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api-ipml/GLSurfaceView: fix indentation/newlines, fix compilation when DEBUG_GLAREA is defined
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@@ -49,7 +49,7 @@ extern int FIXME__HEIGHT;
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// mainly frame markers (very obtrusive, not recommended for most builds)
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#ifdef DEBUG_GLAREA
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#define d_printf(...) printf(VA_ARGS)
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#define d_printf(...) printf(__VA_ARGS__)
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#else
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#define d_printf(...)
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#endif
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@@ -182,8 +182,6 @@ static void on_realize(GtkGLArea *gl_area, struct jni_gl_callback_data *d)
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FIXME__HEIGHT -= off_y;
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// ---
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gtk_gl_area_make_current(gl_area);
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struct render_priv *render_priv = g_object_get_data(G_OBJECT(gl_area), "render_priv");
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@@ -90,19 +90,19 @@ public class GLSurfaceView extends View implements SurfaceHolder.Callback { // T
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}
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native_set_renderer(renderer, implements_onTouchEvent);
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/* checkRenderThreadState();
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if (mEGLConfigChooser == null) {
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mEGLConfigChooser = new SimpleEGLConfigChooser(true);
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}
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if (mEGLContextFactory == null) {
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mEGLContextFactory = new DefaultContextFactory();
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}
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if (mEGLWindowSurfaceFactory == null) {
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mEGLWindowSurfaceFactory = new DefaultWindowSurfaceFactory();
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}
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mRenderer = renderer;
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mGLThread = new GLThread(mThisWeakRef);
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mGLThread.start();*/
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/* checkRenderThreadState();
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if (mEGLConfigChooser == null) {
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mEGLConfigChooser = new SimpleEGLConfigChooser(true);
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}
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if (mEGLContextFactory == null) {
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mEGLContextFactory = new DefaultContextFactory();
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}
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if (mEGLWindowSurfaceFactory == null) {
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mEGLWindowSurfaceFactory = new DefaultWindowSurfaceFactory();
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}
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mRenderer = renderer;
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mGLThread = new GLThread(mThisWeakRef);
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mGLThread.start();*/
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}
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public interface Renderer {
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