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Bump to sdl2 v0.29.1
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@@ -4,7 +4,7 @@ name = "sdl2"
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description = "SDL2 bindings for Rust"
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repository = "https://github.com/AngryLawyer/rust-sdl2"
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documentation = "http://angrylawyer.github.io/rust-sdl2/sdl2/"
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version = "0.29.0"
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version = "0.29.1"
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license = "MIT"
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authors = [ "Tony Aldridge <tony@angry-lawyer.com>" ]
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keywords = ["SDL", "windowing", "graphics"]
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@@ -202,7 +202,7 @@ http://www.libsdl.org/ (SDL2-devel-2.0.x-mingw.tar.gz).
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> SDL2-devel-2.0.x-mingw\SDL2-2.0.x\x86_64-w64-mingw32\bin
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into your cargo project, right next to your Cargo.toml.
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5. When you're shipping your game make sure to copy SDL2.dll to the same directory that your compiled exe is in, otherwise the game won't launch.
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### Windows (MSVC)
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@@ -230,7 +230,7 @@ http://www.libsdl.org/ (SDL2-devel-2.0.x-mingw.tar.gz).
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> SDL2-devel-2.0.x-VC\SDL2-2.0.x\lib\x64\
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into your cargo project, right next to your Cargo.toml.
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5. When you're shipping your game make sure to copy SDL2.dll to the same directory that your compiled exe is in, otherwise the game won't launch.
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# Installation
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