mirror of
https://github.com/encounter/tp.git
synced 2026-07-11 06:18:46 -07:00
Debug+retail matches and clean up some fakematches (#2910)
* Debug matches * Match daAlink_c::procGrassWhistleWait * Match JASAramStream::channelProc * More debug matches * Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines * Fix some fakematches * Fix gameinfo player info not being a struct * Update bug comments * Fix procids in alink * d_a_scene_exit OK
This commit is contained in:
+2
-2
@@ -1114,7 +1114,7 @@ config.libs = [
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Object(MatchingFor(ALL_GCN), "Z2AudioLib/Z2EnvSeMgr.cpp"),
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Object(MatchingFor(ALL_GCN), "Z2AudioLib/Z2WolfHowlMgr.cpp"),
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Object(MatchingFor(ALL_GCN), "Z2AudioLib/Z2SpeechMgr2.cpp"),
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Object(NonMatching, "Z2AudioLib/Z2AudioMgr.cpp"),
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Object(Equivalent, "Z2AudioLib/Z2AudioMgr.cpp"), # weak func order
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],
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},
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{
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@@ -1703,7 +1703,7 @@ config.libs = [
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ActorRel(MatchingFor(ALL_GCN), "d_a_obj_swpush"),
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ActorRel(MatchingFor(ALL_GCN), "d_a_obj_timer"),
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ActorRel(MatchingFor(ALL_GCN), "d_a_path_line"),
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ActorRel(NonMatching, "d_a_scene_exit"),
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ActorRel(MatchingFor(ALL_GCN), "d_a_scene_exit"),
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ActorRel(MatchingFor(ALL_GCN), "d_a_set_bgobj"),
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ActorRel(MatchingFor(ALL_GCN), "d_a_swhit0"),
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ActorRel(MatchingFor(ALL_GCN), "d_a_tag_allmato"),
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@@ -2,6 +2,7 @@
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#define J2DMATBLOCK_H
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#include "JSystem/J2DGraph/J2DTevs.h"
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#include "JSystem/JUtility/JUTAssert.h"
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#include "JSystem/JUtility/TColor.h"
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class JUTFont;
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@@ -117,6 +118,7 @@ public:
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}
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virtual J2DTevOrder* getTevOrder(u32 index) { return &mTevOrder[index]; }
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virtual void setTevColor(u32 index, J2DGXColorS10 color) {
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J3D_PANIC(250, index < 4, "Error : range over.");
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mTevColor[index] = color;
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}
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virtual J2DGXColorS10* getTevColor(u32 index) { return &mTevColor[index]; }
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@@ -212,6 +214,7 @@ public:
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}
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virtual J2DTevOrder* getTevOrder(u32 index) { return &mTevOrder[index]; }
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virtual void setTevColor(u32 index, J2DGXColorS10 color) {
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J3D_PANIC(360, index < 4, "Error : range over.");
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mTevColor[index] = color;
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}
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virtual J2DGXColorS10* getTevColor(u32 index) { return &mTevColor[index]; }
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@@ -309,6 +312,7 @@ public:
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}
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virtual J2DTevOrder* getTevOrder(u32 index) { return &mTevOrder[index]; }
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virtual void setTevColor(u32 index, J2DGXColorS10 color) {
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J3D_PANIC(468, index < 4, "Error : range over.");
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mTevColor[index] = color;
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}
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virtual J2DGXColorS10* getTevColor(u32 index) { return &mTevColor[index]; }
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@@ -406,6 +410,7 @@ public:
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}
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virtual J2DTevOrder* getTevOrder(u32 index) { return &mTevOrder[index]; }
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virtual void setTevColor(u32 index, J2DGXColorS10 color) {
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J3D_PANIC(579, index < 4, "Error : range over.");
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mTevColor[index] = color;
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}
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virtual J2DGXColorS10* getTevColor(u32 index) { return &mTevColor[index]; }
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@@ -504,6 +509,7 @@ public:
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}
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virtual J2DTevOrder* getTevOrder(u32 index) { return &mTevOrder[index]; }
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virtual void setTevColor(u32 index, J2DGXColorS10 color) {
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J3D_PANIC(691, index < 4, "Error : range over.");
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mTevColor[index] = color;
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}
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virtual J2DGXColorS10* getTevColor(u32 index) { return &mTevColor[index]; }
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@@ -11,8 +11,6 @@ namespace JASDsp {
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class TChannel;
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}
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#define CHANNEL_MAX 6
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/**
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* @ingroup jsystem-jaudio
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*
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@@ -130,6 +128,8 @@ public:
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static u32 getBlockSize() { return sBlockSize; }
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static const int CHANNEL_MAX = 6;
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/* 0x000 */ OSMessageQueue field_0x000;
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/* 0x020 */ OSMessageQueue field_0x020;
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/* 0x040 */ void* field_0x040[16];
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@@ -29,7 +29,7 @@ public:
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void* getBase() { return mBase; }
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bool isAllocated() { return mBase; }
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u32 getSize() { return mSize; }
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u32 getSize() const { return mSize; }
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/* 0x00 */ JSUTree<JASHeap> mTree;
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/* 0x1C */ OSMutex mMutex;
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@@ -59,7 +59,6 @@ public:
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}
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return NULL;
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}
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// NONMATCHING regalloc
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virtual bool deleteStreamAram(u32 param_0) {
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for (u32 i = 0; i < field_0x4c; i++) {
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if (!this->field_0x4.test(i)) {
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@@ -80,7 +79,7 @@ public:
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if (!heap) {
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heap = JASKernel::getAramHeap();
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}
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if (numReserve < 1) {
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if (numReserve <= 0) {
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numReserve = 1;
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}
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JUT_ASSERT(83, numReserve <= MAX_CHUNKS);
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@@ -268,19 +268,15 @@ struct TVec3<f32> : public Vec {
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return inv_norm * sq;
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}
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void normalize(const TVec3<f32>& other) {
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f32 normalize(const TVec3<f32>& other) {
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f32 sq = other.squared();
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if (sq <= TUtil<f32>::epsilon()) {
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zero();
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return;
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}
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f32 norm;
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if (sq <= 0.0f) {
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norm = sq;
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} else {
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norm = fsqrt_step(sq);
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return 0.0f;
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}
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f32 norm = TUtil<f32>::inv_sqrt(sq);
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scale(norm, other);
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return norm * sq;
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}
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f32 length() const {
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@@ -411,12 +407,12 @@ struct TVec2 {
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TVec2(T v) { set(v); }
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template <typename U>
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TVec2(U x, U y) { set(x, y); }
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TVec2(const U x, const U y) { set(x, y); }
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void set(T v) { y = x = v; }
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template <typename U>
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void set(U x, U y) {
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void set(const U x, const U y) {
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this->x = x;
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this->y = y;
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}
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@@ -518,7 +514,7 @@ struct TBox2 : public TBox<TVec2<T> > {
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}
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}
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void set(const TBox2& other) { set(other.i, other.f); }
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void set(const TBox<TVec2<T> >& other) { set(other.i, other.f); }
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void set(const TVec2<f32>& i, const TVec2<f32>& f) { this->i.set(i), this->f.set(f); }
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void set(f32 x0, f32 y0, f32 x1, f32 y1) { this->i.set(x0, y0); this->f.set(x1, y1); }
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};
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@@ -85,7 +85,7 @@ inline u8* JKRAramToMainRam(u32 p1, u8* p2, u32 p3, JKRExpandSwitch p4, u32 p5,
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return JKRAram::aramToMainRam(p1, p2, p3, p4, p5, p6, p7, p8);
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}
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inline JKRAramBlock *JKRMainRamToAram(u8 *buf, u32 bufSize, u32 alignedSize, JKRExpandSwitch expandSwitch, u32 fileSize, JKRHeap *heap, int id, u32 *pSize) {
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inline JKRAramBlock* JKRMainRamToAram(u8 *buf, u32 bufSize, u32 alignedSize, JKRExpandSwitch expandSwitch, u32 fileSize, JKRHeap *heap, int id, u32 *pSize) {
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return JKRAram::mainRamToAram(buf, bufSize, alignedSize, expandSwitch, fileSize, heap, id, pSize);
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}
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@@ -41,6 +41,10 @@ inline u8 JSUHiByte(u16 in) {
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return in >> 8;
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}
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inline u16 JSUHiHalf(u32 in) {
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return (in >> 16);
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}
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inline u16 JSULoHalf(u32 param_0) {return param_0; }
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#endif
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@@ -11,8 +11,7 @@ class csXyz : public SVec {
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public:
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static const csXyz Zero;
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~csXyz() {}
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/* inline */ csXyz() {}
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/* inline */ csXyz(const csXyz& other) : SVec(other){};
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csXyz() {}
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csXyz(s16, s16, s16);
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csXyz operator+(csXyz&);
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void operator+=(csXyz&);
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+25
-53
@@ -5172,7 +5172,7 @@ public:
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BOOL checkHorseStart(u32, int);
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int setStartProcInit();
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int create();
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s32 setRoomInfo();
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int setRoomInfo();
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void setShapeAngleOnGround();
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void setStepsOffset();
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void iceSlipBgCheck();
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@@ -6934,9 +6934,9 @@ public:
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virtual void setAnimeFrame(f32);
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virtual BOOL checkWolfLock(fopAc_ac_c*) const;
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virtual bool cancelWolfLock(fopAc_ac_c*);
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virtual s32 getAtnActorID() const { return mAtnActorID; }
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virtual s32 getItemID() const { return mItemAcKeep.getID(); }
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virtual u32 getGrabActorID() const {
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virtual fpc_ProcID getAtnActorID() const { return mAtnActorID; }
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virtual fpc_ProcID getItemID() const { return mItemAcKeep.getID(); }
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virtual fpc_ProcID getGrabActorID() const {
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if (mEquipItem == 0x102) {
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return mItemAcKeep.getID();
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} else {
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@@ -7133,7 +7133,7 @@ public:
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}
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virtual BOOL checkWolfDownAttackPullOut() const { return mProcID == PROC_WOLF_DOWN_AT_LAND; }
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virtual BOOL checkBootsOrArmorHeavy() const;
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virtual s32 getBottleOpenAppearItem() const;
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virtual fpc_ProcID getBottleOpenAppearItem() const;
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virtual bool checkItemSwordEquip() const { return mEquipItem == 0x103; }
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virtual f32 getSinkShapeOffset() const { return mSinkShapeOffset; }
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virtual BOOL checkSinkDead() const { return field_0x2fbd == 0xFF; }
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@@ -7231,7 +7231,7 @@ public:
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void offModeFlg(u32 flag) { mModeFlg &= ~flag; }
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bool swordButton() { return itemButtonCheck(8); }
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daPy_actorKeep_c* getThrowBoomerangAcKeep() { return &mThrowBoomerangAcKeep; }
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s32 getStartRoomNo() { return fopAcM_GetParam(this) & 0x3F; }
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int getStartRoomNo() { return fopAcM_GetParam(this) & 0x3F; }
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bool checkFisingRodLure() const { return mEquipItem == 0x105; }
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BOOL doTrigger() const { return mItemTrigger & BTN_A; }
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bool swordTrigger() { return itemTriggerCheck(BTN_B); }
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@@ -7265,7 +7265,7 @@ public:
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field_0x2844.clearData();
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}
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s32 checkPlayerDemoMode() const { return mDemo.getDemoType(); }
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int checkPlayerDemoMode() const { return mDemo.getDemoType(); }
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BOOL checkSpecialDemoMode() const {
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return mDemo.getDemoType() == daPy_demo_c::DEMO_TYPE_SPECIAL_e;
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}
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@@ -7274,19 +7274,19 @@ public:
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u32 getStartEvent() { return fopAcM_GetParam(this) >> 0x18; }
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BOOL checkClimbFall() { return checkLadderFall(); }
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bool checkMidnaWolfDashAnime() const { return checkNoResetFlg1(FLG1_DASH_MODE); }
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bool checkMidnaClingAnime() const { return mMidnaAnm == 1; }
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bool checkMidnaLowClingAnime() const { return mMidnaAnm == 2; }
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bool checkMidnaLookAroundAnime() const { return mMidnaAnm == 3; }
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bool checkMidnaPanicAnime() const { return mMidnaAnm == 5; }
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bool checkMidnaWolfDeadAnime() const { return mMidnaAnm == 6; }
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bool checkMidnaWolfSwimDeadAnime() const { return mMidnaAnm == 7; }
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bool checkMidnaRopeWaitStaggerAnime() const { return mMidnaAnm == 8; }
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bool checkMidnaRopeMoveStaggerAnime() const { return mMidnaAnm == 9; }
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bool checkMidnaGanonCatchAnm() const { return mMidnaAnm == 10; }
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bool checkMidnaGanonThrowLeftAnm() const { return mMidnaAnm == 11; }
|
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bool checkMidnaGanonThrowRightAnm() const { return mMidnaAnm == 12; }
|
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bool checkMidnaDigInAnime() const { return mMidnaAnm == 13; }
|
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BOOL checkMidnaWolfDashAnime() const { return checkNoResetFlg1(FLG1_DASH_MODE); }
|
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BOOL checkMidnaClingAnime() const { return mMidnaAnm == 1; }
|
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BOOL checkMidnaLowClingAnime() const { return mMidnaAnm == 2; }
|
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BOOL checkMidnaLookAroundAnime() const { return mMidnaAnm == 3; }
|
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BOOL checkMidnaPanicAnime() const { return mMidnaAnm == 5; }
|
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BOOL checkMidnaWolfDeadAnime() const { return mMidnaAnm == 6; }
|
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BOOL checkMidnaWolfSwimDeadAnime() const { return mMidnaAnm == 7; }
|
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BOOL checkMidnaRopeWaitStaggerAnime() const { return mMidnaAnm == 8; }
|
||||
BOOL checkMidnaRopeMoveStaggerAnime() const { return mMidnaAnm == 9; }
|
||||
BOOL checkMidnaGanonCatchAnm() const { return mMidnaAnm == 10; }
|
||||
BOOL checkMidnaGanonThrowLeftAnm() const { return mMidnaAnm == 11; }
|
||||
BOOL checkMidnaGanonThrowRightAnm() const { return mMidnaAnm == 12; }
|
||||
BOOL checkMidnaDigInAnime() const { return mMidnaAnm == 13; }
|
||||
|
||||
void clearMidnaMsgNum() {
|
||||
mMidnaMsgNum = 0xffff;
|
||||
@@ -7330,37 +7330,9 @@ public:
|
||||
MtxP getMagneBootsInvMtx() { return mMagneBootInvMtx; }
|
||||
s16 getMagneBootsModelShapeAngle() const { return field_0x3118; }
|
||||
|
||||
bool checkFishingCastMode() const {
|
||||
bool var_r5;
|
||||
bool var_r4 = 1;
|
||||
bool var_r3 = 0;
|
||||
|
||||
if (mProcID == PROC_FISHING_CAST) {
|
||||
var_r5 = 0;
|
||||
|
||||
if (mItemAcKeep.getActor() != NULL &&
|
||||
mItemAcKeep.getActor()->eventInfo.checkCommandDemoAccrpt() != 0)
|
||||
{
|
||||
var_r5 = 1;
|
||||
}
|
||||
|
||||
if (!var_r5) {
|
||||
var_r3 = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (!var_r3) {
|
||||
bool var_r3_2 = 0;
|
||||
if (mProcID != PROC_FISHING_CAST && checkNoResetFlg2(FLG2_UNK_20000000)) {
|
||||
var_r3_2 = 1;
|
||||
}
|
||||
|
||||
if (!var_r3_2) {
|
||||
var_r4 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return var_r4;
|
||||
BOOL checkFishingCastMode() const {
|
||||
return (mProcID == PROC_FISHING_CAST && !(mItemAcKeep.getActor() != NULL && mItemAcKeep.getActor()->eventInfo.checkCommandDemoAccrpt())) ||
|
||||
(mProcID != PROC_FISHING_CAST && checkNoResetFlg2(FLG2_UNK_20000000) != 0);
|
||||
}
|
||||
|
||||
BOOL setCanoeCast() {
|
||||
@@ -7807,10 +7779,10 @@ public:
|
||||
/* 0x02864 */ dMsgFlow_c mMsgFlow;
|
||||
/* 0x028B0 */ fpc_ProcID mShieldArrowIDs[16];
|
||||
/* 0x028F0 */ fpc_ProcID mMsgClassID;
|
||||
/* 0x028F4 */ int mAtnActorID;
|
||||
/* 0x028F4 */ fpc_ProcID mAtnActorID;
|
||||
/* 0x028F8 */ fpc_ProcID field_0x28f8;
|
||||
/* 0x028FC */ fpc_ProcID field_0x28fc;
|
||||
/* 0x02900 */ u32 field_0x2900;
|
||||
/* 0x02900 */ fpc_ProcID field_0x2900;
|
||||
/* 0x02904 */ daAlink_footData_c mFootData1[2];
|
||||
/* 0x02A4C */ daAlink_footData_c mFootData2[2];
|
||||
/* 0x02B94 */ f32 field_0x2b94;
|
||||
|
||||
@@ -71,7 +71,7 @@ private:
|
||||
/* 0xA30 */ dCcD_Sph mSphere2;
|
||||
/* 0xB68 */ dCcD_Sph mAtSph;
|
||||
/* 0xCA0 */ dCcU_AtInfo mAtInfo;
|
||||
// Seems that the orig developers didn't size mKeys correctly, as ideally it should be len=8, not len=7:
|
||||
// !@bug Seems that the orig developers didn't size mKeys correctly, as ideally it should be len=8, not len=7:
|
||||
/* 0xCC4 */ u32 mKeys[7];
|
||||
/* 0xCE0 */ u8 mHIOInit;
|
||||
/* 0xCE1 */ u8 field_0xce1[0xCE8 - 0xCE1];
|
||||
|
||||
@@ -450,11 +450,8 @@ public:
|
||||
void calc(BOOL);
|
||||
|
||||
void initialize() {
|
||||
//TODO: Separate decl is fakematch, but using 0 directly in the setall call causes
|
||||
// weird issues in some functions that call this.
|
||||
u8 zero = 0;
|
||||
for (int i = 0; i < 2; i++) {
|
||||
mAngle[i].setall(zero);
|
||||
mAngle[i].setall(0);
|
||||
mPower[i] = 0.0f;
|
||||
}
|
||||
mStagger = 0;
|
||||
|
||||
@@ -716,9 +716,9 @@ public:
|
||||
cXyz getRightHandPos() const { return mRightHandPos; }
|
||||
const cXyz getLeftHandPos() const { return mLeftHandPos; }
|
||||
const cXyz getItemPos() const { return mItemPos; }
|
||||
bool getDkCaught() const { return checkNoResetFlg1(FLG1_DK_CAUGHT); }
|
||||
bool getDkCaught2() const { return checkNoResetFlg0(FLG0_DK_CAUGHT); }
|
||||
bool getStCaught() const { return checkNoResetFlg1(FLG1_UNK_80000000); }
|
||||
BOOL getDkCaught() const { return checkNoResetFlg1(FLG1_DK_CAUGHT); }
|
||||
BOOL getDkCaught2() const { return checkNoResetFlg0(FLG0_DK_CAUGHT); }
|
||||
BOOL getStCaught() const { return checkNoResetFlg1(FLG1_UNK_80000000); }
|
||||
|
||||
/* vt 0X008 */ virtual cXyz* getMidnaAtnPos() const { return NULL; }
|
||||
/* vt 0X00C */ virtual void setMidnaMsgNum(fopAc_ac_c*, u16) {}
|
||||
@@ -779,9 +779,9 @@ public:
|
||||
/* vt 0X0E8 */ virtual void setAnimeFrame(f32) {}
|
||||
/* vt 0X0EC */ virtual BOOL checkWolfLock(fopAc_ac_c*) const { return FALSE; }
|
||||
/* vt 0X0F0 */ virtual bool cancelWolfLock(fopAc_ac_c*) { return FALSE; }
|
||||
/* vt 0X0F4 */ virtual s32 getAtnActorID() const { return fpcM_ERROR_PROCESS_ID_e; }
|
||||
/* vt 0X0F8 */ virtual s32 getItemID() const { return fpcM_ERROR_PROCESS_ID_e; }
|
||||
/* vt 0X0FC */ virtual u32 getGrabActorID() const { return fpcM_ERROR_PROCESS_ID_e; }
|
||||
/* vt 0X0F4 */ virtual fpc_ProcID getAtnActorID() const { return fpcM_ERROR_PROCESS_ID_e; }
|
||||
/* vt 0X0F8 */ virtual fpc_ProcID getItemID() const { return fpcM_ERROR_PROCESS_ID_e; }
|
||||
/* vt 0X0FC */ virtual fpc_ProcID getGrabActorID() const { return fpcM_ERROR_PROCESS_ID_e; }
|
||||
/* vt 0X100 */ virtual BOOL exchangeGrabActor(fopAc_ac_c*) { return FALSE; }
|
||||
/* vt 0X104 */ virtual BOOL setForceGrab(fopAc_ac_c*, int, int) { return FALSE; }
|
||||
/* vt 0X108 */ virtual void setForcePutPos(cXyz const&) {}
|
||||
@@ -879,7 +879,7 @@ public:
|
||||
/* vt 0X278 */ virtual BOOL checkMetamorphose() const { return FALSE; }
|
||||
/* vt 0X27C */ virtual BOOL checkWolfDownAttackPullOut() const { return FALSE; }
|
||||
/* vt 0X280 */ virtual BOOL checkBootsOrArmorHeavy() const { return FALSE; }
|
||||
/* vt 0X284 */ virtual s32 getBottleOpenAppearItem() const { return fpcM_ERROR_PROCESS_ID_e; }
|
||||
/* vt 0X284 */ virtual fpc_ProcID getBottleOpenAppearItem() const { return fpcM_ERROR_PROCESS_ID_e; }
|
||||
/* vt 0X288 */ virtual bool checkItemSwordEquip() const { return FALSE; }
|
||||
/* vt 0X28C */ virtual f32 getSinkShapeOffset() const { return 0.0f; }
|
||||
/* vt 0X290 */ virtual BOOL checkSinkDead() const { return FALSE; }
|
||||
@@ -1170,9 +1170,6 @@ public:
|
||||
static daMidna_c* getMidnaActor() { return m_midnaActor; }
|
||||
static void setMidnaActor(fopAc_ac_c* actor) { m_midnaActor = (daMidna_c*)actor; }
|
||||
|
||||
// not sure how to define this properly
|
||||
// static void onWolfEnemyCatch(fopAc_ac_c* i_actorP) { onWolfEnemyBiteAll(i_actorP,8);}
|
||||
|
||||
BOOL checkWolfEnemyCatchOwn(fopAc_ac_c* i_actorP) { return checkWolfEnemyBiteAllOwn(i_actorP); }
|
||||
BOOL checkWolfEnemyHangBiteOwn(const fopAc_ac_c* i_actorP) const { return checkWolfEnemyBiteAllOwn(i_actorP); }
|
||||
BOOL checkWolfEnemyLeftThrow() const { return checkNoResetFlg2(FLG2_WOLF_ENEMY_LEFT_THROW); }
|
||||
@@ -1225,23 +1222,23 @@ public:
|
||||
void setSumouForceTackle() { mSpecialMode = 0x1B; }
|
||||
void setSumouForceGraspCancel() { mSpecialMode = 0x24; }
|
||||
|
||||
BOOL checkSumouPushFront() const { return mSpecialMode == 7; }
|
||||
BOOL checkSumouPushBack() const { return mSpecialMode == 8; }
|
||||
BOOL checkSumouTackleSuccess() const { return mSpecialMode == 0xF; }
|
||||
BOOL checkSumouTackleSuccessPunch() const { return mSpecialMode == 0x10; }
|
||||
BOOL checkSumouTackleMiss() const { return mSpecialMode == 0x11; }
|
||||
BOOL checkSumouTackleDraw() const { return mSpecialMode == 0x12; }
|
||||
BOOL checkSumouPunchSuccess() const { return mSpecialMode == 0x13; }
|
||||
BOOL checkSumouPunchMiss() const { return mSpecialMode == 0x14; }
|
||||
BOOL checkSumouPunchDraw() const { return mSpecialMode == 0x15; }
|
||||
BOOL checkSumouWait() const { return mSpecialMode == 0x16; }
|
||||
BOOL checkSumouLeftMove() const { return mSpecialMode == 0x17; }
|
||||
BOOL checkSumouRightMove() const { return mSpecialMode == 0x18; }
|
||||
BOOL checkSumouSlideLeft() const { return mSpecialMode == 0x19; }
|
||||
BOOL checkSumouSlideRight() const { return mSpecialMode == 0x1A; }
|
||||
BOOL checkSumouPunchStagger() const { return mSpecialMode == 0x1F; }
|
||||
BOOL checkSumouTackleStagger() const { return mSpecialMode == 0x20; }
|
||||
BOOL checkSumouGraspRelease() const { return mSpecialMode == 0x23; }
|
||||
bool checkSumouPushFront() const { return mSpecialMode == 7; }
|
||||
bool checkSumouPushBack() const { return mSpecialMode == 8; }
|
||||
bool checkSumouTackleSuccess() const { return mSpecialMode == 0xF; }
|
||||
bool checkSumouTackleSuccessPunch() const { return mSpecialMode == 0x10; }
|
||||
bool checkSumouTackleMiss() const { return mSpecialMode == 0x11; }
|
||||
bool checkSumouTackleDraw() const { return mSpecialMode == 0x12; }
|
||||
bool checkSumouPunchSuccess() const { return mSpecialMode == 0x13; }
|
||||
bool checkSumouPunchMiss() const { return mSpecialMode == 0x14; }
|
||||
bool checkSumouPunchDraw() const { return mSpecialMode == 0x15; }
|
||||
bool checkSumouWait() const { return mSpecialMode == 0x16; }
|
||||
bool checkSumouLeftMove() const { return mSpecialMode == 0x17; }
|
||||
bool checkSumouRightMove() const { return mSpecialMode == 0x18; }
|
||||
bool checkSumouSlideLeft() const { return mSpecialMode == 0x19; }
|
||||
bool checkSumouSlideRight() const { return mSpecialMode == 0x1A; }
|
||||
bool checkSumouPunchStagger() const { return mSpecialMode == 0x1F; }
|
||||
bool checkSumouTackleStagger() const { return mSpecialMode == 0x20; }
|
||||
bool checkSumouGraspRelease() const { return mSpecialMode == 0x23; }
|
||||
|
||||
void onHeavyState() { onNoResetFlg0(FLG0_UNK_40000000); }
|
||||
void onHeavyStateMidnaPanic() {
|
||||
|
||||
@@ -19,7 +19,7 @@ public:
|
||||
inline int create();
|
||||
|
||||
u8 getArg1() { return (fopAcM_GetParam(this) >> 8) & 0xFF; }
|
||||
u8 getArg0() { return fopAcM_GetParam(this); }
|
||||
u8 getArg0() { return fopAcM_GetParam(this) & 0xFF; }
|
||||
u8 getSwNo() { return fopAcM_GetParam(this) >> 0x18; }
|
||||
u16 getOffEventBit() { return home.angle.z & 0xFFF; }
|
||||
u16 getOnEventBit() { return home.angle.x & 0xFFF; }
|
||||
|
||||
+12
-10
@@ -290,7 +290,7 @@ public:
|
||||
dVibration_c& getVibration() { return mVibration; }
|
||||
camera_class* getCamera(int idx) { return mCameraInfo[idx].mCamera; }
|
||||
void* getPlayerPtr(int ptrIdx) { return mPlayerPtr[ptrIdx]; }
|
||||
fopAc_ac_c* getPlayer(int idx) { return (fopAc_ac_c*)mPlayer[idx * 2]; }
|
||||
fopAc_ac_c* getPlayer(int idx) { return mPlayerInfo[idx].mpPlayer; }
|
||||
dPa_control_c* getParticle() { return mParticle; }
|
||||
dEvent_manager_c& getEvtManager() { return mEvtManager; }
|
||||
dAttention_c* getAttention() { return &mAttention; }
|
||||
@@ -653,16 +653,16 @@ public:
|
||||
void* getItemTable() { return mItemTable; }
|
||||
|
||||
void setPlayerPtr(int i, fopAc_ac_c* ptr) { mPlayerPtr[i] = ptr; }
|
||||
void setPlayer(int i, fopAc_ac_c* player) { mPlayer[i] = (daAlink_c*)player; }
|
||||
void setPlayerInfo(int i, fopAc_ac_c* ptr, int camIdx) {
|
||||
mPlayer[i] = (daAlink_c*)ptr;
|
||||
mPlayerCameraID[camIdx] = 0;
|
||||
void setPlayer(int i, fopAc_ac_c* player) { mPlayerInfo[i].mpPlayer = player; }
|
||||
void setPlayerInfo(int i, fopAc_ac_c* player, int cam) {
|
||||
mPlayerInfo[i].mpPlayer = player;
|
||||
mPlayerInfo[i].mCameraID = cam;
|
||||
}
|
||||
void setPlayerStatus(int param_0, int i, u32 flag) { mPlayerStatus[param_0][i] |= flag; }
|
||||
void clearPlayerStatus(int param_0, int i, u32 flag) { mPlayerStatus[param_0][i] &= ~flag; }
|
||||
u32 checkPlayerStatus(int param_0, int i, u32 flag) { return mPlayerStatus[param_0][i] & flag; }
|
||||
|
||||
int getPlayerCameraID(int i) { return mPlayerCameraID[i * 8]; }
|
||||
int getPlayerCameraID(int i) { return mPlayerInfo[i].mCameraID; }
|
||||
int getCameraPlayer1ID(int i) { return mCameraInfo[i].field_0x5; }
|
||||
int getCameraPlayer2ID(int i) { return mCameraInfo[i].field_0x6; }
|
||||
int getCameraWinID(int i) { return mCameraInfo[i].field_0x4; }
|
||||
@@ -814,8 +814,10 @@ public:
|
||||
/* 0x04E0E */ u16 mStatus;
|
||||
/* 0x04E10 */ dDlst_window_c mWindow[1];
|
||||
/* 0x04E3C */ dComIfG_camera_info_class mCameraInfo[1];
|
||||
/* 0x04E74 */ daAlink_c* mPlayer[1];
|
||||
/* 0x04E78 */ s8 mPlayerCameraID[1];
|
||||
/* 0x04E74 */ struct {
|
||||
/* 0x0 */ fopAc_ac_c* mpPlayer;
|
||||
/* 0x4 */ s8 mCameraID;
|
||||
} mPlayerInfo[1];
|
||||
/* 0x04E7C */ fopAc_ac_c* mPlayerPtr[2]; // 0: Player, 1: Horse ; type may be wrong
|
||||
/* 0x04E84 */ dComIfG_item_info_class mItemInfo;
|
||||
/* 0x04FB0 */ dComIfG_MesgCamInfo_c mMesgCamInfo;
|
||||
@@ -3990,8 +3992,8 @@ inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* i_pos,
|
||||
|
||||
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* i_pos,
|
||||
const dKy_tevstr_c* param_3) {
|
||||
return dComIfGp_particle_set(param_0, param_1, i_pos, param_3, 0, 0, 0xFF, 0, 0xFFFFFFFF, 0,
|
||||
0, 0);
|
||||
return dComIfGp_particle_set(param_0, param_1, i_pos, param_3, NULL, NULL, 0xFF, NULL, -1, NULL,
|
||||
NULL, NULL);
|
||||
}
|
||||
|
||||
inline JPABaseEmitter* dComIfGp_particle_set(u16 i_resID, const cXyz* i_pos,
|
||||
|
||||
@@ -169,8 +169,8 @@ public:
|
||||
BOOL checkCommandCatch() { return mCommand == dEvtCmd_INCATCH_e; }
|
||||
BOOL checkCommandDoor() { return mCommand == dEvtCmd_INDOOR_e; }
|
||||
BOOL checkCommandDemoAccrpt() { return mCommand == dEvtCmd_INDEMO_e; }
|
||||
bool checkCommandTalk() { return mCommand == dEvtCmd_INTALK_e; }
|
||||
bool checkCommandItem() { return mCommand == dEvtCmd_INGETITEM_e; }
|
||||
BOOL checkCommandTalk() { return mCommand == dEvtCmd_INTALK_e; }
|
||||
BOOL checkCommandItem() { return mCommand == dEvtCmd_INGETITEM_e; }
|
||||
|
||||
void setCommand(u16 command) { mCommand = command; }
|
||||
void setMapToolId(u8 id) { mMapToolId = id; }
|
||||
@@ -309,14 +309,14 @@ public:
|
||||
void setBallModelEffect(dKy_tevstr_c*);
|
||||
void drawBallModel(dKy_tevstr_c*);
|
||||
|
||||
bool checkWolfNoLock() const { return mFlags & fopEn_flag_WolfNoLock; }
|
||||
BOOL checkWolfNoLock() const { return mFlags & fopEn_flag_WolfNoLock; }
|
||||
BOOL checkHeadLockFlg() const { return mFlags & fopEn_flag_HeadLock; }
|
||||
BOOL checkWolfBiteDamage() const { return mFlags & fopEn_flag_WolfBiteDamage; }
|
||||
BOOL checkWolfDownPullFlg() const { return mFlags & fopEn_flag_WolfDownPull; }
|
||||
bool checkDownFlg() { return mFlags & fopEn_flag_Down; }
|
||||
BOOL checkDownFlg() { return mFlags & fopEn_flag_Down; }
|
||||
BOOL checkCutDownHitFlg() const { return mFlags & fopEn_flag_CutDownHit; }
|
||||
BOOL checkWolfDownStartFlg() const { return mFlags & fopEn_flag_WolfDownStart; }
|
||||
bool checkDeadFlg() const { return mFlags & fopEn_flag_Dead; }
|
||||
BOOL checkDeadFlg() const { return mFlags & fopEn_flag_Dead; }
|
||||
BOOL checkThrowMode(u8 param_1) const { return mThrowMode & param_1; }
|
||||
|
||||
u32* getMidnaBindID(int i_idx) { return mMidnaBindID + i_idx; }
|
||||
|
||||
@@ -250,7 +250,7 @@ public:
|
||||
* @param a The source Vec
|
||||
* @param b The output Vec
|
||||
*/
|
||||
static void multVec(const Vec* a, Vec* b) { MTXMultVec(now, a, b); }
|
||||
static void multVec(const Vec* a, Vec* b) { PSMTXMultVec(now, a, b); }
|
||||
|
||||
/**
|
||||
* Multiplies a given Vec `a` by the `now` Matrix's "Scale-and-Rotate" component and places the result into Vec `b`
|
||||
@@ -268,7 +268,7 @@ public:
|
||||
* @param count The size of the array
|
||||
*/
|
||||
static void multVecArray(const Vec* src, Vec* dst, u32 count) {
|
||||
MTXMultVecArray(now, src, dst, count);
|
||||
PSMTXMultVecArray(now, src, dst, count);
|
||||
}
|
||||
|
||||
static void XYZrotS(s16 x, s16 y, s16 z) { mDoMtx_XYZrotS(now, x, y, z); }
|
||||
@@ -327,7 +327,7 @@ public:
|
||||
*/
|
||||
static void ZrotM(s16 z) { mDoMtx_ZrotM(now, z); }
|
||||
|
||||
static void inverse() { MTXInverse(now, now); }
|
||||
static void inverse() { PSMTXInverse(now, now); }
|
||||
|
||||
static void inverseTranspose() { mDoMtx_inverseTranspose(now, now); }
|
||||
|
||||
@@ -350,7 +350,7 @@ public:
|
||||
}
|
||||
|
||||
static void identity() {
|
||||
MTXIdentity(now);
|
||||
PSMTXIdentity(now);
|
||||
}
|
||||
|
||||
static Mtx now;
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include "JSystem/JUtility/JUTTexture.h"
|
||||
#include "dolphin/gx.h"
|
||||
|
||||
// NONMATCHING - instruction order
|
||||
// NONMATCHING - instruction order. matches if const is removed from j2dDefaultColorChanInfo, but then it's in the wrong section
|
||||
void J2DColorBlock::initialize() {
|
||||
for (int i = 0; i < 2; i++) {
|
||||
mMatColor[i] = JUtility::TColor(j2dDefaultColInfo);
|
||||
|
||||
@@ -343,7 +343,8 @@ void J2DPane::place(JGeometry::TBox2<f32> const& box) {
|
||||
|
||||
f32 xOff = tmpBox.i.x - mBounds.i.x;
|
||||
f32 yOff = tmpBox.i.y - mBounds.i.y;
|
||||
for (J2DPane* child = getFirstChildPane(); child != NULL; child = child->getNextChildPane()) {
|
||||
J2DPane* child;
|
||||
for (child = getFirstChildPane(); child != NULL; child = child->getNextChildPane()) {
|
||||
child->mTranslateX += xOff;
|
||||
child->mTranslateY += yOff;
|
||||
if (xOff != 0 || yOff != 0) {
|
||||
@@ -432,10 +433,9 @@ void J2DPane::rotate(f32 angle) {
|
||||
}
|
||||
|
||||
void J2DPane::clip(JGeometry::TBox2<f32> const& bounds) {
|
||||
JGeometry::TBox2<f32> boxA(bounds);
|
||||
JGeometry::TBox2<f32> boxB(mGlobalBounds);
|
||||
boxA.addPos(boxB.i);
|
||||
mClipRect.intersect(boxA);
|
||||
JGeometry::TBox2<f32> box(bounds);
|
||||
box.addPos(JGeometry::TVec2<f32>(mGlobalBounds.i.x, mGlobalBounds.i.y));
|
||||
mClipRect.intersect(box);
|
||||
}
|
||||
|
||||
J2DPane* J2DPane::search(u64 tag) {
|
||||
|
||||
@@ -27,7 +27,7 @@ JAIStream::JAIStream(JAIStreamMgr* streamMgr, JAISoundStrategyMgr<JAIStream>* so
|
||||
field_0x2c5 = 0;
|
||||
field_0x2c6 = 0;
|
||||
|
||||
for (int i = 0; i < CHANNEL_MAX; i++) {
|
||||
for (int i = 0; i < NUM_CHILDREN; i++) {
|
||||
children_[i] = NULL;
|
||||
}
|
||||
}
|
||||
@@ -157,7 +157,7 @@ void JAIStream::JAIStreamMgr_mixOut_(const JASSoundParams& inParams, JAISoundAct
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < CHANNEL_MAX; i++) {
|
||||
for (int i = 0; i < NUM_CHILDREN; i++) {
|
||||
inner_.aramStream_.setPitch(mixParams->mPitch);
|
||||
if (children_[i] != NULL) {
|
||||
inner_.aramStream_.setChannelVolume(i, children_[i]->mMove.params_.mVolume * mixParams->mVolume);
|
||||
@@ -186,7 +186,7 @@ void JAIStream::JAIStreamMgr_mixOut_(const JASSoundParams& inParams, JAISoundAct
|
||||
void JAIStream::die_JAIStream_() {
|
||||
die_JAISound_();
|
||||
|
||||
for (int i = 0; i < CHANNEL_MAX; i++) {
|
||||
for (int i = 0; i < NUM_CHILDREN; i++) {
|
||||
if (children_[i] != NULL) {
|
||||
delete children_[i];
|
||||
children_[i] = NULL;
|
||||
@@ -231,7 +231,7 @@ void JAIStream::JAIStreamMgr_calc_() {
|
||||
}
|
||||
|
||||
if (calc_JAISound_()) {
|
||||
for (int i = 0; i < CHANNEL_MAX; i++) {
|
||||
for (int i = 0; i < NUM_CHILDREN; i++) {
|
||||
if (children_[i] != NULL) {
|
||||
children_[i]->calc();
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user