Commit Graph
86 Commits
Author SHA1 Message Date
LagoLunaticandGitHub 09280ae00b Fix optimization flag for Shield (#3004)
* Fix optimization flag for Shield

* Minor debug work

* Fix NULL asserts
2025-12-26 16:20:21 -08:00
LagoLunaticandGitHub 229527daf7 Resolve all gameInfo fakematches (#2995)
* Clean up various inlines/fakematches/comments

* Copy OptRuby inline name from TWW debug

* Resolve all dEvt_control_c related fakematches, return pointer instead of reference

* Fix some more missing inline usages
2025-12-24 16:57:36 -08:00
LagoLunaticandGitHub 877889c510 Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
* Remove NDEBUG_DEFINED fakematch, clean up getName temps

* Fix ifdef

* Fix bad JSystem pch ifdef breaking decomp.me

* Remove Acch Chk fakematches

* Private Acch fields

* Fix some clangd errors in headers

* Add UNUSED macro for matching debug parameters

* Enable clangd unused-parameter warning

* Remove extern from initializers

Probably added by dol2asm?

* Fix process profile definitions

* Remove leftover dol2asm address comments

* Remove some unnecessary double casts

* Enable some more clangd warnings

* Fix missing usages of fopAcM_ct

* Fix wrong enum usage

* Fix more fakematches
2025-12-23 15:53:10 -08:00
LagoLunaticandGitHub ce895330ed Add missing RVL .init splits (#2989)
* Fix Debug_BBA being in the wrong split for GCN

* Add .init splits/symbols for Wii versions

* Fix incorrect relocations detected to __check_pad3 for Wii

* Add .init splits and fix __check_pad3 for Shield versions
2025-12-22 21:55:51 -08:00
LagoLunaticandGitHub b4f931f75f Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000

* Rename l_HIOInit to hio_set

The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.

* Fix a couple more init$ names

* Fix nbomb missing some bss

* Fix camera localstatics having wrong name

* Rename l_initHIO to hio_set

* A couple manual fixes

* Rename hioInit to hio_set

* Couple more manual fixes

* Fix d_a_npc_cd2 data and function order

* More data fixes

* Fix inconsistent hex vs decimal
2025-12-21 16:43:06 -08:00
LagoLunaticandGitHub 16a2980f5a Update to objdiff 3.5.0 (#2980)
* Update to objdiff 3.5.0

* Fix symbols being in .data instead of .rodata for Wii/Shield
2025-12-21 10:46:14 -08:00
LagoLunaticandGitHub 48f1d47690 Work on weak order (#2979)
* JAUSectionHeap OK

* Slightly improve d_camera weak func order (12 -> 10)

* Minor d_a_alink fixes

* weak_order_diff.py: Change to take source file as cli argument instead of .o file

For cli autocompletion to work.

* Reorganize J3D structs (no change in weak order)
2025-12-21 14:13:21 +02:00
f6e2cbca9d Match d_a_obj_ice_s rideCallBack (#2977)
* Match d_a_obj_ice_s rideCallBack

Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>

* Fix debug regression

---------

Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-20 18:53:41 -08:00
917d93664d Match dMsgUnit_c::setTag (#2974)
* Match dMsgUnit_c::setTag for GCN USA

Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>

* Match dMsgUnit_c::setTag for debug

* Minor cleanup

---------

Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-19 23:00:17 -08:00
0395053737 Match dNpcLib_lookat_c::action and daBaseNpc_lookat_c::calc (#2973)
* Match dNpcLib_lookat_c::action and daBaseNpc_lookat_c::calc

Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>

* Improve d_a_npc weak func order

---------

Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-19 22:59:16 -08:00
ac9a361676 Match JFWSystem::init (#2972)
Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-19 17:25:09 -08:00
LagoLunaticandGitHub 9771ae6879 JASAiCtrl OK (#2967) 2025-12-18 13:38:20 -08:00
LagoLunaticandGitHub 21ce84ae43 d_a_npc_kn OK (#2966)
* d_a_npc_kn OK

* Remove nonmatching comment
2025-12-18 13:37:50 -08:00
LagoLunaticandGitHub 6a02f5b387 d_a_npc_wrestler 100% (#2962)
* Match sumouPunchMiss, improve sumouPunchChaseShock

Removing these consts also matches several functions on debug.

* Match sumouSideStep and sumouPunchChaseShock
2025-12-16 22:45:46 +02:00
LagoLunaticandGitHub 497aa20aa9 d_a_movie_player OK (#2958)
* Match THPAudioDecode

* Match daMP_MixAudio

* Fix weak func order

* Fix global.h
2025-12-16 16:52:28 +02:00
LagoLunaticandGitHub d4859f8595 d_a_alink 100% (#2957)
* Match daAlink_c::checkHorseGetOff

* Match daAlink_c::procCanoeRowInit
2025-12-15 17:09:39 -08:00
LagoLunaticandGitHub a11e3d6016 Fix bugs in weak_order_diff.py (#2955)
* Fix readelf path

* Improve diffing of literal/in-function data order
2025-12-15 17:08:14 -08:00
LagoLunaticandGitHub 1b8ea3206d J3D debug work (#2949)
* J3D debug work

* Clean up JSystem GXColor ctors, remove a couple fakematches

* Update symbols.txt

* Fix res include syntax

* Remove fakematch that isn't necessary anymore

* Fix some Shield regressions
2025-12-12 21:04:03 -08:00
LagoLunaticandGitHub 50f0876194 Fakematch JASTrack::TList::seqMain (#2940)
* Fakematch JASTrack::TList::seqMain

* Add debug ifdef
2025-12-10 21:54:25 +02:00
LagoLunaticandGitHub 26f4c5a0fe JASAramStream OK (#2937) 2025-12-09 14:52:31 -07:00
LagoLunaticandGitHub 2447d5a02a d_a_npc_cdn3 OK (#2935) 2025-12-09 22:41:11 +02:00
LagoLunaticandGitHub a3d6bafcdd Match JASTaskThread::run (#2934) 2025-12-08 22:12:42 +02:00
LagoLunaticandGitHub 7820b4590e Match JStudio_JStage::TAdaptor_light::adaptor_do_begin (#2932) 2025-12-08 22:11:03 +02:00
LagoLunaticandGitHub 251d49c6f1 JASBNKParser OK, Z2Audience OK (#2929) 2025-12-07 21:49:42 -08:00
LagoLunaticandGitHub 40a8b9ed54 d_a_npc_blue_ns OK (#2924)
* Match daNpcBlueNS_c::_Execute

* Cleanup loop

* d_a_npc_blue_ns OK
2025-12-07 12:26:55 -07:00
LagoLunaticandGitHub cd94afafa0 Match Z2SceneMgr::sceneBgmStart (#2923) 2025-12-06 21:09:16 -08:00
LagoLunaticandGitHub 7ac2c38caf Fix const loop invariant issues (#2921)
* Fix const loop invariant issues by defining explicit operator= for structs

* Fix J2DMatBlock weak func order
2025-12-06 14:19:09 -08:00
LagoLunaticandGitHub ae9fa8922a Work on weak function ordering (#2917)
* Fix functionvalue weak func order

* Add script to help diffing weak function order

* Improve alink weak func order (44 -> 15)

* Improve m_Do_ext weak order (12 -> 7)

* Remove old hack

* Fix d_a_tbox weak func order

* Fix d_a_npc_ks weak func order

* Fix error when trying to diff weak func order for ShieldD due to hidden function alignment gap symbols
2025-12-05 18:46:58 -08:00
LagoLunaticandGitHub 4e4d89eab6 d_a_mg_rod 100% (#2914) 2025-12-05 11:52:18 -07:00
LagoLunaticandGitHub 7fe9a68a9d d_a_horse 100% (#2912)
* Fix missing line numbers for debug

* Fix horse inlines and HIO

* Match daHorse_c::setEffect

* Improve a few debug matches

* Match daHorse_c::checkHorseNoMove (half fake)

* Update configure.py
2025-12-04 16:03:13 -08:00
LagoLunaticandGitHub f97d334732 Debug+retail matches and clean up some fakematches (#2910)
* Debug matches

* Match daAlink_c::procGrassWhistleWait

* Match JASAramStream::channelProc

* More debug matches

* Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines

* Fix some fakematches

* Fix gameinfo player info not being a struct

* Update bug comments

* Fix procids in alink

* d_a_scene_exit OK
2025-12-03 15:09:56 -08:00
LagoLunaticandGitHub e39af8edf5 Match 4 more functions (#2909)
* Match daNpcF_Lookat_c::adjustMoveDisAngle

* Match daNpc_ykM_c::reset and daNpc_ykW_c::reset

* Fakematch daNpcThe_c::main gameInfo load

* Update configure.py
2025-12-02 18:18:28 -08:00
LagoLunaticandGitHub cabc703969 J3DShapeDraw and J3DSkinDeform OK (#2908) 2025-12-02 15:38:12 -08:00
LagoLunaticandGitHub ffc86e0412 Fix HIO load issues (#2903)
* Fix HIO load order in daHoZelda_c::searchBodyAngle

* Fix regression in daHoZelda_c::createHeap

Apparently the HIO class being constructed having an explicit ctor breaks the compiler ability to branchlessly optimize the false/true return afterwards. Without an explicit ctor the compiler is able to optimize it successfully, which breaks the match.

* Fix HIO load order in daNpc_ykW_c::setAttnPos

* Remove false version diff

* Update configure.py

* Remove old comment

* Fix alink HIO members being private

* alink: Fix HIO loads in 3 retail functions and almost all debug functions
2025-12-01 18:37:04 -08:00
LagoLunaticandGitHub 1e2d9151a0 d_a_tag_kmsg OK (#2901) 2025-12-01 13:33:12 -08:00
LagoLunaticandGitHub 03efb3f79a d_bg_w_kcol OK (#2897)
* Match dBgWKCol::WallCorrect

* Match dBgWKCol::ShdwDraw

* Match dBgWKCol::WallCorrectSort

* d_bg_w_kcol OK

* Fix debug asserts
2025-11-30 15:46:36 -08:00
LagoLunaticandGitHub 434415337d J3DSkinDeform work (#2896)
* Match four inline asm functions with manual regalloc

* J3DSkinDeform::changeFastSkinDL: Clean up var names, slightly improve match

* Syntax

* More var names
2025-11-30 23:39:56 +02:00
LagoLunaticandGitHub 3c1323cf0d d_a_npc_moir OK (#2894)
* d_a_npc_moir OK

* Remove old comment
2025-11-29 21:32:11 -08:00
LagoLunaticandGitHub 7abe8d4a40 JASHeapCtrl OK (#2893) 2025-11-29 21:30:50 -08:00
LagoLunaticandGitHub 9f7a71a70f J2DScreen OK (#2889)
* J2DScreen OK

* Fix clangd errors

* Remove nonmatching comment
2025-11-28 18:15:10 -08:00
LagoLunaticandGitHub 59d0f49309 J3DMtxBuffer OK (#2888) 2025-11-28 18:13:17 -08:00
LagoLunaticandGitHub c974c979ee d_a_passer_mng OK (#2885) 2025-11-28 11:29:09 -08:00
LagoLunaticandGitHub ff550da0b2 d_map_path_dmap OK (#2884) 2025-11-28 11:28:27 -08:00
LagoLunaticandGitHub 4fb3af91b8 Various small matches (#2879)
* Misc debug matches

* Fix JASBasicWaveBank weak func order

* Remove more dol2asm stuff, fix missing includes

* Some data fixes

* Update comments

* d_file_sel_warning is already OK

* Fix Z2 splits

* Fix movebox namespace

* Fix inlining issue in m_Do_ext

* Fix Z2 splits for P and J
2025-11-27 21:34:18 -08:00
LagoLunaticandGitHub 8d362b7e14 Update objdiff, fix data progress tracking (#2875) 2025-11-26 20:10:30 -08:00
LagoLunaticandGitHub 5d0da9be7c Match J3DTransformInfo::operator=, fixing several regalloc issues (#2873) 2025-11-26 14:41:10 -07:00
LagoLunaticandGitHub 7ca9ef46db d_a_mg_rod equivalent (#2865) 2025-11-25 22:29:44 +02:00
LagoLunaticandGitHub 2f2f37a734 Misc fixes (#2860)
* Misc matches

* Remove more old dol2asm stuff

* Remove dCcS::SetMass-related fakematches

No longer necessary with the PCH for some reason.

* Use attention types enum in more places

* Remove more dol2asm stuff

* Clean up matDL_dis.py
2025-11-25 18:32:34 +02:00
LagoLunaticandGitHub 97c60c9092 Match 5 d_bg_w_kcol funcs (#2856)
* dBgWKCol::CaptPoly equivalent

* dBgWKCol::CaptPoly OK

* Switch s32->int for the rest of the dBgW functions just in case

This doesn't immediately help any other functions besides CaptPoly, but I suspect it could help prevent issues in the future since it's more likely to be what the original devs did.

* Debug var fix

* Match 3 more kcol funcs

* Remove unused lits

* Update nonmatching comments

* Fix ChkShdwDrawThrough
2025-11-23 22:07:35 -08:00
LagoLunaticandGitHub 8d53f6dd59 Fix more nonmatchings (#2850)
* Fix GetPolyIndex and GetBgIndex, fixing a couple regallocs

* Match daNpcCd2_c::checkFearSituation and daNpcCd2_c::getAnmP

* Match daAlink_c::jointControll

* Clean up float class checks

* Move float constants to global.h
2025-11-23 15:23:44 -08:00
LagoLunaticandGitHub e2fddadf32 Misc matches (#2845)
* Misc debug matches

* Fix d_map weak function order

* Remove old nonmatching comments

* d_menu_dmap and JASAudioThread OK, fix weak func order and rodata alignment

* More misc matches
2025-11-21 15:52:16 -08:00
LagoLunaticandGitHub 91011befd7 Remove fake matches, fix false equivalencies, and other small matches (#2837)
* Debug matches and remove fake matches

* Fix false equivalencies, regallocs, and vtable orders

* Fix PAL splits
2025-11-20 21:17:51 -08:00
LagoLunaticandGitHub 52fb959cb4 Fix DOL name for Wii (#2832) 2025-11-19 20:29:20 -08:00
LagoLunaticandGitHub 4cf2c7e37d Misc fixes (#2830)
* Replace DANPCF_C_HACK with a better fakematch

* d_a_obj_item OK

* Fix ninja diff

* Misc debug/nonmatching fixes

* Fix ninja diff for PAL

* Fix bad PAL split
2025-11-19 14:10:03 -08:00
LagoLunaticandGitHub bd2def28db d_a_demo00 OK (#2817)
* Misc small matches

* Add J3DFrameCtrl::EMode_NULL enum

* Improve weak bss fakematch and remove a functionvalue fakematch

* demo00 OK
2025-11-17 15:38:04 -08:00
LagoLunaticandGitHub 7a1f995cff Get Shield final version building OK and add it to CI (#2807)
* Fix REL ctors splits for Shield final version

* Fix profile_lst split for Shield

* Add Shield to vscode configure task

* Add align:16 to most functions in Shield main.dol

* Start linking some TUs for Shield

* Add Shield final version to CI
2025-11-14 16:39:02 -08:00
LagoLunaticandGitHub 23a1c94063 Regalloc/debug/misc fixes (#2794)
* Fix "0" asserts

* More debug and regalloc fixes

* Fix PTMF syntax for compatibility with other compilers

* Fix some fakematches, link more TUs for J/P
2025-11-10 18:25:00 -08:00
LagoLunaticandGitHub ba7cdd4fe9 Debug work + some retail regalloc fixes (#2787)
* Debug work + some retail regalloc fixes

* Use AUDIO_INSTANCES in places it's missing, link d_a_e_bee

* Link m_Do_machine

* Fix clang putting other includes before the pchs

* Link some more debug TUs that already match
2025-11-09 11:43:14 -08:00
LagoLunaticandGitHub 9eea9289b1 Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
LagoLunaticandGitHub c9a710a939 d_cc_s OK (#2710) 2025-09-28 11:42:21 -06:00
LagoLunaticandGitHub 5dc86158bc Fix most vtable issues (#2706) 2025-09-27 15:35:11 -07:00
LagoLunaticandGitHub 54d8839d91 Remove unnecessary externs (#2705) 2025-09-27 15:30:54 -07:00
LagoLunaticandGitHub 6242aa6e84 Misc matches and fixes (#2703)
* Match mDoExt_morf_c::getPlayMode

* Misc cleanup

* Fix actor cull spheres

* Match daPy_py_c::getLastSceneSwordAtUpTime, JUTGamePad::testTrigger

* Fix improper demangling of dBgS_SphChk::SetCallback

* Fix d_camera rangef weak func order

* Match more alink_wolf funcs
2025-09-26 18:50:46 -07:00
LagoLunaticandGitHub dbf6abeb90 Use composition instead of inheritance for most f_op classes (#2700) 2025-09-25 12:57:15 -07:00
LagoLunaticandGitHub ae6f4242b3 Finish renaming subtype to argument (#2659) 2025-09-14 13:17:54 -07:00
LagoLunaticandGitHub ea82ed4931 Update objdiff (#2624) 2025-09-02 15:19:08 -07:00
LagoLunaticandGitHub 956e84b0e7 Start linking some TUs on debug and PAL (#2612)
* Fix clang union handling (affects all TUs including d_camera.h)

Union members with non-trivial ctors/dtors is undefined behavior and clangd normally throws a fit and refuses to parse the whole union, but it seems to be possible to ifdef the problematic ctors out for non-mwerks compilers and explicitly tell modern compilers to use the defaults instead. Thanks to encounter for this fix.

* Link all TUs that already match on debug

In order to link TUs for debug, most functions seem to need to have their alignment set to 16 in symbols.txt. There are a few hundred functions that seem to be the exception and break when their alignment is set to 16, but I don't know the reason for this.

* Remove some fakematches (nosyminline/sym off) for weak func order in retail

* Fix clang not knowing that MSL_C++ is C++

* Link more debug TUs

* Fix missing PAL split

* Fix wrong slashes being used in includes

* RZDE01_00: Fix incorrect capitalization in config.yml

* Add RZDE01_00 to configure task

* Revert configure.py to use MatchingFor

* Fix PAL splits and symbols, link matching PAL TUs
2025-08-27 17:37:31 -07:00
LagoLunaticandGitHub e09f037fa3 Fix ShieldD REL hash checks (#2611) 2025-08-27 20:52:40 +03:00
LagoLunaticandGitHub 0579f4acef Fix d_a_ykgr retail regalloc and mostly match on debug (#2608)
* d_a_ykgr OK

* Fix sqrtf for shield

* Fix pch caps
2025-08-27 01:40:48 -07:00
LagoLunaticandGitHub a945ef4fb8 Fix all REL module names for ShieldD (#2607) 2025-08-25 18:46:46 -07:00
LagoLunaticandGitHub ee6c527735 Add PAL, JPN, and Shield versions to CI, update dtk-template (#2605)
* Add ShieldD to GitHub CI build

* Update dtk-template, add support for CI caching

* Fix PAL and JPN not building on Linux due to case sensitive file paths

* Add PAL and JPN to GitHub CI build

* Fix bad copy paste
2025-08-25 17:45:28 -07:00
LagoLunaticandGitHub ac06966414 Add more J3D_ASSERTs (#2491)
* Fix debug build

* Add more J3D_ASSERTs

* Move J3DShapeMtx to correct header for assert

* Add VSCode task for ninja changes_all
2025-06-19 23:41:43 -07:00
LagoLunaticandGitHub 23cba4d117 getDemoIDData matched, fix up various inlines and template classes (#2489)
* Fix debug build

* getDemoIDData matched, fix up various inlines and template classes

* Remove nonmatching comments
2025-06-17 22:11:53 -07:00
LagoLunaticandGitHub 0212d1d18e Update dtk-template (#2453)
* Update dtk-template

* Fix debug build

* Fix d_event_debug includes

* Progress reports: Enable function relocation diffing (data_value)

* Fix some diffs

* Fix a few more diffs

* More fixes
2025-05-22 22:25:06 -07:00
LagoLunaticandGitHub f891887626 d_stage cleanup (#2392) 2025-04-13 20:54:57 -07:00
LagoLunaticandGitHub b52d288cd0 functionvalue 100% (#2389)
* functionvalue 100%

* Fix ninja always thinking the build is dirty due to nonexistent dependent file
2025-04-12 09:12:27 +03:00
LagoLunaticandGitHub 6672817e41 JSystem work (#2384)
* object-id 100% on debug

Can't be linked due to .text alignment issues?

* J3DMaterialFactory and J3DMaterialFactory_v21 OK

* Match dKy_bg_MAxx_proc
2025-04-08 22:17:20 -07:00
LagoLunaticandGitHub 6c51708b8c JStudio object-actor OK (#2381)
* Fix debug build

* object-actor OK
2025-04-07 15:36:51 -07:00
LagoLunaticandGitHub c0e111b081 Debug JStudio fix + match one retail func (#2378)
* Fix debug build

* Minor fixes

* Match daAlink_c::getDemoLookActor

* Fix JStudio paths in ShieldD splits

* Fix JStudio not compiling on debug

* Fix JStudio not compiling on retail, add fake header
2025-04-06 17:57:52 -07:00
LagoLunaticandGitHub 559d389e3d Fix dPnt struct (#2361)
* Fix dPnt struct

* Fix Vec warning
2025-03-30 15:45:59 -07:00
LagoLunaticandGitHub ed42b15988 Debug build now takes .alf as input instead of .dol (#2360)
* Fix debug build

* Debug build now takes .alf as input instead of .dol

I had to manually remove the following line from symbols.txt for DTK to work:
```
.data = .sbss:0x8074C97C; // type:object size:0x4 scope:local data:byte
```
After that it built OK, and DTK automatically modified all other lines in symbols.txt.

* Fix pragma in header messing up debug optimization level
2025-03-30 15:43:44 -07:00
LagoLunaticandGitHub 4dc0cd9d09 Debug version now builds OK and all_source compiles (#2343)
* Fix missing arg to JUT_ASSERT

* Fix some MWCC version diff errors

* Compile m_Do_ext, d_demo, actor_mng

* Add VSCode task to quickly switch between versions

* Unlink magLift for debug

* Update the hash of the debug dol

The old cbea5fa... hash here was for the dol generated by the alf2dol.py script, which produces incorrect alignment.

The dol with the new hash can be obtained by using `dtk elf2dol` to convert the debug .alf file to a dol.

The DOL now builds OK.

* Fix all debug REL dtor splits

All RELs now also build OK, meaning `ninja build/ShieldD/ok` now succeeds.

* Add genMessage declarations to all HIO subclasses

* Fixing more compilation errors

* m_Do_mtx 100% on debug

Cannot be linked due to weak function name mangling?

* Improve various matches

* Fix all remaining compilation errors

* Fix new compilation errors from main

* Fix retail regression

* Link f_pc_profile_lst
2025-03-22 18:00:51 -07:00
LagoLunaticandGitHub fb45587923 c_m3d OK (#2317) 2025-03-07 16:01:38 -08:00
LagoLunaticandGitHub ca3e900835 Fix false pointer relocations in data breaking shiftability (#2296)
* Fix false pointer relocations in data breaking shiftability

* Update matDL_dis.py from tww

* remove debug prints from matDL build script
* matDL build rule: Allow specifying global/local scope

* Use asset extraction for ShieldD

* Set mode `+x` on executable Python scripts

* set `+x` on matDL_dis
2025-01-31 23:58:59 +02:00
LagoLunaticandGitHub bf4053fefa Fix spurious differences when using ninja diff (#2294)
* Fix spurious differences when using ninja diff

* Fix some clangd errors/warnings
2025-01-26 22:01:05 -08:00
LagoLunaticandGitHub 2189777abf Fix various issues in TUs marked Equivalent (#2286) 2025-01-14 22:47:29 -08:00