RmlUi: Use sampler AddressMode::Repeat

This commit is contained in:
Luke Street
2026-05-05 00:03:55 -06:00
parent 518747aa86
commit 31ad8443c4
+3 -3
View File
@@ -1871,9 +1871,9 @@ void WebGPURenderInterface::CreateDeviceObjects() {
m_dropShadowPipeline = webgpu::g_device.CreateRenderPipeline(&dropShadowPipelineDesc);
const wgpu::SamplerDescriptor samplerDesc{
.addressModeU = wgpu::AddressMode::ClampToEdge,
.addressModeV = wgpu::AddressMode::ClampToEdge,
.addressModeW = wgpu::AddressMode::ClampToEdge,
.addressModeU = wgpu::AddressMode::Repeat,
.addressModeV = wgpu::AddressMode::Repeat,
.addressModeW = wgpu::AddressMode::Repeat,
.magFilter = wgpu::FilterMode::Linear,
.minFilter = wgpu::FilterMode::Linear,
.mipmapFilter = wgpu::MipmapFilterMode::Linear,