Files
Petari/source/Game/LiveActor/ShadowVolumeCylinder.cpp

10 lines
299 B
C++

#include "Game/LiveActor/ShadowVolumeCylinder.hpp"
ShadowVolumeCylinder::ShadowVolumeCylinder() : ShadowVolumeModel("影描画[ボリューム円柱]") {
mRadius = 100.0f;
initVolumeModel("ShadowVolumeCylinder");
}
void ShadowVolumeCylinder::setRadius(f32 radius) {
mRadius = radius;
}