platform: add support for the EZ-Flash Parallel

This commit is contained in:
lifehackerhansol
2025-01-07 12:49:04 -08:00
parent 8761081c73
commit 0dd41f4220
10 changed files with 337 additions and 0 deletions

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@@ -21,6 +21,7 @@ jobs:
"AKRPG",
"DSPICO",
"DSTT",
"EZP",
"G003",
"M3DS",
"R4",

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@@ -27,6 +27,7 @@ Note that there can be some game compatibility differences between different pla
| AKRPG | Acekard RPG SD card | ❌ |
| DSPICO | DSpico | ✅ |
| DSTT | DSTT, SuperCard DSONE SDHC, r4isdhc.com carts 2014+, r4i-sdhc.com carts, various derivatives | ❌ |
| EZP | EZ-Flash Parallel | ❌ |
| G003 | M3i Zero (GMP-Z003) | ✅ |
| ISNITRO | Supports the IS-NITRO-EMULATOR through agb semihosting. | ❌ |
| M3DS | M3 DS Real, M3i Zero, iTouchDS, r4rts.com, r4isdhc.com RTS (black) | ❌ |

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@@ -12,6 +12,7 @@
#include "patches/platform/akrpg/AKRPGLoaderPlatform.h"
#include "patches/platform/r4idsn/R4iDSNLoaderPlatform.h"
#include "patches/platform/supercard/SuperCardLoaderPlatform.h"
#include "patches/platform/ezp/EZPLoaderPlatform.h"
#include "LoaderPlatformFactory.h"
LoaderPlatform* LoaderPlatformFactory::CreateLoaderPlatform() const
@@ -40,6 +41,8 @@ LoaderPlatform* LoaderPlatformFactory::CreateLoaderPlatform() const
return new R4iDSNLoaderPlatform();
#elif defined(PICO_LOADER_TARGET_SUPERCARD)
return new SuperCardLoaderPlatform();
#elif defined(PICO_LOADER_TARGET_EZP)
return new EZPLoaderPlatform();
#else
#error "No loader platform defined"
return nullptr;

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@@ -0,0 +1,33 @@
#pragma once
#include "common.h"
#include "../LoaderPlatform.h"
#include "ezpReadSectorsAsm.h"
#include "ezpReadSdDataAsm.h"
#include "ezpWriteSectorsAsm.h"
/// @brief Implementation of LoaderPlatform for the EZ-Flash Parallel flashcard
class EZPLoaderPlatform : public LoaderPlatform
{
public:
const SdReadPatchCode* CreateSdReadPatchCode(
PatchCodeCollection& patchCodeCollection, PatchHeap& patchHeap) const override
{
return patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new EZPReadSectorsPatchCode(patchHeap,
patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new EZPReadSDDataPatchCode(patchHeap);
}));
});
}
const SdWritePatchCode* CreateSdWritePatchCode(
PatchCodeCollection& patchCodeCollection, PatchHeap& patchHeap) const override
{
return patchCodeCollection.GetOrAddSharedPatchCode([&]
{
return new EZPWriteSectorsPatchCode(patchHeap);
});
}
};

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@@ -0,0 +1,19 @@
#pragma once
#include "sections.h"
#include "thumbInstructions.h"
DEFINE_SECTION_SYMBOLS(ezp_readsddata);
extern "C" void ezp_readSdData(u32 srcSector, void* dst, u32 sectorCount, u32 sectorCountThisRead);
class EZPReadSDDataPatchCode : public PatchCode
{
public:
explicit EZPReadSDDataPatchCode(PatchHeap& patchHeap)
: PatchCode(SECTION_START(ezp_readsddata), SECTION_SIZE(ezp_readsddata), patchHeap) { }
const void* GetReadSDDataFunction() const
{
return GetAddressAtTarget((void*)ezp_readSdData);
}
};

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@@ -0,0 +1,66 @@
.cpu arm7tdmi
.section "ezp_readsddata", "ax"
.syntax unified
.thumb
// r0 = src sector
// r1 = dst
// r2 = sector count
// r3 = sector count for single read
.global ezp_readSdData
.type ezp_readSdData, %function
ezp_readSdData:
push {r4-r7,lr}
ldr r4, =0x040001A0
// Setup command for data read
// BA 00 00 00 00 00 00 00
movs r7, #0xBA
str r7, [r4,#0x8]
movs r7, #0
str r7, [r4,#0xC]
// Set up MCCNT for required read size
adr r6, readLengthControlValues
lsls r7, r3, #2
ldr r5, [r6,r7]
str r5, [r4,#4]
ldr r6, =0x04100010
// Get number of words to read
// 1 sector == 128 words
lsls r3, r3, #7
BA_data_loop:
ldrb r7, [r4,#6]
lsrs r7, r7, #8 // check if data is ready
bcc BA_data_loop_check_transfer_end // if not skip reading
ldr r7, [r6]
// Check if the read word needs to be stored.
cmp r3, #0
// If we already read all the needed words, skip
beq BA_data_loop_check_transfer_end
subs r3, r3, #1
stmia r1!, {r7}
BA_data_loop_check_transfer_end:
ldrb r7, [r4,#7]
lsrs r7, r7, #8 // check if transfer is done
bcs BA_data_loop
pop {r4-r7,pc}
.balign 4
readLengthControlValues:
.word 0
.word 0xA15A6000
.word 0xA25A6000
.word 0xA35A6000
.word 0xA35A6000
.pool
.end

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@@ -0,0 +1,26 @@
#pragma once
#include "sections.h"
#include "../SdReadPatchCode.h"
#include "ezpReadSdDataAsm.h"
DEFINE_SECTION_SYMBOLS(ezp_readsectors);
extern "C" void ezp_readSectors(u32 srcSector, void* dst, u32 sectorCount);
extern "C" u32 ezp_readSectors_readSdData_address;
class EZPReadSectorsPatchCode : public SdReadPatchCode
{
public:
explicit EZPReadSectorsPatchCode(PatchHeap& patchHeap,
const EZPReadSDDataPatchCode* ezpReadSdDataPatchCode)
: SdReadPatchCode(SECTION_START(ezp_readsectors), SECTION_SIZE(ezp_readsectors), patchHeap)
{
ezp_readSectors_readSdData_address = (u32)ezpReadSdDataPatchCode->GetReadSDDataFunction();
}
const SdReadFunc GetSdReadFunction() const override
{
return (const SdReadFunc)GetAddressAtTarget((void*)ezp_readSectors);
}
};

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@@ -0,0 +1,83 @@
.cpu arm7tdmi
.section "ezp_readsectors", "ax"
.syntax unified
.thumb
// r0 = src sector
// r1 = dst
// r2 = sector count
.global ezp_readSectors
.type ezp_readSectors, %function
ezp_readSectors:
push {r4-r7,lr}
ldr r4, =0x040001A0
movs r3, #0x80
strb r3, [r4,#1]
sector_loop:
// request sd read for sector 0xaabbccdd
// for xx number of sectors (up to 4 sectors)
// B9 00 00 xx aa bb cc dd
movs r3, #0xB9
str r3, [r4,#0x8]
// Maximum 4 sectors at a time.
// Check if 3 or lower first.
movs r7, #3
ands r7, r7, r2
bne sector_loop_skip_0_case // if between 1-3, then we can use value as is
movs r7, #4 // if AND returns 0, then it's a 4 sector read
sector_loop_skip_0_case:
strb r7, [r4, #0xB]
lsrs r3, r0, #24
strb r3, [r4,#0xC]
lsrs r3, r0, #16
strb r3, [r4,#0xD]
lsrs r3, r0, #8
strb r3, [r4,#0xE]
strb r0, [r4,#0xF]
ldr r6, =0x04100010
B9_poll_loop:
ldr r3, =0xA75860C8
str r3, [r4,#4]
B9_poll_transfer_loop:
ldrb r3, [r4,#6]
lsrs r3, r3, #8
bcc B9_poll_check_transfer_end
ldr r5, [r6]
B9_poll_check_transfer_end:
ldrb r3, [r4,#7]
lsrs r3, r3, #8
bcs B9_poll_transfer_loop
cmp r5, #0
bne B9_poll_loop
movs r3, r7
ldr r6, ezp_readSectors_readSdData_address
bl blx_r6
adds r0, r0, r7
subs r2, r2, r7
bne sector_loop
pop {r4-r7,pc}
blx_r6:
bx r6
.balign 4
.global ezp_readSectors_readSdData_address
ezp_readSectors_readSdData_address:
.word 0
.pool
.end

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@@ -0,0 +1,19 @@
#pragma once
#include "sections.h"
#include "../SdWritePatchCode.h"
DEFINE_SECTION_SYMBOLS(ezp_writesectors);
extern "C" void ezp_writeSectors(u32 dstSector, const void* src, u32 sectorCount);
class EZPWriteSectorsPatchCode : public SdWritePatchCode
{
public:
explicit EZPWriteSectorsPatchCode(PatchHeap& patchHeap)
: SdWritePatchCode(SECTION_START(ezp_writesectors), SECTION_SIZE(ezp_writesectors), patchHeap) { }
const SdWriteFunc GetSdWriteFunction() const override
{
return (const SdWriteFunc)GetAddressAtTarget((void*)ezp_writeSectors);
}
};

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@@ -0,0 +1,86 @@
.cpu arm7tdmi
.section "ezp_writesectors", "ax"
.syntax unified
.thumb
// r0 = dst sector
// r1 = src
// r2 = sector count
.global ezp_writeSectors
.type ezp_writeSectors, %function
ezp_writeSectors:
push {r4-r7,lr}
ldr r4, =0x040001A0
movs r3, #0x80
strb r3, [r4,#1]
sector_loop:
// write to sd buffer index 0xaa
// BB 00 00 01 00 00 00 aa
movs r3, #0xBB
str r3, [r4,#0x8]
movs r3, #0x1
strb r3, [r4,#0xB]
movs r3, #0
str r3, [r4,#0xC] // storing as little-endian puts the bottom 8 bits as first byte
ldr r3, =0xE15A7FFF
ldr r6, =0x04100010
str r3, [r4,#4]
BB_data_loop:
ldrb r3, [r4,#6]
lsrs r3, r3, #8 // check if ready to write
bcc BB_data_loop_check_transfer_end // if not skip reading
ldmia r1!, {r3}
str r3, [r6]
BB_data_loop_check_transfer_end:
ldrb r3, [r4,#7]
lsrs r3, r3, #8 // check if transfer is done
bcs BB_data_loop
// write 0xXX number of sectors at sd sector 0xaabbccdd
// note XX is already filled from previous command
// BB 00 00 XX aa bb cc dd
movs r3, #0xBC
strb r3, [r4,#0x8]
lsrs r3, r0, #24
strb r3, [r4,#0xC]
lsrs r3, r0, #16
strb r3, [r4,#0xD]
lsrs r3, r0, #8
strb r3, [r4,#0xE]
strb r0, [r4,#0xF]
BC_poll_loop:
ldr r3, =0xA7586190
str r3, [r4,#4]
BC_poll_transfer_loop:
ldrb r3, [r4,#6]
lsrs r3, r3, #8
bcc BC_poll_check_transfer_end
ldr r5, [r6]
BC_poll_check_transfer_end:
ldrb r3, [r4,#7]
lsrs r3, r3, #8
bcs BC_poll_transfer_loop
cmp r5, #0
bne BC_poll_loop
adds r0, #1
subs r2, #1
bne sector_loop
pop {r4-r7,pc}
.balign 4
.pool
.end