diff --git a/src/api-impl-jni/widgets/android_opengl_GLSurfaceView.c b/src/api-impl-jni/widgets/android_opengl_GLSurfaceView.c index 2a154941..1b67173d 100644 --- a/src/api-impl-jni/widgets/android_opengl_GLSurfaceView.c +++ b/src/api-impl-jni/widgets/android_opengl_GLSurfaceView.c @@ -49,7 +49,7 @@ extern int FIXME__HEIGHT; // mainly frame markers (very obtrusive, not recommended for most builds) #ifdef DEBUG_GLAREA -#define d_printf(...) printf(VA_ARGS) +#define d_printf(...) printf(__VA_ARGS__) #else #define d_printf(...) #endif @@ -182,8 +182,6 @@ static void on_realize(GtkGLArea *gl_area, struct jni_gl_callback_data *d) FIXME__HEIGHT -= off_y; // --- - - gtk_gl_area_make_current(gl_area); struct render_priv *render_priv = g_object_get_data(G_OBJECT(gl_area), "render_priv"); diff --git a/src/api-impl/android/opengl/GLSurfaceView.java b/src/api-impl/android/opengl/GLSurfaceView.java index 92a3916d..ecd46b00 100644 --- a/src/api-impl/android/opengl/GLSurfaceView.java +++ b/src/api-impl/android/opengl/GLSurfaceView.java @@ -90,19 +90,19 @@ public class GLSurfaceView extends View implements SurfaceHolder.Callback { // T } native_set_renderer(renderer, implements_onTouchEvent); - /* checkRenderThreadState(); - if (mEGLConfigChooser == null) { - mEGLConfigChooser = new SimpleEGLConfigChooser(true); - } - if (mEGLContextFactory == null) { - mEGLContextFactory = new DefaultContextFactory(); - } - if (mEGLWindowSurfaceFactory == null) { - mEGLWindowSurfaceFactory = new DefaultWindowSurfaceFactory(); - } - mRenderer = renderer; - mGLThread = new GLThread(mThisWeakRef); - mGLThread.start();*/ +/* checkRenderThreadState(); + if (mEGLConfigChooser == null) { + mEGLConfigChooser = new SimpleEGLConfigChooser(true); + } + if (mEGLContextFactory == null) { + mEGLContextFactory = new DefaultContextFactory(); + } + if (mEGLWindowSurfaceFactory == null) { + mEGLWindowSurfaceFactory = new DefaultWindowSurfaceFactory(); + } + mRenderer = renderer; + mGLThread = new GLThread(mThisWeakRef); + mGLThread.start();*/ } public interface Renderer {