Files
Petari/include/Game/System/GameDataFunction.hpp

18 lines
492 B
C++

#pragma once
#include <revolution.h>
class GameDataFunction {
public:
static bool canOnGameEventFlag(const char *);
static s32 getPowerStarNumOwned(const char *);
static bool hasPowerStar(const char *, s32);
static bool isPowerStarLeftInCometOnly();
static bool isOnGameEventFlag(const char *);
static bool isOnJustGameEventFlag(const char *);
static void updateGalaxyCometStatus(s32, s16, u16);
static void restoreGalaxyCometStatus(s32, u16 *, u16 *);
};