41 Commits

Author SHA1 Message Date
Edoardo Lolletti
c380041241 DATEL: Put back the full spi cycle routine when sending commands (#76)
Perform again the full cycle spi routine that was removed as optimization since some SDs appeared that require that to work properly
2025-12-29 09:46:00 +00:00
lifehackerhansol
06c1f22cd1 platform: add support for the Stargate 3DS (#71) 2025-12-28 20:22:56 +00:00
Edoardo Lolletti
26f27a4138 Add support for DATEL devices (GAMES n' MUSIC and Action Replay DS(i) Media Edition) (#64) 2025-12-28 19:25:22 +00:00
Edoardo Lolletti
7134c4b330 Optimize space usage of supercard platform (#74) 2025-12-28 16:38:28 +00:00
Gericom
9f6311014d Added support for nand saving in Face Training and Nintendo DS Guide (fixes #6), calculate nand save size from header, fixed Band Brothers save initialization 2025-12-28 17:34:06 +01:00
Gericom
6d12399ba4 Added support for NAND saving in WarioWare D.I.Y. and Jam with the Band (#6)
Also improved speed of creating save files
2025-12-28 13:19:23 +01:00
Gericom
64e020182a Added check to CardiTaskThreadPatch that the required slot is actually mapped to arm7. Fixes #60 2025-12-27 12:44:00 +01:00
Gericom
8036004e5a Merge remote-tracking branch 'origin/develop' into feature/refactor-cardi-task-thread-patch 2025-12-26 20:59:06 +01:00
Gericom
31d6c63e3b Removed redundant forward definition 2025-12-26 13:12:49 +01:00
Gericom
9fea5f7a51 More refactoring for CardiTaskThreadPatch 2025-12-26 13:11:49 +01:00
Gericom
c8898ff13c Attempt to improve handling of thumb signatures in CardiTaskThreadPatch 2025-12-26 12:39:10 +01:00
Mow
497fdca384 Add missing signature for Tetris DS (#66) 2025-12-25 23:01:44 +01:00
Gericom
e58a55b81c Attempt to improve handling of arm signatures in CardiTaskThreadPatch 2025-12-25 13:26:09 +01:00
TY
19cce5960b Properly set the supported language, user language, and region based on the ROM's region (#38) 2025-12-23 14:08:55 +00:00
Gericom
151b68018d Fixed some retail games being detected as homebrew. Fixes #61, fixes #56 2025-12-22 10:57:17 +01:00
Gericom
4fd7fde362 Map slot 1 and 2 to arm7 on boot 2025-12-20 18:36:20 +01:00
Gericom
61463ca39a Added proper implementation of save verify 2025-12-20 15:46:41 +01:00
Gericom
c139eacaee Merge pull request #34 from taxicat1/dsprotect-arm9-static
Implement DSProtect patching in ARM9 static
2025-12-14 10:13:05 +01:00
taxicat1
e8b2f51497 Add some missing Rev 1 games to aplist 2025-12-10 21:52:18 -05:00
taxicat1
48d49f5df8 Fix whitespace 2025-12-10 16:02:00 -05:00
Mow
00f6407cf4 Merge branch 'LNH-team:develop' into dsprotect-arm9-static 2025-12-10 15:58:32 -05:00
taxicat1
e36e669daf Initial DSProtect for ARM9 static 2025-12-10 15:58:11 -05:00
Gericom
b0d0336e1e Merge pull request #29 from taxicat1/game-specific-dsprotect
Handle games with unusual DS Protect implementations
2025-12-10 19:21:03 +01:00
taxicat1
4416c61158 Initial game-specific DS Protect 2025-12-09 14:25:58 -05:00
Gericom
dd062bb4fa Refactored some code in Arm9Patcher 2025-12-07 11:52:53 +01:00
Gericom
656f696411 Improved handling of DSi roms and DSiWare. Fixes some system tools DSi roms being misdetected as DSiWare (related to #23) 2025-12-06 19:56:48 +01:00
Gericom
0d0fa445c9 Merge pull request #27 from taxicat1/generalize-pokemon-ir-patch
Generalize Pokemon IR sensor AP patching
2025-12-06 16:54:52 +01:00
taxicat1
e5f7283977 Add IRDJ and IREJ to switch 2025-12-06 09:53:37 -05:00
Mow
8550b36dc6 Get rid of duplicate directory 2025-12-06 09:16:48 -05:00
taxicat1
79018dee0d Fix folder name to proper case 2025-12-06 09:10:10 -05:00
taxicat1
005b8cab03 Initial generalize Pokemon IR patching 2025-12-06 08:51:58 -05:00
Gericom
b0c8dfa5bc Improved Sdk5DsiSdCardRedirectPatch to take autoload into account and to support the situation where a function is missing
Fixes WRFU Tester (#23)
2025-12-06 11:53:32 +01:00
Gericom
d12036e6a7 Added extra check to see if Sdk5DsiSdCardRedirectPatch can be applied
This ensures an error is given in roms such as wrfu
2025-12-05 19:19:58 +01:00
Gericom
e9a8c09a35 Merge pull request #22 from lifehackerhansol/develop
workflow: add release pipeline
2025-12-04 13:29:20 +01:00
lifehackerhansol
8e98796be2 workflow: add release pipeline
- Minor change in push pipeline to remove spaces from artifact name
- Add artifact move step to add all files to a single folder before
  pushing to artifacts
- Create release pipeline with the same steps that will upload a zipped
  package to every published release automatically
2025-12-03 21:00:11 -08:00
Mow
a8f5d880b2 Improved DSProtect patches 2025-12-03 16:22:06 +01:00
Gericom
7aba420201 Merge pull request #15 from lifehackerhansol/ez5n
platform: add support for the EZ-Flash Parallel
2025-12-02 19:57:14 +01:00
Gericom
8761081c73 Added more game codes to DLDI blacklist. Fixes Final Fantasy Crystal Chronicles - Ring of Fates (EU and US) and Nanashi no Geemu. Fixes #17 2025-12-02 19:14:59 +01:00
lifehackerhansol
0dd41f4220 platform: add support for the EZ-Flash Parallel 2025-12-02 08:40:36 -08:00
Gericom
485598ab79 Removed unused entrypoint_t typedef 2025-11-30 13:03:13 +01:00
Gericom
b2fabe5d97 Clear all arm9 cpu registers before jumping to the arm9 entry point. Fixes Cake Ninja DSiWare titles. 2025-11-30 13:00:35 +01:00
124 changed files with 4072 additions and 1480 deletions

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@@ -19,12 +19,15 @@ jobs:
"ACE3DS",
"AK2",
"AKRPG",
"DATEL",
"DSPICO",
"DSTT",
"EZP",
"G003",
"M3DS",
"R4",
"R4iDSN",
"STARGATE",
"SUPERCARD"
]
runs-on: ubuntu-latest
@@ -46,14 +49,15 @@ jobs:
- name: Run build script
run: |
make PICO_PLATFORM=${{ matrix.platform }}
mv picoLoader7.bin data/picoLoader7.bin
mv picoLoader9_${{ matrix.platform }}.bin data/picoLoader9.bin
- name: Package artifact
run: |
mkdir Pico_Loader_${{ matrix.platform }}
mv picoLoader7.bin data/aplist.bin data/savelist.bin Pico_Loader_${{ matrix.platform }}
mv picoLoader9_${{ matrix.platform }}.bin Pico_Loader_${{ matrix.platform }}/picoLoader9.bin
- name: Publish build to GH Actions
uses: actions/upload-artifact@v4
with:
path: |
data/aplist.bin
data/savelist.bin
data/picoLoader7.bin
data/picoLoader9.bin
name: Pico Loader for ${{ matrix.platform }}
Pico_Loader_${{ matrix.platform }}
# For some reason without explicitly setting a name there is some odd conflicts
name: Pico_Loader_${{ matrix.platform }}

67
.github/workflows/release.yml vendored Normal file
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@@ -0,0 +1,67 @@
name: Build Pico Loader release
on:
release:
types: [published]
jobs:
pico_loader:
strategy:
matrix:
platform: [
"ACE3DS",
"AK2",
"AKRPG",
"DATEL",
"DSPICO",
"DSTT",
"EZP",
"G003",
"M3DS",
"R4",
"R4iDSN",
"STARGATE",
"SUPERCARD"
]
runs-on: ubuntu-latest
container: skylyrac/blocksds:slim-v1.13.1
name: Build Pico Loader
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
DOTNET_SYSTEM_GLOBALIZATION_INVARIANT: 1
DOTNET_NOLOGO: true
steps:
- name: Checkout repo
uses: actions/checkout@v4
with:
submodules: true
- uses: actions/setup-dotnet@v4
with:
dotnet-version: 9.x
- name: Install zip
run:
apt-get update && apt-get -y install zip
- name: Run build script
run: |
make PICO_PLATFORM=${{ matrix.platform }}
- name: Package artifact
run: |
mkdir Pico_Loader_${{ matrix.platform }}
mv picoLoader7.bin data/aplist.bin data/savelist.bin Pico_Loader_${{ matrix.platform }}
mv picoLoader9_${{ matrix.platform }}.bin Pico_Loader_${{ matrix.platform }}/picoLoader9.bin
- name: Publish build to GH Actions
uses: actions/upload-artifact@v4
with:
path: |
Pico_Loader_${{ matrix.platform }}
# For some reason without explicitly setting a name there is some odd conflicts
name: Pico_Loader_${{ matrix.platform }}
- name: Package for release
run: |
cd Pico_Loader_${{ matrix.platform }} && zip -r $PWD.zip *
- name: Release
uses: softprops/action-gh-release@v2
with:
files: |
Pico_Loader_${{ matrix.platform }}.zip

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@@ -25,14 +25,17 @@ Note that there can be some game compatibility differences between different pla
| ACE3DS | Ace3DS+, Gateway 3DS (blue), r4isdhc.com.cn carts, r4isdhc.hk carts 2020+, various derivatives | ✅ |
| AK2 | Acekard 2, 2.1, 2i, r4ids.cn, various derivatives | ❌ |
| AKRPG | Acekard RPG SD card | ❌ |
| DATEL | DATEL devices consisting of GAMES n' MUSIC and Action Replay DS(i) Media Edition | ❌ |
| DSPICO | DSpico | ✅ |
| DSTT | DSTT, SuperCard DSONE SDHC, r4isdhc.com carts 2014+, r4i-sdhc.com carts, various derivatives | ❌ |
| EZP | EZ-Flash Parallel | ❌ |
| G003 | M3i Zero (GMP-Z003) | ✅ |
| ISNITRO | Supports the IS-NITRO-EMULATOR through agb semihosting. | ❌ |
| M3DS | M3 DS Real, M3i Zero, iTouchDS, r4rts.com, r4isdhc.com RTS (black) | ❌ |
| MELONDS | Melon DS support for testing purposes only. | ❌ |
| R4 | Original R4DS (non-SDHC), M3 DS Simply | ❌ |
| R4iDSN | r4idsn.com | ❌ |
| STARGATE | Stargate 3DS DS-mode | ✅ |
| SUPERCARD | SuperCard (Slot-2 flashcart) | ❌ |
The DMA column indicates whether DMA card reads are implemented for the platform . Without DMA card reads, some games can have cache related issues.<br>

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@@ -1,32 +1,54 @@
#include "common.h"
#include <algorithm>
#include <string.h>
#include "SaveList.h"
#include "SaveListFactory.h"
#include "fileInfo.h"
#include "gameCode.h"
#include "CardSaveArranger.h"
#define SAVE_LIST_PATH "/_pico/savelist.bin"
#define DEFAULT_SAVE_SIZE (512 * 1024)
#define SAVE_FILL_VALUE 0xFF
#define NTR_NAND_BLOCK_SIZE 0x20000
#define TWL_NAND_BLOCK_SIZE 0x80000
#define NAND_RW_REGION_END 0x07A00000
bool CardSaveArranger::SetupCardSave(u32 gameCode, const TCHAR* savePath) const
static const u8 sBandBrothersSaveId[12] = { 0x48, 0x8A, 0x00, 0x00, 0x42, 0x42, 0x44, 0x58, 0x31, 0x32, 0x33, 0x34 };
static const u8 sJamWithTheBandSaveId[16] = { 0xEC, 0x00, 0x9E, 0xA1, 0x51, 0x65, 0x34, 0x35, 0x30, 0x35, 0x30, 0x31, 0x19, 0x19, 0x02, 0x0A };
bool CardSaveArranger::SetupCardSave(const nds_header_ntr_t* header, const TCHAR* savePath) const
{
SaveList* saveList = SaveListFactory().CreateFromFile(SAVE_LIST_PATH);
auto saveType = CardSaveType::None;
u32 saveSize = DEFAULT_SAVE_SIZE;
if (saveList)
if (header->nandBackupRegionStart != 0)
{
const auto saveListEntry = saveList->FindEntry(gameCode);
if (!saveListEntry)
saveType = CardSaveType::Nand;
u32 blockSize = header->IsTwlRom() ? TWL_NAND_BLOCK_SIZE : NTR_NAND_BLOCK_SIZE;
u32 nandBackupRegionStart = header->nandBackupRegionStart * blockSize;
saveSize = NAND_RW_REGION_END - nandBackupRegionStart;
LOG_DEBUG("NAND save. Size: 0x%X.", saveSize);
}
else
{
SaveList* saveList = SaveListFactory().CreateFromFile(SAVE_LIST_PATH);
if (saveList)
{
LOG_WARNING("Game code %c%c%c%c not found in save list\n",
gameCode & 0xFF, (gameCode >> 8) & 0xFF, (gameCode >> 16) & 0xFF, gameCode >> 24);
const auto saveListEntry = saveList->FindEntry(header->gameCode);
if (!saveListEntry)
{
LOG_WARNING("Game code %c%c%c%c not found in save list\n",
header->gameCode & 0xFF, (header->gameCode >> 8) & 0xFF,
(header->gameCode >> 16) & 0xFF, header->gameCode >> 24);
}
else
{
saveType = saveListEntry->GetSaveType();
saveSize = saveListEntry->GetSaveSize();
saveListEntry->Dump();
}
delete saveList;
}
else
{
saveSize = saveListEntry->GetSaveSize();
saveListEntry->Dump();
}
delete saveList;
}
if (saveSize == 0)
{
@@ -50,8 +72,9 @@ bool CardSaveArranger::SetupCardSave(u32 gameCode, const TCHAR* savePath) const
return false;
}
auto ffBuffer = std::make_unique<u8[]>(512);
memset(ffBuffer.get(), SAVE_FILL_VALUE, 512);
const u32 ffBufferSize = 32 * 1024;
auto ffBuffer = std::make_unique<u8[]>(ffBufferSize);
memset(ffBuffer.get(), SAVE_FILL_VALUE, ffBufferSize);
u32 offset = initialSize;
// Align to 512 bytes
@@ -68,17 +91,45 @@ bool CardSaveArranger::SetupCardSave(u32 gameCode, const TCHAR* savePath) const
offset += remainingTo512;
}
// Write in 512-byte blocks
// Write in up to 32kb blocks
while (offset < saveSize)
{
u32 bytesToWrite = std::min<u32>(saveSize - offset, ffBufferSize);
UINT bytesWritten = 0;
if (f_write(file.get(), ffBuffer.get(), 512, &bytesWritten) != FR_OK ||
bytesWritten != 512)
if (f_write(file.get(), ffBuffer.get(), bytesToWrite, &bytesWritten) != FR_OK ||
bytesWritten != bytesToWrite)
{
LOG_FATAL("Failed to expand save file\n");
return false;
}
offset += 512;
offset += bytesToWrite;
}
// Additional save initialization
if (header->gameCode == GAMECODE("AXBJ"))
{
// Write save id for Band Brothers
UINT bytesWritten = 0;
if (f_lseek(file.get(), 0) != FR_OK ||
f_write(file.get(), sBandBrothersSaveId, sizeof(sBandBrothersSaveId), &bytesWritten) != FR_OK ||
bytesWritten != sizeof(sBandBrothersSaveId))
{
LOG_FATAL("Failed to write Band Brothers save id\n");
return false;
}
}
else if (header->gameCode == GAMECODE("UXBP"))
{
// Write save id for Jam with the Band
// See also https://github.com/melonDS-emu/melonDS/blob/3a3388c4c50e8735af125c1af4d89e457f5e9035/src/NDSCart.cpp#L1067
UINT bytesWritten = 0;
if (f_lseek(file.get(), saveSize - 0x800) != FR_OK ||
f_write(file.get(), sJamWithTheBandSaveId, sizeof(sJamWithTheBandSaveId), &bytesWritten) != FR_OK ||
bytesWritten != sizeof(sJamWithTheBandSaveId))
{
LOG_FATAL("Failed to write Jam with the Band save id\n");
return false;
}
}
}

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@@ -1,12 +1,13 @@
#pragma once
#include "ndsHeader.h"
/// @brief Class for setting up the save file for retail card roms.
class CardSaveArranger
{
public:
/// @brief Sets up the save file at \p savePath for a retail card rom with the given \p gameCode.
/// @param gameCode The game code of the retail card rom.
/// @param header The header of the retail card rom.
/// @param savePath The desired save file path.
/// @return \c true when setting up the save was successful, or \c false otherwise.
bool SetupCardSave(u32 gameCode, const TCHAR* savePath) const;
bool SetupCardSave(const nds_header_ntr_t* header, const TCHAR* savePath) const;
};

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@@ -0,0 +1,12 @@
#pragma once
/// @brief Enum for DSi console region.
enum class ConsoleRegion
{
Japan,
America,
Europe,
Australia,
China,
Korea
};

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@@ -1,5 +1,6 @@
#include "common.h"
#include <string.h>
#include <algorithm>
#include <memory>
#include "DsiWareSaveArranger.h"
@@ -70,7 +71,7 @@ bool DsiWareSaveArranger::SetupDsiWareSaveFile(const TCHAR* savePath, u32 saveSi
if (f_lseek(file.get(), saveSize) != FR_OK ||
f_lseek(file.get(), 0) != FR_OK)
{
LOG_FATAL("Failed to create private save file\n");
LOG_FATAL("Failed to create DSiWare save file\n");
return false;
}
@@ -80,21 +81,28 @@ bool DsiWareSaveArranger::SetupDsiWareSaveFile(const TCHAR* savePath, u32 saveSi
if (f_write(file.get(), fatHeader.get(), sizeof(fat_header_t), &bytesWritten) != FR_OK ||
bytesWritten != sizeof(fat_header_t))
{
LOG_FATAL("Failed to format private save file\n");
LOG_FATAL("Failed to format DSiWare save file\n");
return false;
}
memset(fatHeader.get(), 0, 512);
fatHeader.reset();
while (f_tell(file.get()) < saveSize)
const u32 clearBufferSize = 32 * 1024;
auto clearBuffer = std::make_unique<u8[]>(clearBufferSize);
memset(clearBuffer.get(), 0, clearBufferSize);
u32 offset = f_tell(file.get());
while (offset < saveSize)
{
u32 bytesToWrite = std::min<u32>(saveSize - offset, clearBufferSize);
bytesWritten = 0;
if (f_write(file.get(), fatHeader.get(), 512, &bytesWritten) != FR_OK ||
bytesWritten != 512)
if (f_write(file.get(), clearBuffer.get(), bytesToWrite, &bytesWritten) != FR_OK ||
bytesWritten != bytesToWrite)
{
LOG_FATAL("Failed to format private save file\n");
LOG_FATAL("Failed to format DSiWare save file\n");
return false;
}
offset += bytesToWrite;
}
}

View File

@@ -165,9 +165,9 @@ void NdsLoader::Load(BootMode bootMode)
}
}
bool isHomebrew = (_romHeader.ntrHeader.makerCode[0] == 0 && _romHeader.ntrHeader.makerCode[1] == 0)
|| _romHeader.ntrHeader.arm9AutoLoadDoneHookAddress == 0
|| _romHeader.ntrHeader.arm7LoadAddress >= 0x03000000;
bool isHomebrew = (_romHeader.makerCode[0] == 0 && _romHeader.makerCode[1] == 0)
|| (_romHeader.arm9AutoLoadDoneHookAddress == 0 && _romHeader.arm7AutoLoadDoneHookAddress == 0)
|| _romHeader.arm7LoadAddress >= 0x03000000;
if (isHomebrew)
{
@@ -186,16 +186,7 @@ void NdsLoader::Load(BootMode bootMode)
memset(&_dsiwareSaveResult, 0, sizeof(_dsiwareSaveResult));
if (bootMode != BootMode::Multiboot)
{
if (!_romHeader.IsDsiWare())
{
if (bootMode != BootMode::SdkResetSystem)
{
HandleCardSave();
}
HandleAntiPiracy();
}
else
if (_romHeader.IsDsiWare())
{
if (bootMode == BootMode::SdkResetSystem)
{
@@ -210,6 +201,19 @@ void NdsLoader::Load(BootMode bootMode)
return;
}
}
else
{
if (bootMode != BootMode::SdkResetSystem)
{
if (!CardSaveArranger().SetupCardSave(&_romHeader, _savePath))
{
ErrorDisplay().PrintError("Failed to setup save file.");
return;
}
}
HandleAntiPiracy();
}
}
}
@@ -224,14 +228,14 @@ void NdsLoader::Load(BootMode bootMode)
SetupSharedMemory(cardId, agbMem, resetParam, romOffset, bootType);
if (Environment::IsDsiMode() && _romHeader.IsTwlRom())
{
SetupTwlConfig();
TwlAes().SetupAes(&_romHeader);
}
if (Environment::IsDsiMode())
{
if (_romHeader.IsTwlRom())
{
SetupTwlConfig();
TwlAes().SetupAes(&_romHeader);
}
RemapWram();
}
@@ -321,20 +325,20 @@ void NdsLoader::Load(BootMode bootMode)
if (Environment::IsDsiMode())
{
if (!_romHeader.IsTwlRom())
{
DSMode().SwitchToDSMode(_romHeader.ntrHeader.gameCode);
}
else
if (_romHeader.IsTwlRom())
{
if (!(_romHeader.twlFlags2 & 1))
{
DSMode().SwitchToDSTouchAndSoundMode(_romHeader.ntrHeader.gameCode);
DSMode().SwitchToDSTouchAndSoundMode(_romHeader.gameCode);
}
// Set back power button handling to irq mode
mcu_writeReg(MCU_REG_MODE, 1);
}
else
{
DSMode().SwitchToDSMode(_romHeader.gameCode);
}
}
if (isHomebrew)
@@ -349,11 +353,11 @@ void NdsLoader::Load(BootMode bootMode)
bool NdsLoader::IsCloneBootRom(u32 romOffset)
{
bool isCloneBootRom = false;
if (_romHeader.ntrHeader.ntrRomSize != 0)
if (_romHeader.ntrRomSize != 0)
{
UINT bytesRead = 0;
u16 signatureHeader;
if (f_lseek(&_romFile, romOffset + _romHeader.ntrHeader.ntrRomSize) == FR_OK &&
if (f_lseek(&_romFile, romOffset + _romHeader.ntrRomSize) == FR_OK &&
f_read(&_romFile, &signatureHeader, sizeof(signatureHeader), &bytesRead) == FR_OK &&
bytesRead == 2 &&
signatureHeader == 0x6361)
@@ -371,7 +375,7 @@ void NdsLoader::InsertArgv()
u32 argSize = 0;
// Find the address to write argv
u32 argDst = ((_romHeader.ntrHeader.arm9LoadAddress + _romHeader.ntrHeader.arm9Size + 3) & ~3) + 4;
u32 argDst = ((_romHeader.arm9LoadAddress + _romHeader.arm9Size + 3) & ~3) + 4;
if (_romHeader.IsTwlRom())
{
u32 argDstTwl = ((_romHeader.arm9iLoadAddress + _romHeader.arm9iSize + 3) & ~3) + 4;
@@ -475,8 +479,8 @@ void NdsLoader::SetupSharedMemory(u32 cardId, u32 agbMem, u32 resetParam, u32 ro
memcpy(TWL_SHARED_MEMORY->ntrSharedMem.romHeader, &_romHeader, sizeof(nds_header_ntr_t));
*(vu32*)&TWL_SHARED_MEMORY->ntrSharedMem.bootCheckInfo[0] = cardId;
*(vu32*)&TWL_SHARED_MEMORY->ntrSharedMem.bootCheckInfo[4] = cardId;
*(vu16*)&TWL_SHARED_MEMORY->ntrSharedMem.bootCheckInfo[8] = _romHeader.ntrHeader.headerCrc;
*(vu16*)&TWL_SHARED_MEMORY->ntrSharedMem.bootCheckInfo[0xA] = _romHeader.ntrHeader.secureAreaCrc;
*(vu16*)&TWL_SHARED_MEMORY->ntrSharedMem.bootCheckInfo[8] = _romHeader.headerCrc;
*(vu16*)&TWL_SHARED_MEMORY->ntrSharedMem.bootCheckInfo[0xA] = _romHeader.secureAreaCrc;
*(vu32*)&TWL_SHARED_MEMORY->ntrSharedMem.bootCheckInfo[0x10] = 0x5835; // use correct card id address
*(vu32*)&TWL_SHARED_MEMORY->ntrSharedMem.isDebuggerData[0x1C] = agbMem;
TWL_SHARED_MEMORY->ntrSharedMem.resetParam = resetParam;
@@ -534,13 +538,19 @@ void NdsLoader::LoadFirmwareUserSettings()
bool NdsLoader::ShouldAttemptDldiPatch()
{
switch (_romHeader.ntrHeader.gameCode)
// Some games contain a fake dldi header to trick flashcards
// See also: https://shutterbug2000.github.io/very-clever/
switch (_romHeader.gameCode)
{
// Final Fantasy IV contains a fake dldi header to trick flashcards
// See also: https://shutterbug2000.github.io/very-clever/
// Final Fantasy IV
case GAMECODE("YF4P"):
case GAMECODE("YF4E"):
case GAMECODE("YF4J"):
// Final Fantasy Crystal Chronicles - Ring of Fates
case GAMECODE("AFXE"):
case GAMECODE("AFXP"):
// Nanashi no Geemu
case GAMECODE("YFQJ"):
{
return false;
}
@@ -602,20 +612,12 @@ bool NdsLoader::TryLoadRomHeader(u32 romOffset)
return true;
}
void NdsLoader::HandleCardSave()
{
if (!CardSaveArranger().SetupCardSave(_romHeader.ntrHeader.gameCode, _savePath))
{
ErrorDisplay().PrintError("Failed to setup save file.");
}
}
void NdsLoader::HandleAntiPiracy()
{
auto apList = ApListFactory().CreateFromFile(AP_LIST_PATH);
if (apList)
{
auto entry = apList->FindEntry(_romHeader.ntrHeader.gameCode, _romHeader.ntrHeader.softwareVersion);
auto entry = apList->FindEntry(_romHeader.gameCode, _romHeader.softwareVersion);
if (entry)
{
entry->Dump();
@@ -677,15 +679,15 @@ void NdsLoader::RemapWram()
bool NdsLoader::TryLoadArm9()
{
if (f_lseek(&_romFile, _romHeader.ntrHeader.arm9RomOffset + TWL_SHARED_MEMORY->ntrSharedMem.romOffset) != FR_OK)
if (f_lseek(&_romFile, _romHeader.arm9RomOffset + TWL_SHARED_MEMORY->ntrSharedMem.romOffset) != FR_OK)
{
LOG_FATAL("Failed to seek to arm9\n");
return false;
}
UINT bytesRead = 0;
FRESULT result = f_read(&_romFile, (void*)_romHeader.ntrHeader.arm9LoadAddress, _romHeader.ntrHeader.arm9Size, &bytesRead);
if (result != FR_OK || bytesRead != _romHeader.ntrHeader.arm9Size)
FRESULT result = f_read(&_romFile, (void*)_romHeader.arm9LoadAddress, _romHeader.arm9Size, &bytesRead);
if (result != FR_OK || bytesRead != _romHeader.arm9Size)
{
LOG_FATAL("Failed to read arm9. Result: %d, bytesRead: %d\n", result, bytesRead);
return false;
@@ -730,7 +732,7 @@ bool NdsLoader::TryLoadArm9i()
bool NdsLoader::TryDecryptArm9i()
{
if (!(_romHeader.ntrHeader.twlFlags & (1 << 1)))
if (!(_romHeader.twlFlags & (1 << 1)))
{
return true;
}
@@ -750,7 +752,7 @@ bool NdsLoader::TryDecryptArm9i()
bool NdsLoader::TryDecryptArm7i()
{
if (!(_romHeader.ntrHeader.twlFlags & (1 << 1)) || _romHeader.modcryptArea2Size == 0)
if (!(_romHeader.twlFlags & (1 << 1)) || _romHeader.modcryptArea2Size == 0)
{
return true;
}
@@ -770,15 +772,15 @@ bool NdsLoader::TryDecryptArm7i()
bool NdsLoader::TryLoadArm7()
{
if (f_lseek(&_romFile, _romHeader.ntrHeader.arm7RomOffset + TWL_SHARED_MEMORY->ntrSharedMem.romOffset) != FR_OK)
if (f_lseek(&_romFile, _romHeader.arm7RomOffset + TWL_SHARED_MEMORY->ntrSharedMem.romOffset) != FR_OK)
{
LOG_FATAL("Failed to seek to arm7\n");
return false;
}
UINT bytesRead = 0;
FRESULT result = f_read(&_romFile, (void*)_romHeader.ntrHeader.arm7LoadAddress, _romHeader.ntrHeader.arm7Size, &bytesRead);
if (result != FR_OK || bytesRead != _romHeader.ntrHeader.arm7Size)
FRESULT result = f_read(&_romFile, (void*)_romHeader.arm7LoadAddress, _romHeader.arm7Size, &bytesRead);
if (result != FR_OK || bytesRead != _romHeader.arm7Size)
{
LOG_FATAL("Failed to read arm7. Result: %d, bytesRead: %d\n", result, bytesRead);
return false;
@@ -822,19 +824,19 @@ void NdsLoader::HandleDldiPatching()
}
int arm9DldiAddr = sDldiStubMatcher.FindFirstOccurance(
(const u32*)_romHeader.ntrHeader.arm9LoadAddress, _romHeader.ntrHeader.arm9Size >> 2) << 2;
(const u32*)_romHeader.arm9LoadAddress, _romHeader.arm9Size >> 2) << 2;
if (arm9DldiAddr >= 0)
{
dldi_header_t* arm9Dldi = (dldi_header_t*)(_romHeader.ntrHeader.arm9LoadAddress + arm9DldiAddr);
dldi_header_t* arm9Dldi = (dldi_header_t*)(_romHeader.arm9LoadAddress + arm9DldiAddr);
LOG_DEBUG("Dldi found in arm9 at address %p\n", arm9Dldi);
dldi_patchTo(arm9Dldi);
}
int arm7DldiAddr = sDldiStubMatcher.FindFirstOccurance(
(const u32*)_romHeader.ntrHeader.arm7LoadAddress, _romHeader.ntrHeader.arm7Size >> 2) << 2;
(const u32*)_romHeader.arm7LoadAddress, _romHeader.arm7Size >> 2) << 2;
if (arm7DldiAddr >= 0)
{
dldi_header_t* arm7Dldi = (dldi_header_t*)(_romHeader.ntrHeader.arm7LoadAddress + arm7DldiAddr);
dldi_header_t* arm7Dldi = (dldi_header_t*)(_romHeader.arm7LoadAddress + arm7DldiAddr);
LOG_DEBUG("Dldi found in arm7 at address %p\n", arm7Dldi);
dldi_patchTo(arm7Dldi);
}
@@ -854,11 +856,15 @@ void NdsLoader::StartRom(BootMode bootMode)
REG_IF2 = ~0u;
}
((entrypoint_t)_romHeader.ntrHeader.arm7EntryAddress)();
((entrypoint_t)_romHeader.arm7EntryAddress)();
}
void NdsLoader::SetupTwlConfig()
{
ConsoleRegion romRegion = GetRomRegion(_romHeader.gameCode);
// Set language based on rom region, TODO: allow user to override this via some config or so
UserLanguage userLang = GetLanguageByRomRegion(romRegion);
twl_config_t* twlConfig = (twl_config_t*)0x02000400;
*(twl_config_t**)0x02FFFDFC = twlConfig;
*(vu8*)0x02FFFDFA = 0x80;
@@ -866,7 +872,7 @@ void NdsLoader::SetupTwlConfig()
memset(twlConfig, 0, sizeof(twl_config_t));
twlConfig->configFlags = 0x0100000F;
twlConfig->country = 0x4E;
twlConfig->language = TWL_SHARED_MEMORY->ntrSharedMem.firmwareUserData[0x64];
twlConfig->language = static_cast<u8>(userLang);
twlConfig->rtcYear = TWL_SHARED_MEMORY->ntrSharedMem.firmwareUserData[0x66];
twlConfig->rtcOffset = *(s64*)&TWL_SHARED_MEMORY->ntrSharedMem.firmwareUserData[0x68];
twlConfig->eulaAgreeVersion[0] = 1;
@@ -874,7 +880,7 @@ void NdsLoader::SetupTwlConfig()
twlConfig->alarmMinute = TWL_SHARED_MEMORY->ntrSharedMem.firmwareUserData[0x53];
twlConfig->alarmEnable = TWL_SHARED_MEMORY->ntrSharedMem.firmwareUserData[0x56];
twlConfig->systemMenuUsedTitleSlots = 9;
twlConfig->systemMenuUsedTitleSlots = 30;
twlConfig->systemMenuFreeTitleSlots = 30;
twlConfig->field24 = 3;
memcpy(&twlConfig->touchCalibrationX1Adc, &TWL_SHARED_MEMORY->ntrSharedMem.firmwareUserData[0x58], 0xC);
twlConfig->field3C = 0x0201209C;
@@ -900,9 +906,10 @@ void NdsLoader::SetupTwlConfig()
}
*(vu16*)0x020005E2 = swi_getCrc16(0xFFFF, (void*)0x020005E4, 0xC);
*(vu32*)0x02FFFD68 = 0x3E; // supported languages
// Set bitmask for supported languages
*(vu32*)0x02FFFD68 = GetSupportedLanguagesByRegion(romRegion);
*(vu32*)0x02FFFD6C = 0;
*(vu8*)0x02FFFD70 = 2; // region, 2 = europe
*(vu8*)0x02FFFD70 = static_cast<u8>(romRegion); // region
}
void NdsLoader::SetDeviceListEntry(dsi_devicelist_entry_t& deviceListEntry,
@@ -964,20 +971,20 @@ bool NdsLoader::TrySetupDsiWareSave()
bool NdsLoader::TryDecryptSecureArea()
{
if (_romHeader.ntrHeader.arm9RomOffset < 0x4000 || _romHeader.ntrHeader.arm9RomOffset >= 0x8000)
if (_romHeader.arm9RomOffset < 0x4000 || _romHeader.arm9RomOffset >= 0x8000)
{
return true;
}
if (((u32*)_romHeader.ntrHeader.arm9LoadAddress)[0] == 0xE7FFDEFF &&
((u32*)_romHeader.ntrHeader.arm9LoadAddress)[1] == 0xE7FFDEFF)
if (((u32*)_romHeader.arm9LoadAddress)[0] == 0xE7FFDEFF &&
((u32*)_romHeader.arm9LoadAddress)[1] == 0xE7FFDEFF)
{
return true;
}
u16 secureAreaCrc = swi_getCrc16(0xFFFF,
(const void*)_romHeader.ntrHeader.arm9LoadAddress, 0x8000 - _romHeader.ntrHeader.arm9RomOffset);
if (secureAreaCrc != _romHeader.ntrHeader.secureAreaCrc)
(const void*)_romHeader.arm9LoadAddress, 0x8000 - _romHeader.arm9RomOffset);
if (secureAreaCrc != _romHeader.secureAreaCrc)
{
return true;
}
@@ -994,14 +1001,113 @@ bool NdsLoader::TryDecryptSecureArea()
}
auto blowfish = std::make_unique<Blowfish>(keyTable.get());
blowfish->TransformTable(_romHeader.ntrHeader.gameCode, 3, 8);
blowfish->TransformTable(_romHeader.gameCode, 3, 8);
blowfish->Decrypt(
(const void*)_romHeader.ntrHeader.arm9LoadAddress,
(void*)_romHeader.ntrHeader.arm9LoadAddress,
0x4800 - _romHeader.ntrHeader.arm9RomOffset);
((u32*)_romHeader.ntrHeader.arm9LoadAddress)[0] = 0xE7FFDEFF;
((u32*)_romHeader.ntrHeader.arm9LoadAddress)[1] = 0xE7FFDEFF;
(const void*)_romHeader.arm9LoadAddress,
(void*)_romHeader.arm9LoadAddress,
0x4800 - _romHeader.arm9RomOffset);
((u32*)_romHeader.arm9LoadAddress)[0] = 0xE7FFDEFF;
((u32*)_romHeader.arm9LoadAddress)[1] = 0xE7FFDEFF;
LOG_DEBUG("Decrypted secure area\n");
return true;
}
ConsoleRegion NdsLoader::GetRomRegion(u32 gameCode)
{
u8 gameRegionCode = (gameCode >> 24) & 0xFF;
if (gameRegionCode != 'A' && gameRegionCode != 'O')
{
// Determine region by TID
if (gameRegionCode == 'J')
{
return ConsoleRegion::Japan;
}
else if (gameRegionCode == 'E' || gameRegionCode == 'T')
{
return ConsoleRegion::America;
}
else if (gameRegionCode == 'P' || gameRegionCode == 'V')
{
return ConsoleRegion::Europe;
}
else if (gameRegionCode == 'U')
{
return ConsoleRegion::Australia;
}
else if (gameRegionCode == 'C')
{
return ConsoleRegion::China;
}
else if (gameRegionCode== 'K')
{
return ConsoleRegion::Korea;
}
}
return ConsoleRegion::Europe; // Default to EUR
}
UserLanguage NdsLoader::GetLanguageByRomRegion(ConsoleRegion romRegion)
{
UserLanguage userLang = static_cast<UserLanguage>(TWL_SHARED_MEMORY->ntrSharedMem.firmwareUserData[0x64] & 0x07);
if (romRegion == ConsoleRegion::Japan)
{
return UserLanguage::Japanese;
}
else if (romRegion == ConsoleRegion::America &&
(userLang != UserLanguage::English ||
userLang != UserLanguage::French ||
userLang != UserLanguage::Spanish))
{
return UserLanguage::English;
}
else if (romRegion == ConsoleRegion::Europe && userLang < UserLanguage::English && userLang > UserLanguage::Spanish)
{
return UserLanguage::English;
}
else if (romRegion == ConsoleRegion::China)
{
return UserLanguage::Chinese;
}
else if (romRegion == ConsoleRegion::Korea)
{
return UserLanguage::Korean;
}
return userLang;
}
u32 NdsLoader::GetSupportedLanguagesByRegion(ConsoleRegion region)
{
switch (region)
{
case ConsoleRegion::Japan:
{
return 0x01;
}
case ConsoleRegion::America:
{
return 0x26;
}
case ConsoleRegion::Europe:
{
return 0x3E;
}
case ConsoleRegion::Australia:
{
return 0x02;
}
case ConsoleRegion::China:
{
return 0x40;
}
case ConsoleRegion::Korea:
{
return 0x80;
}
}
return 0x3E;
}

View File

@@ -3,6 +3,8 @@
#include "ndsHeader.h"
#include "DsiWareSaveArranger.h"
#include "BootMode.h"
#include "ConsoleRegion.h"
#include "UserLanguage.h"
struct dsi_devicelist_entry_t;
@@ -54,7 +56,6 @@ private:
void ClearMainMemory();
void CreateRomClusterTable();
bool TryLoadRomHeader(u32 romOffset);
void HandleCardSave();
void HandleAntiPiracy();
void RemapWram();
bool TryLoadArm9();
@@ -72,4 +73,7 @@ private:
void InsertArgv();
bool TrySetupDsiWareSave();
bool TryDecryptSecureArea();
ConsoleRegion GetRomRegion(u32 gameCode);
UserLanguage GetLanguageByRomRegion(ConsoleRegion romRegion);
u32 GetSupportedLanguagesByRegion(ConsoleRegion region);
};

View File

@@ -7,13 +7,13 @@
class SaveListEntry
{
u32 gameCode;
u8 saveType; // see CardSaveType
CardSaveType saveType;
u8 saveSize; // 0 or 1 << x
u8 reserved[2]; // for possible future use
public:
u32 GetGameCode() const { return gameCode; }
CardSaveType GetSaveType() const { return static_cast<CardSaveType>(saveType); }
CardSaveType GetSaveType() const { return saveType; }
u32 GetSaveSize() const { return saveSize == 0 ? 0 : (1u << saveSize); }
void Dump() const

View File

@@ -104,7 +104,7 @@ void TwlAes::DecryptModuleAes(void* data, u32 length, const aes_u128_t* iv) cons
void TwlAes::SetupModuleKeyXY(const nds_header_twl_t* romHeader) const
{
if ((romHeader->ntrHeader.twlFlags & (1 << 2)) || (romHeader->twlFlags2 & (1 << 7)))
if ((romHeader->twlFlags & (1 << 2)) || (romHeader->twlFlags2 & (1 << 7)))
{
// debug
aes_setKey(KEY_SLOT_MODULE, (const aes_u128_t*)romHeader);
@@ -116,8 +116,8 @@ void TwlAes::SetupModuleKeyXY(const nds_header_twl_t* romHeader) const
{
MODULE_KEYX_NINT,
MODULE_KEYX_ENDO,
romHeader->ntrHeader.gameCode,
__builtin_bswap32(romHeader->ntrHeader.gameCode)
romHeader->gameCode,
__builtin_bswap32(romHeader->gameCode)
}};
aes_setKeyXY(KEY_SLOT_MODULE, &keyX, (const aes_u128_t*)romHeader->arm9iSha1Hmac);
}

View File

@@ -0,0 +1,14 @@
#pragma once
/// @brief Enum for DSi user language.
enum class UserLanguage
{
Japanese,
English,
French,
German,
Italian,
Spanish,
Chinese,
Korean
};

View File

@@ -49,15 +49,18 @@ void* Arm7Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform) const
patchCollection.AddPatch(arm7ArenaPatch);
if (romHeader->unitCode == 0) // seems only present on NITRO, not on HYBRID or LIMITED
{
patchCollection.AddPatch(new DisableArm7WramClearPatch());
}
if (sdkVersion.IsTwlSdk())
{
if (gIsDsiMode && romHeader->IsTwlRom() && twlRomHeader->IsDsiWare())
if (gIsDsiMode && (twlRomHeader->HasNandAccess() || twlRomHeader->HasSdAccess()))
{
patchCollection.AddPatch(new Sdk5DsiSdCardRedirectPatch());
}
else
if (!twlRomHeader->IsDsiWare())
{
patchCollection.AddPatch(new CardiDoTaskFromArm9Patch());
}

View File

@@ -12,10 +12,15 @@
#include "patches/arm9/CardiReadRomIdCorePatch.h"
#include "patches/arm9/OSResetSystemPatch.h"
#include "patches/arm9/PokemonDownloaderArm9Patch.h"
#include "patches/arm9/DSProtectArm9Patch.h"
#include "patches/arm9/NandSave/FaceTrainingNandSavePatch.h"
#include "patches/arm9/NandSave/JamWithTheBandNandSavePatch.h"
#include "patches/arm9/NandSave/NintendoDSGuideNandSavePatch.h"
#include "patches/arm9/NandSave/WarioWareDiyNandSavePatch.h"
#include "patches/arm9/OverlayPatches/FsStartOverlayHookPatch.h"
#include "patches/arm9/OverlayPatches/DSProtectPatches/DSProtectOverlayPatch.h"
#include "patches/arm9/OverlayPatches/PokemonBw1/PokemonBw1IrApPatch.h"
#include "patches/arm9/OverlayPatches/PokemonBw2/PokemonBw2IrApPatch.h"
#include "patches/arm9/OverlayPatches/DSProtectPatches/DSProtectPuyoPuyo7Patch.h"
#include "patches/arm9/OverlayPatches/PokemonIr/PokemonIrApPatch.h"
#include "patches/arm9/OverlayPatches/GoldenSunDarkDawn/GoldenSunDarkDawnOverlayHookPatch.h"
#include "SecureSysCallsUnusedSpaceLocator.h"
#include "fastSearch.h"
@@ -33,9 +38,9 @@
typedef void (*uncompress_func_t)(void* compressedEnd);
static const u32 sMiiUncompressBackwardPatternOld[] = { 0xE3500000, 0x0A000025, 0xE92D00F0, 0xE9100006 }; // mkds beta; version 0x2012774
static const u32 sMiiUncompressBackwardPatternOld2[] = { 0xE3500000, 0x0A00002B, 0xE92D00F0, 0xE9100006 }; // asterix & obelix xxl 2; version 0x3017531
static const u32 sMiiUncompressBackwardPattern[] = { 0xE3500000, 0x0A000027, 0xE92D00F0, 0xE9100006 }; // mkds
static const u32 sMiiUncompressBackwardPatternOld[] = { 0xE3500000, 0x0A000025, 0xE92D00F0, 0xE9100006 };
static const u32 sMiiUncompressBackwardPatternOld2[] = { 0xE3500000, 0x0A00002B, 0xE92D00F0, 0xE9100006 };
static const u32 sMiiUncompressBackwardPattern[] = { 0xE3500000, 0x0A000027, 0xE92D00F0, 0xE9100006 };
static const u32 sMiiUncompressBackwardPatternHybrid[] = { 0xE3500000, 0x0A000029, 0xE92D01F0, 0xE9100006 };
void Arm9Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform, const ApListEntry* apListEntry,
@@ -43,13 +48,11 @@ void Arm9Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform, const ApLis
{
auto romHeader = (const nds_header_ntr_t*)TWL_SHARED_MEMORY->ntrSharedMem.romHeader;
auto twlRomHeader = (const nds_header_twl_t*)TWL_SHARED_MEMORY->twlRomHeader;
ModuleParamsLocator moduleParamsLocator;
auto moduleParams = moduleParamsLocator.FindModuleParams(romHeader);
u32 arm9Size = romHeader->arm9Size;
u32 arm9iSize = romHeader->IsTwlRom() ? twlRomHeader->arm9iSize : 0;
SdkVersion sdkVersion = moduleParams ? moduleParams->sdkVersion : 0u;
u32 compressedEnd = 0;
PatchCollection patchCollection;
auto moduleParams = ModuleParamsLocator().FindModuleParams(romHeader);
SdkVersion sdkVersion = moduleParams ? moduleParams->sdkVersion : 0u;
if (moduleParams)
{
LOG_DEBUG("Module params found at 0x%p\n", moduleParams);
@@ -57,18 +60,7 @@ void Arm9Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform, const ApLis
const u32* miiUncompressBackward = nullptr;
if (moduleParams->compressedEnd)
{
const u32* miiUncompressBackwardPattern;
if (sdkVersion <= 0x2017532)
miiUncompressBackwardPattern = sMiiUncompressBackwardPatternOld;
else
miiUncompressBackwardPattern = sMiiUncompressBackwardPattern;
miiUncompressBackward = fastSearch16((const u32*)romHeader->arm9LoadAddress, 0x1000, miiUncompressBackwardPattern);
if (!sdkVersion.IsTwlSdk() && !miiUncompressBackward)
miiUncompressBackward = fastSearch16((const u32*)romHeader->arm9LoadAddress, 0x1000, sMiiUncompressBackwardPatternOld2);
if (sdkVersion.IsTwlSdk() && !miiUncompressBackward)
miiUncompressBackward = fastSearch16((const u32*)romHeader->arm9LoadAddress, 0x1000, sMiiUncompressBackwardPatternHybrid);
miiUncompressBackward = FindMIiUncompressBackward(romHeader->arm9LoadAddress, sdkVersion);
if (miiUncompressBackward)
{
arm9Size = moduleParams->compressedEnd + *(u32*)(moduleParams->compressedEnd - 4) - romHeader->arm9LoadAddress;
@@ -86,22 +78,20 @@ void Arm9Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform, const ApLis
{
auto arm9iModuleParams = (module_params_twl_t*)(romHeader->arm9LoadAddress + twlRomHeader->arm9iModuleParamsAddress);
if (arm9iModuleParams->magicBigEndian == MODULE_PARAMS_TWL_MAGIC_BE &&
arm9iModuleParams->magicLittleEndian == MODULE_PARAMS_TWL_MAGIC_LE)
arm9iModuleParams->magicLittleEndian == MODULE_PARAMS_TWL_MAGIC_LE &&
arm9iModuleParams->compressedEnd != 0)
{
if (arm9iModuleParams->compressedEnd)
LOG_DEBUG("Compressed arm9i found\n");
if (miiUncompressBackward)
{
LOG_DEBUG("Compressed arm9i found\n");
if (miiUncompressBackward)
{
arm9iSize = arm9iModuleParams->compressedEnd + *(u32*)(arm9iModuleParams->compressedEnd - 4) - twlRomHeader->arm9iLoadAddress;
((uncompress_func_t)miiUncompressBackward)((void*)arm9iModuleParams->compressedEnd);
arm9iModuleParams->compressedEnd = 0;
LOG_DEBUG("Decompressed arm9i\n");
}
else
{
LOG_DEBUG("Could not decompress arm9i\n");
}
arm9iSize = arm9iModuleParams->compressedEnd + *(u32*)(arm9iModuleParams->compressedEnd - 4) - twlRomHeader->arm9iLoadAddress;
((uncompress_func_t)miiUncompressBackward)((void*)arm9iModuleParams->compressedEnd);
arm9iModuleParams->compressedEnd = 0;
LOG_DEBUG("Decompressed arm9i\n");
}
else
{
LOG_DEBUG("Could not decompress arm9i\n");
}
}
}
@@ -126,6 +116,7 @@ void Arm9Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform, const ApLis
romHeader->gameCode,
loaderPlatform
};
PatchCollection patchCollection;
if (sdkVersion != 0)
{
if (*(vu32*)0x02FFF00C == GAMECODE("ADAJ") &&
@@ -154,14 +145,13 @@ void Arm9Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform, const ApLis
}
else
{
SecureSysCallsUnusedSpaceLocator secureSysCallsUnusedSpaceLocator;
secureSysCallsUnusedSpaceLocator.FindUnusedSpace(romHeader, patchContext.GetPatchHeap());
SecureSysCallsUnusedSpaceLocator().FindUnusedSpace(romHeader, patchContext.GetPatchHeap());
}
}
if (sdkVersion.IsTwlSdk())
{
if (!(romHeader->IsTwlRom() && twlRomHeader->IsDsiWare()))
if (!twlRomHeader->IsDsiWare())
{
// if ((romHeader->unitCode & 3) != 3)
{
@@ -169,7 +159,7 @@ void Arm9Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform, const ApLis
}
patchCollection.AddPatch(new CardiReadRomWithCpuPatch());
if (gIsDsiMode && (romHeader->unitCode & 2))
if (gIsDsiMode && romHeader->IsTwlRom())
{
patchCollection.AddPatch(new CardiReadCardWithHashInternalAsyncPatch());
}
@@ -182,98 +172,8 @@ void Arm9Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform, const ApLis
}
patchCollection.AddPatch(new CardiReadRomIdCorePatch());
patchCollection.AddPatch(new OSResetSystemPatch(loaderInfo));
OverlayHookPatch* overlayHookPatch;
if (romHeader->gameCode == GAMECODE("BO5P") ||
romHeader->gameCode == GAMECODE("BO5E") ||
romHeader->gameCode == GAMECODE("BO5J"))
{
overlayHookPatch = new GoldenSunDarkDawnOverlayHookPatch();
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(334, 0, DSProtectVersion::v2_01, ~0u));
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(335, 0, DSProtectVersion::v2_01s, ~0u));
}
else
{
overlayHookPatch = new FsStartOverlayHookPatch();
if (apListEntry)
{
u32 regularOverlayId = apListEntry->GetRegularOverlayId();
if (regularOverlayId != AP_LIST_OVERLAY_ID_INVALID)
{
if (regularOverlayId == AP_LIST_OVERLAY_ID_STATIC_ARM9)
{
LOG_WARNING("Patching DSProtect in main memory currently not supported\n");
}
else
{
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(
regularOverlayId, apListEntry->GetRegularOffset(),
apListEntry->GetDSProtectVersion(), apListEntry->GetDSProtectFunctionMask()));
}
}
u32 sOverlayId = apListEntry->GetSOverlayId();
if (sOverlayId != AP_LIST_OVERLAY_ID_INVALID)
{
if (sOverlayId == AP_LIST_OVERLAY_ID_STATIC_ARM9)
{
LOG_WARNING("Patching DSProtect in main memory currently not supported\n");
}
else
{
auto version = apListEntry->GetDSProtectVersion();
if (version < DSProtectVersion::v2_00s)
{
version = (DSProtectVersion)((u32)version - (u32)DSProtectVersion::v2_00 + (u32)DSProtectVersion::v2_00s);
}
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(
sOverlayId, apListEntry->GetSOffset(), version, ~0u));
}
}
}
switch (romHeader->gameCode)
{
// Pokemon Black & White
case GAMECODE("IRAD"):
case GAMECODE("IRAF"):
case GAMECODE("IRAI"):
case GAMECODE("IRAJ"):
case GAMECODE("IRAK"):
case GAMECODE("IRAO"):
case GAMECODE("IRAS"):
case GAMECODE("IRBD"):
case GAMECODE("IRBF"):
case GAMECODE("IRBI"):
case GAMECODE("IRBJ"):
case GAMECODE("IRBK"):
case GAMECODE("IRBO"):
case GAMECODE("IRBS"):
{
overlayHookPatch->AddOverlayPatch(new PokemonBw1IrApPatch());
break;
}
// Pokemon Black & White 2
// todo: IRDJ and IREJ have two revisions and the first one seems to be different
case GAMECODE("IRDD"):
case GAMECODE("IRDF"):
case GAMECODE("IRDI"):
case GAMECODE("IRDK"):
case GAMECODE("IRDO"):
case GAMECODE("IRDS"):
case GAMECODE("IRED"):
case GAMECODE("IREF"):
case GAMECODE("IREI"):
case GAMECODE("IREK"):
case GAMECODE("IREO"):
case GAMECODE("IRES"):
{
overlayHookPatch->AddOverlayPatch(new PokemonBw2IrApPatch());
break;
}
}
}
patchCollection.AddPatch(overlayHookPatch);
AddGamePatches(patchCollection, romHeader->gameCode, apListEntry);
if (moduleParams && compressedEnd != 0)
{
@@ -293,6 +193,220 @@ void Arm9Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform, const ApLis
ic_invalidateAll();
}
const u32* Arm9Patcher::FindMIiUncompressBackward(u32 arm9LoadAddress, SdkVersion sdkVersion) const
{
const u32* miiUncompressBackwardPattern;
if (sdkVersion <= 0x2017532)
{
miiUncompressBackwardPattern = sMiiUncompressBackwardPatternOld;
}
else
{
miiUncompressBackwardPattern = sMiiUncompressBackwardPattern;
}
const u32* miiUncompressBackward = fastSearch16((const u32*)arm9LoadAddress, 0x1000, miiUncompressBackwardPattern);
if (!sdkVersion.IsTwlSdk() && !miiUncompressBackward)
{
miiUncompressBackward = fastSearch16((const u32*)arm9LoadAddress, 0x1000, sMiiUncompressBackwardPatternOld2);
}
if (sdkVersion.IsTwlSdk() && !miiUncompressBackward)
{
miiUncompressBackward = fastSearch16((const u32*)arm9LoadAddress, 0x1000, sMiiUncompressBackwardPatternHybrid);
}
return miiUncompressBackward;
}
void Arm9Patcher::AddGamePatches(PatchCollection& patchCollection, u32 gameCode, const ApListEntry* apListEntry) const
{
OverlayHookPatch* overlayHookPatch;
if (gameCode == GAMECODE("BO5P") || gameCode == GAMECODE("BO5E") || gameCode == GAMECODE("BO5J"))
{
overlayHookPatch = new GoldenSunDarkDawnOverlayHookPatch();
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(334, 0, DSProtectVersion::v2_01, ~0u));
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(335, 0, DSProtectVersion::v2_01s, ~0u));
}
else
{
overlayHookPatch = new FsStartOverlayHookPatch();
if (apListEntry)
{
AddDSProtectPatches(patchCollection, overlayHookPatch, apListEntry);
}
AddGameSpecificPatches(patchCollection, overlayHookPatch, gameCode);
}
patchCollection.AddPatch(overlayHookPatch);
}
void Arm9Patcher::AddDSProtectPatches(
PatchCollection& patchCollection, OverlayHookPatch* overlayHookPatch, const ApListEntry* apListEntry) const
{
u32 regularOverlayId = apListEntry->GetRegularOverlayId();
if (regularOverlayId != AP_LIST_OVERLAY_ID_INVALID)
{
if (regularOverlayId == AP_LIST_OVERLAY_ID_STATIC_ARM9)
{
patchCollection.AddPatch(new DSProtectArm9Patch(
apListEntry->GetRegularOffset(), apListEntry->GetDSProtectVersion(),
apListEntry->GetDSProtectFunctionMask()));
}
else
{
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(
regularOverlayId, apListEntry->GetRegularOffset(),
apListEntry->GetDSProtectVersion(), apListEntry->GetDSProtectFunctionMask()));
}
}
u32 sOverlayId = apListEntry->GetSOverlayId();
if (sOverlayId != AP_LIST_OVERLAY_ID_INVALID)
{
auto version = apListEntry->GetDSProtectVersion();
if (version < DSProtectVersion::v2_00s)
{
version = (DSProtectVersion)((u32)version - (u32)DSProtectVersion::v2_00 + (u32)DSProtectVersion::v2_00s);
}
if (sOverlayId == AP_LIST_OVERLAY_ID_STATIC_ARM9)
{
patchCollection.AddPatch(new DSProtectArm9Patch(
apListEntry->GetSOffset(), version, ~0u));
}
else
{
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(
sOverlayId, apListEntry->GetSOffset(), version, ~0u));
}
}
}
void Arm9Patcher::AddGameSpecificPatches(
PatchCollection& patchCollection, OverlayHookPatch* overlayHookPatch, u32 gameCode) const
{
switch (gameCode)
{
// Dragon Ball: Origins 2
case GAMECODE("BDBE"):
{
// BDBE;2;1.23;111111;0x1FC;-1;0x0
// BDBE;3;1.23;111111;0x47DC;-1;0x0
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(2, 0x1FC, DSProtectVersion::v1_23, ~0u));
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(3, 0x47DC, DSProtectVersion::v1_23, ~0u));
break;
}
case GAMECODE("BDBJ"):
{
// BDBJ;2;1.23;111111;0x1FC;-1;0x0
// BDBJ;3;1.23;111111;0x4C34;-1;0x0
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(2, 0x1FC, DSProtectVersion::v1_23, ~0u));
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(3, 0x4C34, DSProtectVersion::v1_23, ~0u));
break;
}
case GAMECODE("BDBP"):
{
// BDBP;2;1.23;111111;0x1FC;-1;0x0
// BDBP;3;1.23;111111;0x484C;-1;0x0
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(2, 0x1FC, DSProtectVersion::v1_23, ~0u));
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(3, 0x484C, DSProtectVersion::v1_23, ~0u));
break;
}
// Puyo Puyo 7
case GAMECODE("BYOJ"):
{
// BYOJ;9;1.08;100110;1.08;0x21AC;-1;0x0
// BYOJ;12;1.08;100101;1.08;0xC568;-1;0x0
// BYOJ;14;1.08;010101;1.08;0x13AB8;-1;0x0
// BYOJ;15;1.08;010110;1.08;0x16DF0;-1;0x0
// BYOJ;19;1.08;011010;1.08;0x17F8;-1;0x0
overlayHookPatch->AddOverlayPatch(new DSProtectPuyoPuyo7Patch());
break;
}
// Pokemon HeartGold & SoulSilver
case GAMECODE("IPGD"):
case GAMECODE("IPGE"):
case GAMECODE("IPGF"):
case GAMECODE("IPGI"):
case GAMECODE("IPGJ"):
case GAMECODE("IPGK"):
case GAMECODE("IPGS"):
case GAMECODE("IPKD"):
case GAMECODE("IPKE"):
case GAMECODE("IPKF"):
case GAMECODE("IPKI"):
case GAMECODE("IPKJ"):
case GAMECODE("IPKK"):
case GAMECODE("IPKS"):
{
overlayHookPatch->AddOverlayPatch(new PokemonIrApPatch(PokemonIrVersion::Hgss));
break;
}
// Pokemon Black & White
case GAMECODE("IRAD"):
case GAMECODE("IRAF"):
case GAMECODE("IRAI"):
case GAMECODE("IRAJ"):
case GAMECODE("IRAK"):
case GAMECODE("IRAO"):
case GAMECODE("IRAS"):
case GAMECODE("IRBD"):
case GAMECODE("IRBF"):
case GAMECODE("IRBI"):
case GAMECODE("IRBJ"):
case GAMECODE("IRBK"):
case GAMECODE("IRBO"):
case GAMECODE("IRBS"):
{
overlayHookPatch->AddOverlayPatch(new PokemonIrApPatch(PokemonIrVersion::Bw1));
break;
}
// Pokemon Black & White 2
case GAMECODE("IRDD"):
case GAMECODE("IRDF"):
case GAMECODE("IRDI"):
case GAMECODE("IRDJ"):
case GAMECODE("IRDK"):
case GAMECODE("IRDO"):
case GAMECODE("IRDS"):
case GAMECODE("IRED"):
case GAMECODE("IREF"):
case GAMECODE("IREI"):
case GAMECODE("IREJ"):
case GAMECODE("IREK"):
case GAMECODE("IREO"):
case GAMECODE("IRES"):
{
overlayHookPatch->AddOverlayPatch(new PokemonIrApPatch(PokemonIrVersion::Bw2));
break;
}
// WarioWare: D.I.Y.
case GAMECODE("UORE"):
case GAMECODE("UORP"):
case GAMECODE("UORJ"):
{
patchCollection.AddPatch(new WarioWareDiyNandSavePatch());
break;
}
// Jam with the Band
case GAMECODE("UXBP"):
{
patchCollection.AddPatch(new JamWithTheBandNandSavePatch());
break;
}
// Face Training
case GAMECODE("USKV"):
{
patchCollection.AddPatch(new FaceTrainingNandSavePatch());
break;
}
// Nintendo DS Guide
case GAMECODE("UGDA"):
{
patchCollection.AddPatch(new NintendoDSGuideNandSavePatch());
break;
}
}
}
void Arm9Patcher::AddRestoreCompressedEndPatch(PatchContext& patchContext,
u32 arm9AutoLoadDoneHookAddress, u32* moduleParamsCompressedEnd, u32 originalCompressedEndValue) const
{

View File

@@ -1,9 +1,12 @@
#pragma once
#include "LoaderInfo.h"
#include "SdkVersion.h"
class ApListEntry;
class LoaderPlatform;
class PatchContext;
class PatchCollection;
class OverlayHookPatch;
/// @brief Class for patching the arm9 of retail roms.
class Arm9Patcher
@@ -18,6 +21,12 @@ public:
bool isCloneBootRom, const loader_info_t* loaderInfo) const;
private:
const u32* FindMIiUncompressBackward(u32 arm9LoadAddress, SdkVersion sdkVersion) const;
void AddGamePatches(PatchCollection& patchCollection, u32 gameCode, const ApListEntry* apListEntry) const;
void AddDSProtectPatches(PatchCollection& patchCollection,
OverlayHookPatch* overlayHookPatch, const ApListEntry* apListEntry) const;
void AddGameSpecificPatches(PatchCollection& patchCollection,
OverlayHookPatch* overlayHookPatch, u32 gameCode) const;
void AddRestoreCompressedEndPatch(PatchContext& patchContext,
u32 arm9AutoLoadDoneHookAddress, u32* moduleParamsCompressedEnd, u32 originalCompressedEndValue) const;
u32 GetAvailableParentSectionSpace() const;

View File

@@ -0,0 +1,5 @@
#pragma once
/// @brief Clears all cpu registers and jumps to the specified \p arm9EntryPoint.
/// @param arm9EntryPoint The arm9 entry point to jump to.
extern "C" void jumpToArm9EntryPoint(void* arm9EntryPoint);

View File

@@ -0,0 +1,29 @@
.section ".itcm", "ax"
.arm
// r0: arm9EntryPoint
.global jumpToArm9EntryPoint
.type jumpToArm9EntryPoint, %function
jumpToArm9EntryPoint:
str r0, entry_point
// Clear all registers
mov r0, #0
mov r1, #0
mov r2, #0
mov r3, #0
mov r4, #0
mov r5, #0
mov r6, #0
mov r7, #0
mov r8, #0
mov r9, #0
mov r10, #0
mov r11, #0
mov r12, #0
mov sp, #0
mov lr, #0
// Jump to the arm9 entry point
ldr pc, entry_point
entry_point:
.word 0

View File

@@ -26,8 +26,7 @@
#include "arm9Clock.h"
#include "errorDisplay/ErrorDisplay.h"
#include "LoaderInfo.h"
typedef void (*entrypoint_t)(void);
#include "jumpToArm9EntryPoint.h"
#define HANDSHAKE_PART0 0xA
#define HANDSHAKE_PART1 0xB
@@ -109,7 +108,7 @@ static void bootArm9()
while (gfx_getVCount() == 191);
REG_IF = ~0u; // final clear of REG_IF bits
auto romHeader = (const nds_header_ntr_t*)TWL_SHARED_MEMORY->ntrSharedMem.romHeader;
((entrypoint_t)romHeader->arm9EntryAddress)();
jumpToArm9EntryPoint((void*)romHeader->arm9EntryAddress);
}
static void handleInitializeSdCardCommand()
@@ -219,22 +218,15 @@ static void handleBootCommand()
REG_EXMEMCNT &= ~0x0880; // map ds and gba slot to arm9
sLoaderPlatform->PrepareRomBoot(sRomDirSector, sRomDirSectorOffset);
Arm9IoRegisterClearer().ClearNtrIoRegisters(isSdkResetSystem);
REG_EXMEMCNT |= 0x0880; // map ds and gba slot to arm7
auto ntrRomHeader = (const nds_header_ntr_t*)TWL_SHARED_MEMORY->ntrSharedMem.romHeader;
if (ntrRomHeader->IsTwlRom())
if (gIsDsiMode && ntrRomHeader->IsTwlRom())
{
if (gIsDsiMode)
{
Arm9IoRegisterClearer().ClearTwlIoRegisters();
REG_SCFG_EXT = 0x8307F100;
scfg_setArm9Clock(ScfgArm9Clock::Twl134MHz);
REG_SCFG_CLK = 0x87;
REG_SCFG_RST = 1;
}
auto twlRomHeader = (const nds_header_twl_t*)TWL_SHARED_MEMORY->twlRomHeader;
if (twlRomHeader->IsDsiWare())
{
REG_EXMEMCNT |= 0x0880; // map ds and gba slot to arm7
}
Arm9IoRegisterClearer().ClearTwlIoRegisters();
REG_SCFG_EXT = 0x8307F100;
scfg_setArm9Clock(ScfgArm9Clock::Twl134MHz);
REG_SCFG_CLK = 0x87;
REG_SCFG_RST = 1;
}
bootArm9();
}

View File

@@ -1,6 +1,6 @@
#pragma once
#include "sections.h"
#include "../SectorRemapPatchCode.h"
#include "SectorRemapPatchCode.h"
#include "fileInfo.h"
DEFINE_SECTION_SYMBOLS(saveoffsettosdsector);

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