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18 lines
492 B
C++
18 lines
492 B
C++
#pragma once
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#include <revolution.h>
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class GameDataFunction {
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public:
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static bool canOnGameEventFlag(const char *);
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static s32 getPowerStarNumOwned(const char *);
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static bool hasPowerStar(const char *, s32);
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static bool isPowerStarLeftInCometOnly();
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static bool isOnGameEventFlag(const char *);
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static bool isOnJustGameEventFlag(const char *);
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static void updateGalaxyCometStatus(s32, s16, u16);
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static void restoreGalaxyCometStatus(s32, u16 *, u16 *);
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}; |