Files
Petari/source/Game/Camera/CamTranslatorDPD.cpp

42 lines
905 B
C++

#include "Game/Camera/CameraParamChunk.hpp"
#include "Game/Camera/CamTranslatorDPD.hpp"
void CamTranslatorDPD::setParam(const CameraParamChunk *pChunk) {
CameraDPD *camera;
CameraGeneralParam *general = pChunk->mGeneralParam;
camera = mCamera;
f32 dist;
f32 angleA;
f32 angleB;
f32 wPointZ;
f32 wPointX;
f32 wPointY;
f32 upX;
s32 num2;
num2 = general->mNum2;
bool uVar8 = !(num2 != 1);
upX = general->mUp.x;
wPointY = general->mWPoint.y;
wPointX = general->mWPoint.x;
wPointZ = general->mWPoint.z;
angleB = general->mAngleB;
angleA = general->mAngleA;
dist = general->mDist;
camera->_94 = general->mNum1;
camera->mDist = dist;
camera->mAngleA = angleA;
camera->mAngleB = angleB;
camera->mWPointZ = wPointZ;
camera->mWPointX = wPointX;
camera->mWPointY = wPointY;
camera->_B4 = uVar8;
camera->mUpX = upX;
}
Camera *CamTranslatorDPD::getCamera() const {
return mCamera;
}