From 6186280f8f2957353e1f9b7daa7ec5d446479201 Mon Sep 17 00:00:00 2001 From: Cobrand Date: Wed, 5 Apr 2017 07:33:09 +0200 Subject: [PATCH] Bump to sdl2 v0.29.1 --- Cargo.toml | 2 +- README.md | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Cargo.toml b/Cargo.toml index ebae00b9..94940c1b 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -4,7 +4,7 @@ name = "sdl2" description = "SDL2 bindings for Rust" repository = "https://github.com/AngryLawyer/rust-sdl2" documentation = "http://angrylawyer.github.io/rust-sdl2/sdl2/" -version = "0.29.0" +version = "0.29.1" license = "MIT" authors = [ "Tony Aldridge " ] keywords = ["SDL", "windowing", "graphics"] diff --git a/README.md b/README.md index dff6bcc2..6463c87f 100644 --- a/README.md +++ b/README.md @@ -202,7 +202,7 @@ http://www.libsdl.org/ (SDL2-devel-2.0.x-mingw.tar.gz). > SDL2-devel-2.0.x-mingw\SDL2-2.0.x\x86_64-w64-mingw32\bin into your cargo project, right next to your Cargo.toml. - + 5. When you're shipping your game make sure to copy SDL2.dll to the same directory that your compiled exe is in, otherwise the game won't launch. ### Windows (MSVC) @@ -230,7 +230,7 @@ http://www.libsdl.org/ (SDL2-devel-2.0.x-mingw.tar.gz). > SDL2-devel-2.0.x-VC\SDL2-2.0.x\lib\x64\ into your cargo project, right next to your Cargo.toml. - + 5. When you're shipping your game make sure to copy SDL2.dll to the same directory that your compiled exe is in, otherwise the game won't launch. # Installation