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10 lines
299 B
C++
10 lines
299 B
C++
#include "Game/LiveActor/ShadowVolumeCylinder.hpp"
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ShadowVolumeCylinder::ShadowVolumeCylinder() : ShadowVolumeModel("影描画[ボリューム円柱]") {
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mRadius = 100.0f;
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initVolumeModel("ShadowVolumeCylinder");
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}
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void ShadowVolumeCylinder::setRadius(f32 radius) {
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mRadius = radius;
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} |