api-ipml/GLSurfaceView: fix indentation/newlines, fix compilation when DEBUG_GLAREA is defined

This commit is contained in:
Mis012
2023-10-09 20:10:29 +02:00
parent f5b35b5ce9
commit bf8f11d123
2 changed files with 14 additions and 16 deletions

View File

@@ -49,7 +49,7 @@ extern int FIXME__HEIGHT;
// mainly frame markers (very obtrusive, not recommended for most builds)
#ifdef DEBUG_GLAREA
#define d_printf(...) printf(VA_ARGS)
#define d_printf(...) printf(__VA_ARGS__)
#else
#define d_printf(...)
#endif
@@ -182,8 +182,6 @@ static void on_realize(GtkGLArea *gl_area, struct jni_gl_callback_data *d)
FIXME__HEIGHT -= off_y;
// ---
gtk_gl_area_make_current(gl_area);
struct render_priv *render_priv = g_object_get_data(G_OBJECT(gl_area), "render_priv");

View File

@@ -90,19 +90,19 @@ public class GLSurfaceView extends View implements SurfaceHolder.Callback { // T
}
native_set_renderer(renderer, implements_onTouchEvent);
/* checkRenderThreadState();
if (mEGLConfigChooser == null) {
mEGLConfigChooser = new SimpleEGLConfigChooser(true);
}
if (mEGLContextFactory == null) {
mEGLContextFactory = new DefaultContextFactory();
}
if (mEGLWindowSurfaceFactory == null) {
mEGLWindowSurfaceFactory = new DefaultWindowSurfaceFactory();
}
mRenderer = renderer;
mGLThread = new GLThread(mThisWeakRef);
mGLThread.start();*/
/* checkRenderThreadState();
if (mEGLConfigChooser == null) {
mEGLConfigChooser = new SimpleEGLConfigChooser(true);
}
if (mEGLContextFactory == null) {
mEGLContextFactory = new DefaultContextFactory();
}
if (mEGLWindowSurfaceFactory == null) {
mEGLWindowSurfaceFactory = new DefaultWindowSurfaceFactory();
}
mRenderer = renderer;
mGLThread = new GLThread(mThisWeakRef);
mGLThread.start();*/
}
public interface Renderer {