Files
2024-08-20 20:19:54 -04:00

29 lines
629 B
C++

#pragma once
#include "Game/Camera/Camera.hpp"
class CameraParallel : public Camera {
public:
CameraParallel(const char *);
virtual ~CameraParallel();
virtual void reset();
virtual CameraTargetObj *calc();
virtual CamTranslatorBase *createTranslator();
virtual bool isEnableToRoundLeft() const;
virtual bool isEnableToRoundRight() const;
virtual bool isEnableToReset() const;
void calcIdealPose();
void calcRound();
f32 mAngleB; // 0x4C
f32 mAngleA; // 0x50
f32 mDist; // 0x54
bool _58;
bool _59;
u8 _5A[2];
f32 _5C;
f32 _60;
f32 _64;
};