Files

24 lines
501 B
C++

#include "Game/Camera/CameraTrundle.hpp"
#include "Game/Camera/CamTranslatorTrundle.hpp"
CameraTrundle::CameraTrundle(const char *pName) : Camera(pName) {
mWPoint.x = 0.0f;
mWPoint.y = 0.0f;
mWPoint.z = 0.0f;
mAxis.x = 1.0f;
mAxis.y = 0.0f;
mAxis.z = 0.0f;
mDist = 2000.0f;
mAngleA = 0.0f;
mAngleB = 0.0f;
mUpX = 0.0f;
}
CameraTrundle::~CameraTrundle() {
}
CamTranslatorBase *CameraTrundle::createTranslator() {
return new CamTranslatorTrundle(this);
}