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2021-11-23 17:17:47 +00:00
#pragma once
#include <revolution.h>
class GameDataFunction {
public:
static bool canOnGameEventFlag(const char *);
static s32 getPowerStarNumOwned(const char *);
static bool hasPowerStar(const char *, s32);
static bool isPowerStarLeftInCometOnly();
static bool isOnGameEventFlag(const char *);
static bool isOnJustGameEventFlag(const char *);
static void updateGalaxyCometStatus(s32, s16, u16);
static void restoreGalaxyCometStatus(s32, u16 *, u16 *);
};