||
#endif
|
||||
std::filesystem::create_directory(nativePath, ec);
|
||||
return ec.value();
|
||||
}
|
||||
|
||||
int compat_mkdir_recursive(const char* path)
|
||||
{
|
||||
char drive[COMPAT_MAX_DRIVE];
|
||||
compat_splitpath(path, drive, nullptr, nullptr, nullptr);
|
||||
|
||||
char pathCopy[COMPAT_MAX_PATH];
|
||||
strcpy(pathCopy, path);
|
||||
|
||||
// Skip drive root (e.g. "C:\\" or leading "/") to avoid mkdir("") or mkdir("C:").
|
||||
char* sep = pathCopy + strlen(drive);
|
||||
if (*sep == '\\' || *sep == '/') sep++;
|
||||
for (; *sep != '\0'; sep++) {
|
||||
if (*sep == '\\' || *sep == '/') {
|
||||
char saved = *sep;
|
||||
*sep = '\0';
|
||||
if (compat_mkdir(pathCopy) < 0) {
|
||||
break;
|
||||
}
|
||||
*sep = saved;
|
||||
}
|
||||
}
|
||||
return compat_mkdir(path);
|
||||
std::error_code ec;
|
||||
char nativePath[COMPAT_MAX_PATH];
|
||||
compat_prepare_native_path(nativePath, path);
|
||||
std::filesystem::create_directories(nativePath, ec);
|
||||
return ec.value();
|
||||
}
|
||||
|
||||
bool compat_is_dir(const char* path)
|
||||
{
|
||||
char nativePath[COMPAT_MAX_PATH];
|
||||
compat_prepare_native_path(nativePath, path);
|
||||
|
||||
#ifdef _WIN32
|
||||
struct _stat info;
|
||||
if (_stat(nativePath, &info) != 0) {
|
||||
return false;
|
||||
}
|
||||
return (info.st_mode & _S_IFDIR) != 0;
|
||||
#else
|
||||
struct stat info;
|
||||
if (stat(nativePath, &info) != 0) {
|
||||
return false;
|
||||
}
|
||||
return S_ISDIR(info.st_mode);
|
||||
#endif
|
||||
return std::filesystem::is_directory(nativePath);
|
||||
}
|
||||
|
||||
bool compat_file_exists(const char* filePath)
|
||||
{
|
||||
char nativePath[COMPAT_MAX_PATH];
|
||||
compat_prepare_native_path(nativePath, filePath);
|
||||
|
||||
#ifdef _WIN32
|
||||
struct _stat info;
|
||||
if (_stat(nativePath, &info) != 0) {
|
||||
return false;
|
||||
}
|
||||
return (info.st_mode & _S_IFDIR) == 0;
|
||||
#else
|
||||
struct stat info;
|
||||
if (stat(nativePath, &info) != 0) {
|
||||
return false;
|
||||
}
|
||||
return !S_ISDIR(info.st_mode);
|
||||
#endif
|
||||
return std::filesystem::exists(nativePath);
|
||||
}
|
||||
|
||||
unsigned int compat_timeGetTime()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
return timeGetTime();
|
||||
#else
|
||||
static auto start = std::chrono::steady_clock::now();
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
return static_cast<unsigned int>(std::chrono::duration_cast<std::chrono::milliseconds>(now - start).count());
|
||||
#endif
|
||||
return SDL_GetTicks64();
|
||||
}
|
||||
|
||||
FILE* compat_fopen(const char* path, const char* mode)
|
||||
@@ -350,20 +194,25 @@ char* compat_gzgets(gzFile stream, char* buffer, int maxCount)
|
||||
|
||||
int compat_remove(const char* path)
|
||||
{
|
||||
std::error_code err;
|
||||
char nativePath[COMPAT_MAX_PATH];
|
||||
compat_prepare_native_path(nativePath, path);
|
||||
return remove(nativePath);
|
||||
std::filesystem::remove(nativePath, err);
|
||||
return err.value();
|
||||
}
|
||||
|
||||
int compat_rename(const char* oldFileName, const char* newFileName)
|
||||
{
|
||||
std::error_code err;
|
||||
|
||||
char nativeOldFileName[COMPAT_MAX_PATH];
|
||||
compat_prepare_native_path(nativeOldFileName, oldFileName);
|
||||
|
||||
char nativeNewFileName[COMPAT_MAX_PATH];
|
||||
compat_prepare_native_path(nativeNewFileName, newFileName);
|
||||
|
||||
return rename(nativeOldFileName, nativeNewFileName);
|
||||
std::filesystem::rename(nativeOldFileName, nativeNewFileName, err);
|
||||
return err.value();
|
||||
}
|
||||
|
||||
void compat_windows_path_to_native(char* path)
|
||||
@@ -393,6 +242,15 @@ void compat_resolve_path(char* path)
|
||||
}
|
||||
|
||||
while (dir != nullptr) {
|
||||
while (*pch == '/') {
|
||||
pch++;
|
||||
}
|
||||
|
||||
if (*pch == '\0') {
|
||||
closedir(dir);
|
||||
break;
|
||||
}
|
||||
|
||||
char* sep = strchr(pch, '/');
|
||||
size_t length;
|
||||
if (sep != nullptr) {
|
||||
@@ -437,7 +295,9 @@ int compat_access(const char* path, int mode)
|
||||
{
|
||||
char nativePath[COMPAT_MAX_PATH];
|
||||
compat_prepare_native_path(nativePath, path);
|
||||
return access(nativePath, mode);
|
||||
std::filesystem::perms targetPrms = static_cast<std::filesystem::perms>(mode);
|
||||
std::filesystem::perms fsPrms = std::filesystem::status(nativePath).permissions();
|
||||
return targetPrms == fsPrms;
|
||||
}
|
||||
|
||||
char* compat_strdup(const char* string)
|
||||
|
||||
@@ -1,8 +1,11 @@
|
||||
#ifndef PLATFORM_COMPAT_H
|
||||
#define PLATFORM_COMPAT_H
|
||||
|
||||
#include <errno.h>
|
||||
#include <filesystem>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
#include <string>
|
||||
|
||||
#include <zlib.h>
|
||||
|
||||
@@ -30,7 +33,7 @@ char* compat_itoa(int value, char* buffer, int radix);
|
||||
void compat_splitpath(const char* path, char* drive, char* dir, char* fname, char* ext);
|
||||
void compat_makepath(char* path, const char* drive, const char* dir, const char* fname, const char* ext);
|
||||
long compat_tell(int fileHandle);
|
||||
long compat_filelength(int fd);
|
||||
long compat_filelength(const char* path);
|
||||
int compat_mkdir(const char* path);
|
||||
int compat_mkdir_recursive(const char* path);
|
||||
bool compat_is_dir(const char* path);
|
||||
|
||||
+8
-6
@@ -15,7 +15,6 @@
|
||||
#include "graph_lib.h"
|
||||
#include "input.h"
|
||||
#include "kb.h"
|
||||
#include "mainmenu.h"
|
||||
#include "message.h"
|
||||
#include "mouse.h"
|
||||
#include "palette.h"
|
||||
@@ -1010,14 +1009,12 @@ static int preferencesWindowInit()
|
||||
|
||||
int preferencesWindowX = (screenGetWidth() - PREFERENCES_WINDOW_WIDTH) / 2;
|
||||
int preferencesWindowY = (screenGetHeight() - PREFERENCES_WINDOW_HEIGHT) / 2;
|
||||
int preferencesWindowFlags = mainMenuSubscreenWindowFlags(WINDOW_MODAL | WINDOW_DONT_MOVE_TOP, WINDOW_MODAL | WINDOW_MOVE_ON_TOP);
|
||||
|
||||
gPreferencesWindow = windowCreate(preferencesWindowX,
|
||||
preferencesWindowY,
|
||||
PREFERENCES_WINDOW_WIDTH,
|
||||
PREFERENCES_WINDOW_HEIGHT,
|
||||
256,
|
||||
preferencesWindowFlags);
|
||||
WINDOW_MODAL | WINDOW_DONT_MOVE_TOP);
|
||||
if (gPreferencesWindow == -1) {
|
||||
for (i = 0; i < PREFERENCES_WINDOW_FRM_COUNT; i++) {
|
||||
_preferencesFrmImages[i].unlock();
|
||||
@@ -1236,7 +1233,10 @@ int doPreferences(bool animated)
|
||||
|
||||
touch_set_touchscreen_mode(true);
|
||||
|
||||
mainMenuShowSubscreen(animated);
|
||||
if (animated) {
|
||||
colorPaletteLoad("color.pal");
|
||||
paletteFadeTo(_cmap);
|
||||
}
|
||||
|
||||
int rc = -1;
|
||||
while (rc == -1) {
|
||||
@@ -1286,7 +1286,9 @@ int doPreferences(bool animated)
|
||||
sharedFpsLimiter.throttle();
|
||||
}
|
||||
|
||||
mainMenuRestoreAfterSubscreen(animated);
|
||||
if (animated) {
|
||||
paletteFadeTo(gPaletteBlack);
|
||||
}
|
||||
|
||||
if (cursorWasHidden) {
|
||||
mouseHideCursor();
|
||||
|
||||
@@ -152,7 +152,6 @@ void initSettingsRegistry(bool isMapper)
|
||||
#define SECT ui
|
||||
SETTING_P(main_menu_scale_mode, clamp(0, 2));
|
||||
SETTING(in_game_menu_help);
|
||||
SETTING(main_menu_overlay_subscreens);
|
||||
SETTING(iface_bar_mode);
|
||||
SETTING_P(iface_bar_width, clamp(640, 4320));
|
||||
SETTING_P(iface_bar_side_art, clamp(0, 999));
|
||||
|
||||
@@ -45,9 +45,6 @@ struct UISettings {
|
||||
// Show the Help option in the in-game options menu.
|
||||
bool in_game_menu_help = true;
|
||||
|
||||
// Whether to keep the main menu visible behind 640x480 main-menu subwindows
|
||||
// like load, options, and new game when the effective menu background is larger.
|
||||
bool main_menu_overlay_subscreens = true;
|
||||
// Should the game window stretch all the way to the bottom or sit at the top of the interface bar (default).
|
||||
bool iface_bar_mode = false;
|
||||
|
||||
|
||||
@@ -919,7 +919,7 @@ const MetaruleInfo kMetarules[] = {
|
||||
// {"unjam_lock", mf_unjam_lock, 1, 1, -1, {ARG_OBJECT}},
|
||||
{ "unwield_slot", mf_unwield_slot, 2, 2, -1, { ARG_OBJECT, ARG_INT } },
|
||||
{ "win_fill_color", mf_win_fill_color, 0, 5, -1, { ARG_INT, ARG_INT, ARG_INT, ARG_INT, ARG_INT } },
|
||||
{ "opcode_exists", mf_opcode_exists, 1, 1 },
|
||||
{ "opcode_exists", mf_opcode_exists, 1, 1, 0, { ARG_INT } },
|
||||
};
|
||||
const std::size_t kMetarulesCount = sizeof(kMetarules) / sizeof(kMetarules[0]);
|
||||
|
||||
@@ -1707,12 +1707,15 @@ void mf_add_extra_msg_file(OpcodeContext& ctx)
|
||||
|
||||
void mf_opcode_exists(OpcodeContext& ctx)
|
||||
{
|
||||
constexpr int kOpcodeStart = RAW_VALUE_TYPE_OPCODE; // 0x8000
|
||||
|
||||
int opcode = ctx.arg(0).asInt();
|
||||
int opcodeIndex = opcode & 0x3FFF;
|
||||
if (opcodeIndex < 0 || opcodeIndex >= OPCODE_MAX_COUNT) {
|
||||
if (opcode < kOpcodeStart || opcode >= kOpcodeStart + OPCODE_MAX_COUNT) {
|
||||
ctx.setReturn(0);
|
||||
return;
|
||||
}
|
||||
|
||||
int opcodeIndex = opcode - kOpcodeStart;
|
||||
auto opcodeHandler = gInterpreterOpcodeHandlers[opcodeIndex];
|
||||
int opcodeExists = opcodeHandler != nullptr ? 1 : 0;
|
||||
ctx.setReturn(opcodeExists);
|
||||
|
||||
Reference in New Issue
Block a user