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Lv4railwall / lv4sand / lv4slidewall done. fix wii build (#2637)
* lv4railwall / lv4sand / lv4slidewall done and wii build fix * fix Mtx** parameters * add some notes about wii compiler version * Remove dol2asm include --------- Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
This commit is contained in:
+10
-10
@@ -4641,13 +4641,13 @@ modules:
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splits: config/RZDE01_00/rels/d_a_warp_bug/splits.txt
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# map: orig/RZDE01_00/fixed_maps/d_a_warp_bug.map
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# extract:
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# - symbol: black_tex
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# binary: assets/black_tex.bin
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# header: assets/black_tex.h
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# - symbol: msg_data
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# binary: assets/msg_data.bin
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# header: assets/msg_data.h
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# - symbol: font_data
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# binary: assets/font_data.bin
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# header: assets/font_data.h
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extract:
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- symbol: black_tex
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binary: assets/black_tex.bin
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header: assets/black_tex.h
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- symbol: msg_data
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binary: assets/msg_data.bin
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header: assets/msg_data.h
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- symbol: font_data
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binary: assets/font_data.bin
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header: assets/font_data.h
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@@ -18600,6 +18600,7 @@ m_hitSeID__12dCcD_GObjInf = .rodata:0x803D0E30; // type:object size:0x60 scope:g
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@112851 = .rodata:0x803D1164; // type:object size:0x10 scope:local align:4 data:4byte
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lbl_803D1178 = .rodata:0x803D1178; // type:object size:0x28
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...rodata.0 = .rodata:0x803D11A0; // type:label scope:local align:4
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black_tex = .rodata:0x803D11A0; // type:object size:0x40 scope:global align:32
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msg_data = .rodata:0x803D11E0; // type:object size:0x3C0 scope:global align:4
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font_data = .rodata:0x803D15A0; // type:object size:0x12260 scope:global align:4
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...rodata.0 = .rodata:0x803E3800; // type:label scope:local align:4
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+12
-4
@@ -380,7 +380,15 @@ def MWVersion(cfg_version: str | None) -> str:
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case "GZ2J01":
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return "GC/2.7"
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case "RZDE01_00":
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return "GC/3.0a5.2t"
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# TODO: Find right compiler for Wii
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# GC/3.0a3 codegen seems better than Wii compilers, but it fails linking (linker version?) and can't handle multi-char constants
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# Potentially missing an early Wii compiler that had the earlier codegen and reverted char constant change?
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# Or some specific compiler used in the early days of transitioning GC to Wii development
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# Additionally, "-ipa file" seems to needed, so it can't be earlier than GC 3.0
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# GC/3.0a5.2 breaks when compiling TUs like m_Do_graphic, but none of the other 3.0+ ones do
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# Wii/1.0RC1 is the earliest Wii one we have at this time but it doesn't have the right codegen from GC/3.0+
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# (GC 3.0a3 - Dec 2005 | GC 3.0a5.2 - Aug 2006 | Wii 1.0RC - May 2008)
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return "Wii/1.0RC1"
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case "ShieldD":
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return "Wii/1.0"
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case _:
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@@ -2042,8 +2050,8 @@ config.libs = [
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ActorRel(MatchingFor("GZ2E01", "GZ2J01"), "d_a_obj_lv4Gate"),
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ActorRel(MatchingFor("GZ2E01", "GZ2J01"), "d_a_obj_lv4HsTarget"),
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ActorRel(MatchingFor("GZ2E01", "GZ2J01"), "d_a_obj_lv4PoGate"),
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ActorRel(NonMatching, "d_a_obj_lv4RailWall"),
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ActorRel(NonMatching, "d_a_obj_lv4SlideWall"),
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ActorRel(MatchingFor("GZ2E01"), "d_a_obj_lv4RailWall"),
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ActorRel(MatchingFor("GZ2E01"), "d_a_obj_lv4SlideWall"),
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ActorRel(NonMatching, "d_a_obj_lv4bridge"),
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ActorRel(MatchingFor("GZ2E01", "GZ2J01"), "d_a_obj_lv4chandelier"),
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ActorRel(MatchingFor("GZ2E01", "GZ2J01"), "d_a_obj_lv4digsand"),
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@@ -2051,7 +2059,7 @@ config.libs = [
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ActorRel(MatchingFor("GZ2E01", "GZ2J01"), "d_a_obj_lv4gear"),
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ActorRel(MatchingFor("GZ2E01", "GZ2J01"), "d_a_obj_lv4prelvtr"),
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ActorRel(NonMatching, "d_a_obj_lv4prwall"),
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ActorRel(NonMatching, "d_a_obj_lv4sand"),
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ActorRel(MatchingFor("GZ2E01"), "d_a_obj_lv4sand"),
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ActorRel(MatchingFor("GZ2E01", "GZ2J01"), "d_a_obj_lv5FloorBoard"),
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ActorRel(MatchingFor("GZ2E01", "GZ2J01"), "d_a_obj_lv5IceWall"),
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ActorRel(MatchingFor("GZ2E01", "GZ2J01"), "d_a_obj_lv5SwIce"),
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@@ -186,6 +186,8 @@ public:
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bool isAppearG() { return mIsAppearG; }
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bool isDead() { return mDead; }
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bool isArg0() { return arg0; }
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void onDemo() { mIsDemo = true; }
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void offDemo() { mIsDemo = false; }
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private:
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/* 0x05AC */ request_of_phase_process_class mPhase;
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@@ -83,7 +83,7 @@ public:
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/* 8045A940 */ virtual int CreateHeap();
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/* 8045A2B8 */ virtual int Create();
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/* 8045BFBC */ virtual int Execute(f32 (**)[3][4]);
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/* 8045BFBC */ virtual int Execute(Mtx**);
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/* 8045C078 */ virtual int Draw();
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/* 8045C2E8 */ virtual int Delete();
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@@ -28,7 +28,7 @@ public:
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/* 804DF1A4 */ void initStartBrkBtk();
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/* 804DD978 */ virtual int CreateHeap();
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/* 804DF37C */ virtual int Execute(f32 (**)[3][4]);
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/* 804DF37C */ virtual int Execute(Mtx**);
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/* 804DF6E4 */ virtual int Draw();
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cXyz& getBallPos() { return m_ballPos; }
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@@ -45,7 +45,7 @@ public:
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/* 80467B04 */ int executeClose();
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/* 8046751C */ virtual int CreateHeap();
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/* 80467640 */ virtual int Execute(f32 (**)[3][4]);
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/* 80467640 */ virtual int Execute(Mtx**);
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/* 8046759C */ virtual int Draw();
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inline int create();
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@@ -1349,7 +1349,7 @@ public:
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/* 80155B54 */ ~daNpcF_MoveBgActor_c() {}
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/* 80155E88 */ virtual bool CreateHeap() { return true; }
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/* 80155E90 */ virtual bool Create() { return true; }
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/* 80155EA0 */ virtual bool Execute(f32 (**)[3][4]) { return true; }
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/* 80155EA0 */ virtual bool Execute(Mtx**) { return true; }
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/* 80155EA8 */ virtual bool Draw() { return true; }
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/* 80155E98 */ virtual bool Delete() { return true; }
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/* 80155EB0 */ virtual bool IsDelete() { return true; }
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@@ -48,7 +48,7 @@ public:
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/* 80BAE778 */ int Create();
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/* 80BAEADC */ int CreateHeap();
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/* 80BAEFD8 */ void create1st();
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/* 80BAF09C */ int Execute(f32 (**)[3][4]);
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/* 80BAF09C */ int Execute(Mtx**);
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/* 80BAF29C */ void main_proc_call();
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/* 80BAF328 */ void initActionEnBemos();
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/* 80BAF37C */ void initActionObjBemos();
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@@ -24,7 +24,7 @@ public:
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/* 80578330 */ void CreateHeap();
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/* 8057842C */ void create();
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/* 80578788 */ void Create();
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/* 805787CC */ void Execute(f32 (**)[3][4]);
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/* 805787CC */ void Execute(Mtx**);
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/* 805788EC */ void Draw();
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/* 805789E8 */ void Delete();
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@@ -21,7 +21,7 @@ public:
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/* 80BB55B8 */ void setBaseMtx();
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/* 80BB5934 */ virtual int CreateHeap();
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/* 80BB59AC */ virtual int Create();
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/* 80BB5A14 */ virtual int Execute(f32 (**)[3][4]);
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/* 80BB5A14 */ virtual int Execute(Mtx**);
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/* 80BB5E10 */ virtual int Draw();
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/* 80BB5EB4 */ virtual int Delete();
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@@ -19,7 +19,7 @@ public:
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/* 80BB9B84 */ int Create();
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/* 80BB9C50 */ int CreateHeap();
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/* 80BB9CC0 */ int create();
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/* 80BB9DB4 */ int Execute(f32 (**)[3][4]);
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/* 80BB9DB4 */ int Execute(Mtx**);
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/* 80BB9F34 */ int checkSw();
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/* 80BB9FBC */ int checkAnySw();
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/* 80BBA044 */ int checkMySw();
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@@ -33,7 +33,7 @@ public:
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/* 80BC5ABC */ int Create();
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/* 80BC5CF8 */ int CreateHeap();
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/* 80BC5E98 */ int create();
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/* 80BC6260 */ int Execute(f32 (**)[3][4]);
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/* 80BC6260 */ int Execute(Mtx**);
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/* 80BC6270 */ void initWait();
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/* 80BC627C */ void modeWait();
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/* 80BC6414 */ void initWalk();
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@@ -29,7 +29,7 @@ public:
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/* 80BC8008 */ int CreateHeap();
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/* 80BC8160 */ int Delete();
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/* 80BC8194 */ int Draw();
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/* 80BC8238 */ int Execute(f32 (**)[3][4]);
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/* 80BC8238 */ int Execute(Mtx**);
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/* 80BC82C0 */ void exeModeWait();
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/* 80BC834C */ void exeModeStartSwg();
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/* 80BC83E4 */ void exeModeDown();
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@@ -18,7 +18,7 @@ public:
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/* 80BCC86C */ int Create();
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/* 80BCC8C4 */ int CreateHeap();
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/* 80BCC93C */ int create();
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/* 80BCCA1C */ int Execute(f32 (**)[3][4]);
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/* 80BCCA1C */ int Execute(Mtx**);
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/* 80BCCA48 */ int Draw();
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/* 80BCCAEC */ int Delete();
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@@ -44,7 +44,7 @@ public:
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/* 80BD2758 */ void SetDoor();
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/* 80BD28C0 */ int create();
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/* 80BD2E88 */ int Create();
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/* 80BD2ECC */ int Execute(f32 (**)[3][4]);
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/* 80BD2ECC */ int Execute(Mtx**);
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/* 80BD2FB8 */ int Draw();
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/* 80BD3074 */ int Delete();
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@@ -22,7 +22,7 @@ public:
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/* 80BD46EC */ void CreateHeap();
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/* 80BD4764 */ void create();
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/* 80BD4A84 */ void Create();
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/* 80BD4AC8 */ void Execute(f32 (**)[3][4]);
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/* 80BD4AC8 */ void Execute(Mtx**);
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/* 80BD4C44 */ void Draw();
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/* 80BD4CC8 */ void Delete();
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@@ -20,7 +20,7 @@ public:
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/* 80BD5378 */ void CreateHeap();
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/* 80BD53F0 */ void create();
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/* 80BD56EC */ void Create();
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/* 80BD5730 */ void Execute(f32 (**)[3][4]);
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/* 80BD5730 */ void Execute(Mtx**);
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/* 80BD593C */ void Draw();
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/* 80BD59C0 */ void Delete();
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@@ -21,7 +21,7 @@ public:
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/* 80BE4F08 */ int Create();
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/* 80BE4FD4 */ int CreateHeap();
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/* 80BE50EC */ int create1st();
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/* 80BE519C */ int Execute(f32 (**)[3][4]);
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/* 80BE519C */ int Execute(Mtx**);
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/* 80BE538C */ void action();
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/* 80BE583C */ void setCollision();
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/* 80BE5960 */ int Draw();
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@@ -19,7 +19,7 @@ public:
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/* 80BF5878 */ int Create();
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/* 80BF5950 */ int CreateHeap();
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/* 80BF5AB4 */ int create1st();
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/* 80BF5B74 */ int Execute(f32 (**)[3][4]);
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/* 80BF5B74 */ int Execute(Mtx**);
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/* 80BF5C0C */ int Draw();
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/* 80BF6004 */ int Delete();
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