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118 lines
4.6 KiB
C++
118 lines
4.6 KiB
C++
// system headers
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#include <set>
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#include <string>
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#include <vector>
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// library headers
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#include <boost/filesystem.hpp>
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#include <boost/regex.hpp>
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#include <fnmatch.h>
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#include <subprocess.hpp>
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// local headers
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#include "linuxdeploy/core/log.h"
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#include "linuxdeploy/plugin/base.h"
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#include "linuxdeploy/plugin/plugin.h"
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#include "linuxdeploy/util/util.h"
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#include "plugin_type0.h"
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using namespace linuxdeploy::core;
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using namespace linuxdeploy::core::log;
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namespace bf = boost::filesystem;
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namespace linuxdeploy {
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namespace plugin {
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IPlugin* createPluginInstance(const boost::filesystem::path& path) {
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IPlugin* rv = nullptr;
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// test whether it's a type 0 plugin
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try {
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rv = new Type0Plugin(path);
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} catch (const WrongApiLevelError& e) {
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ldLog() << LD_DEBUG << e.what() << std::endl;
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}
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return rv;
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}
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std::map<std::string, IPlugin*> findPlugins() {
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std::map<std::string, IPlugin*> foundPlugins;
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const auto PATH = getenv("PATH");
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auto paths = util::split(PATH, ':');
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auto currentExeDir = bf::path(util::getOwnExecutablePath()).parent_path();
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paths.insert(paths.begin(), currentExeDir.string());
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// if shipping as an AppImage, search for plugins in AppImage's location first
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// this way, plugins in the AppImage's directory take precedence over bundled ones
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if (getenv("APPIMAGE") != nullptr) {
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auto appImageDir = bf::path(getenv("APPIMAGE")).parent_path();
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paths.insert(paths.begin(), appImageDir.string());
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}
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// also, look for plugins in current working directory
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// could be useful in a "use linuxdeploy centrally, but download plugins into project directory" scenario
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std::shared_ptr<char> cwd(get_current_dir_name(), free);
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paths.emplace_back(cwd.get());
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for (const auto& dir : paths) {
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if (!bf::is_directory(dir))
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continue;
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ldLog() << LD_DEBUG << "Searching for plugins in directory" << dir << std::endl;
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bool extendedDebugLoggingEnabled = (getenv("DEBUG_PLUGIN_DETECTION") != nullptr);
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for (bf::directory_iterator i(dir); i != bf::directory_iterator(); ++i) {
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// must be a file, and not a directory
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if (bf::is_directory(bf::absolute(*i))) {
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if (extendedDebugLoggingEnabled)
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ldLog() << LD_DEBUG << "Entry is a directory, skipping:" << i->path() << std::endl;
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continue;
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}
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// file must be executable...
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if (!(bf::status(*i).permissions() & (bf::owner_exe | bf::group_exe | bf::others_exe))) {
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if (extendedDebugLoggingEnabled)
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ldLog() << LD_DEBUG << "File/symlink is not executable, skipping:" << i->path() << std::endl;
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continue;
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}
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// entry name must match regular expression
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boost::cmatch res;
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if (!boost::regex_match(i->path().filename().string().c_str(), res, PLUGIN_EXPR)) {
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ldLog() << LD_DEBUG << "Doesn't match plugin regex, skipping:" << i->path() << std::endl;
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continue;
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}
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try {
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auto name = res[1].str();
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auto* plugin = createPluginInstance(*i);
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if (plugin == nullptr) {
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ldLog() << LD_DEBUG << "Failed to create instance for plugin" << i->path() << std::endl;;
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} else {
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ldLog() << LD_DEBUG << "Found plugin '" << LD_NO_SPACE << name << LD_NO_SPACE << "':" << plugin->path() << std::endl;
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if (foundPlugins.find(name) != foundPlugins.end()) {
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ldLog() << LD_DEBUG << "Already found" << name << "plugin in" << foundPlugins[name]->path() << std::endl;
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} else {
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foundPlugins[name] = plugin;
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}
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}
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} catch (const PluginError& e) {
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ldLog() << LD_WARNING << "Could not load plugin" << i->path() << LD_NO_SPACE << ": " << e.what();
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}
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}
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}
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return foundPlugins;
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}
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}
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}
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